
《异侠传:侠义九州》是一款非常有自己特色的传统MMO即时战斗武侠独立手游。 我们只想干干净净的做点自己想做的玩法,用于致敬这个伟大的游戏时代,在中国游戏的崛起之路上,贡献自己的一份赤诚! 说实话,我也不知道怎么用简单的话来描述这款游戏,因为我们想拥有好玩独特的内容实在太多!不如我来简单说说“异侠的江湖”里没有点什么吧! ①没有一键自动 ②没有内购商城充值及一切点卡,月卡,会员卡 ③没有玩家与玩家的任何“交易限制” ④没有上班打卡“一条龙” ⑤没有战力 ⑥没有任务设定“卡进度” ⑦没有职业 ⑧没有坐骑,没有任何现代元素,没有大翅膀也没有宝宝! ⑨没有等级 ⑩没有数值挖坑
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 28 | 71% | Free | |
| approximately $0 | 16 | 62% | Free | |
| approximately $987 | 6 | 33% | $7.99 | |
| approximately $0 | 18 | 39% | Free | |
| approximately $0 | 4.9K | 77% | Free | |
| approximately $0 | 13 | 69% | Free |