
Experience the love and hate of cultivators in a completely fictional world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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This is an open-world MMORPG set in a cultivation background. Open world. Free exploration. MMORPG.
Destiny System--------(Current Version)-----Only one chance to choose in a lifetime. Once chosen, it cannot be changed.
Love System-------(Current Version)------You can interact with any NPC or other player with a certain degree of favorability to gain experience.
Neural Network AI-----(Current Version)------AI system completely controlled by neural networks.
Alchemy------------(Current Version)------A highly free alchemy system based entirely on Yin and Yang and the Five Elements.
Weapon Manufacturing------------(Subsequent Version Open)-A highly free custom weapon system based entirely on Yin and Yang and the Five Elements.
Trap Making------------(Subsequent Version Open)-A highly free trap system based entirely on Yin and Yang and the Five Elements.
Scroll Making------------(Subsequent Version Open)-A highly free scroll function based entirely on Yin and Yang and the Five Elements.
Monster Capture------------(Subsequent Version Open)-You can capture and tame any monster you encounter.
Puppet------------(Subsequent Version Open)-You can train your own avatar through soul cultivation techniques.
Life System--------(Current Version)-----When a character is reincarnated into the Jiuzhou realm for the first time, the natural flow of life will begin. Even if the character is not online, their lifespan will decrease. When their life reaches zero, the character will enter a soul state.
Soul System--------(Current Version)-----When life or lifespan reaches zero, this state will be entered. Upon entering this state, the character’s storage bag and equipped items will be emptied, and current experience will be lost. If not resurrected within a certain period of time, the character will be permanently deleted.
Natural rival factions of good and evil are at the player's disposal
Genres
Stats
Languages: English, Traditional Chinese**languages with full audio support
Engagement
Reviews
Не поиграть. При запуске игровой интерфейс выдаёт на китайском сообщение об ошибке игровых данных. Ставлю палец вверх в надежде на исправление.
为啥一直在主界面,然后就没有然后了,总之就是进不去呢,奇奇怪怪的哪里出问题了呢
角色創完出生後直接卡在水裡,想游也浮不上去,脫離卡死也沒用
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
重新載下來玩過了 希望有怪物地圖指引 有點找不太怪
Игра '三界' захватывает своим уникальным сеттингом, основанным на китайской мифологии. Прекрасно проработанные локации, будь то небесные дворцы или темные подземелья, создают ощущение погружения в другой мир. Боевая система динамична и требует стратегического подхода, а разнообразие классов позволяет найти свой стиль игры. Сюжетная линия богата на неожиданные повороты и интересные персонажи, мотивируя к дальнейшему прохождению. Из минусов стоит отметить некоторую затянутость геймплея на поздних этапах и необходимость доната для комфортной игры. Однако, даже без вложений, '三界' предоставляет множество возможностей для развития персонажа и участия в разнообразных событиях. В целом, игра оставляет положительные впечатления благодаря своей атмосфере, увлекательному геймплею и прекрасному визуальному оформлению. Рекомендуется всем любителям MMORPG и китайской мифологии. Тем, кто готов к некоторым особенностям Free-to-Play проектов, '三界' точно придется по вкусу.
2024/01/06 目前來說還不是個可以遊玩的遊戲(遊戲內的公告也有寫) 但是潛力十足(大多數內容還有待改進) 目前僅有捏角的內容充足(接近滿分) 進遊戲後UI太雜亂(畢竟還沒完善內容需要大量文字解說) UI介面感應太慢(聊天視窗會跑提示按太快) 角色動作僵硬且部分物理動畫與動能 動量不符(跳躍跟跑步尤其明顯) 戰鬥動畫與物理碰撞有些出入(看起來有砍到卻沒傷害) 敵人UI有些奇特令人不太適應(血量旁邊居然不是等級而且還會倒數) 城鎮的安全區域範圍有點模糊(只要一進戰鬥區就不能換東西有點令人煩躁)
遊戲完全不能玩 開啟遊戲後就畫面就不動了 完全沒有登入之類的
一个还在开发中的游戏.总的来说马马虎虎,看作者后续吧
很棒
i realy wanted to like this game, but its just pure pain. you are forcibly blinded with ligth in the character creation(they are using koikatsu partys character creation wich they somehow made worse), the gameplay is wonky, the english translation isnt covering so much of the game only the beginning before the character creation. i will return to this game and try it again after some time to see if it changes, but for now i do not recomend this game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.