
Three Kingdoms card development auto chess lineup with battle mode.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Hello everyone, this is a card development competitive game that I developed independently
A game with multiple heroes and equipments based on the Three Kingdoms theme, integrating elements of strategy, placement, leisure, cultivation, competition, etc.
The battle mode is similar to that of auto chess, and unique skills are designed for each general and counselor.
Equipment is classified by rarity using the classic gray, green, blue, purple, orange, and red colors, with red being the best and having the most attributes.
Each general can be equipped with different types of soldiers, which have a restraining relationship with each other. Reasonable configuration will bring obvious benefits in battle.
Carefully designed exclusive weapons for some generals and counselors (to obtain stronger skills and effects), such as Guan Yu's Green Dragon Crescent Blade, Zhang Fei's Zhangba Snake Spear, Cao Cao's Yitian Sword, etc.
Tips:
During the game, you will randomly meet some other players and defeat them to obtain resources.
The color of generals and counselors only represents the strength of their skills and has nothing to do with numerical growth.
Resting troops will provide combat bonuses based on their level star rating.
Resources prioritize troops and equipment.
Daily tasks must be completed.
The [?] button in the game has corresponding instructions.
If you encounter any questions you don't understand, please add my QQ 375776626 for consultation
I have quit my job and am working on games at home full-time. It is inevitable that the games may have some shortcomings. I hope you will be tolerant and encourage me.
If you like this game, please give more suggestions and opinions in the comment section, and I will organize and improve it.
Genres
Stats
Languages: Simplified Chinese, English
Engagement
Reviews
Better than Mount & Blade II: Bannerlord
oh no
ai做的都比这个好,跳过战斗充值终生卡128,还有月卡30,元宝6480充680元,呵呵,莫名其妙的垃圾游戏。玩的恼火浪费时间不得不评论。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 22 reviews with recorded playtime.
Игра "挂机三国-无限升级" оказалась на удивление приятной. С одной стороны, это типичный "idle" геймплей, где персонажи сражаются автоматически, даже когда ты не в игре. Это идеально подходит для занятых людей, которые хотят немного развлечься, не тратя часы на ручное управление. С другой стороны, игра обладает неплохой глубиной. Здесь есть прокачка снаряжения, улучшение героев, построение различных формаций и даже целая система заданий, так что скучать времени не будет. Визуальный стиль довольно милый и выполнен в мультяшном стиле, что добавляет игре шарма. Несмотря на то, что игра бесплатная, она не перегружена агрессивной монетизацией. Да, донат ускорит прогресс, но вполне можно комфортно играть и без вложений. Единственный минус, который я заметил, это иногда повторяющиеся модели врагов. В целом, "挂机三国-无限升级" - отличная игра для тех, кто ищет ненавязчивый, но увлекательный idle-таймкиллер. Рекомендую!
This could be more fun if they gave a introduction before you started playing so you know how todo things and how to progress further but I like the mechanic when you fight you can take with a army but from that nothing else really made me interested and to make it more fun they should also level up the quality to make it more eye catching
比较有趣的玩法
Ну такое.
ปัญญาอ่อนตรัส ขอดีอย่างเดียวคือชื่อ 3ก๊ก
上阵武将有组合吗?
为什么不开放跳过战斗啊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.