
"Mitsume" is a two-player cooperative horror game. Wander together through a dimly lit university campus and communicate to find "anomalies" that appear from only one player's perspective.
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About
This is a two-player-exclusive horror game where you work together to find "anomalies."
Note: Communication between players is required to play this game. If you are not playing in person, an environment where players can use voice chat is necessary. Please note that a voice chat function is not implemented within the game. Please keep this in mind when purchasing.
Players form a pair and explore a dimly lit map. At first glance, it may seem like you are walking through the same map, but there is exactly one thing that appears different in each player's field of vision. That is the "Anomaly." By communicating these differences through conversation and having both players stare at the anomaly simultaneously for a certain amount of time, the anomaly will be resolved, and you will loop back to your starting position. The goal of the game is to find many anomalies by repeating this process.
Two-Player Cooperative Play
"Mitsume" is a two-player-exclusive horror game played using two devices. To play this game, you need a partner to play with. You cannot play this game alone or against a computer (CPU). Two human players are strictly required. You will proceed with your exploration while sharing the differences in what you see. Mutual observation skills and conversation are the keys to progress.
Anomaly Hunting and Loop Structure
Once both players discover an anomaly lurking somewhere in the map and "stare" at it simultaneously, the anomaly is resolved, and the players loop back to where they started. If you fail to find it within the time limit, an unstoppable monster will appear, resulting in a Game Over.
The Terrifying Presence:"Mitsume"
A "mysterious third person" wanders the map. This "mysterious third person" may transform into the three-eyed monster "Mitsume" and attack the players. You can repel it by cooperating to stare at it together, but if you are caught twice, it is Game Over.
Movement: WASD keys
Camera: Mouse movement
Stare: Hold Right-Click
Open/Close Doors: Left-Click
Menu: Esc key
Players: 2 Players only (Co-op exclusive)
Genre: Cooperative Horror / Exploration / Walking Simulator
Playtime: Approx. 20–40 minutes per playthrough
Supported Languages: Japanese
This game allows for video posting and live streaming by both individuals and corporations without the need for prior permission or contact. However, please adhere to the following guidelines:
Posts or live streams containing content that offends public order and morals, or significantly damages the value or world of the game, are prohibited.
Please include the name of the game in the title of your video or live stream.
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Monetization is only permitted when using features provided by video hosting sites, such as the "YouTube Partner Program."
382 PROJECT shall not be held liable for any damages incurred by the uploader or any third party in connection with video postings or live streams.
These guidelines are subject to change without notice. Please ensure you check the latest guidelines before posting. (Updated: 2026/02/10)
Genres
Stats
Languages: Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
みつめエロすぎる!!!!!!!!!!!!
みつめエロい、さすがにBANされる
協力プレイのおかげで、そこまで怖くないです。 レベルの高い異変は発見がかなり困難ですが、わかったときの脳汁はどっぱり出ます。 全ての異変を見つけたら、RTAでもしてください。我々の最高記録は、難易度ハードで2:53です。超える者求。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
ガチ運ゲーです。みなさん頑張ってください。一気にやると疲れますのでほどほどに。
夜にプレイしたのですが、みつめが怖かったです。 もうやりません。
無料でこの内容は素晴らしいのでもちろんオススメにはしておくが惜しい点がいくつもある。 難易度を上げてもイージーやチュートリアルで見た事のある異変が 再度出てくる、しかも何回も出てくるので「またこれか」となってしまう。 一度出てきた異変はしばらく出てこない、といった工夫が欲しい。 これは異変の種類が少ない事が主な原因なので難しいとは思うが チュートリアル以外の難易度分けはいっそ廃止して 1つの難易度だけでバランス調整したほうが良さそう。 相手にしか見えない、自分にしか見えない、というアイデアはとても良いのだが 自分の画面内に異変が見つからない場合、相手が異変を見つけられないせいだ、と相手にせいにしてしまう事になる。 しかし、それはお互い様の事なので実際には自分が異変を見つけられてないせいかも知れず、 その上、異変を見つけられない場合は必ず時間切れで強制的に終わってしまう為、 異変が有ったのが相手のほうだったのか、自分のほうだったのか正解は最後までわからないまま。 なので自分にも異変が1つ、相手にも異変が一つ、それぞれ自分にしかその異変は見えない、というモードが オプションで設定出来ても良いかと思う。どっちが先に異変を見つけるか、そういうのも楽しそう。 敵が居ないモードをオプションで設定できるようにして欲しい。 異変を探したいだけなので敵の存在はハッキリ言って面白さになっておらず邪魔・・・・ もしくは何回捕まってもゲームオーバーにはならないモード(赤ランプを1つ消されるだけとか)が欲しい。 敵が来る → 二人でギャーギャー言いながらなんだかんだで退治する、って事になるなら楽しいと思うんだけど 敵が動き出してからこっちが捕まるまでの時間があまりにも短すぎて 敵が動きだす → 即やられる、ってパターンばかりで二人で協力して退治する、って事にはなかなかならなかったんだよね・・・ なので敵が動き出してアウト判定になるまでにはもっともっと猶予時間が欲しい。
うーん、これは面白い! 僕の心に空いた大きな穴を、天井から垂れた目玉が満たしてくれたよ!
This game was extremely fun to play with a few friends of mine and it made me laugh I will be playing again!!
ARK
A very interesting format for playing with a friend. Sometimes this game really does scare you with very simple things. The gameplay is monotonous sometimes, and can quickly become boring, but I like this game(and its atmosphere) and can recommend it. This is now one of my favorite games. It's almost perfect, I think. Very atmospheric and pleasantly creepy. Thank you, 382 PROJECT
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.