
"Yes, Sir" is a mix of battle chess strategy and roguelike. As a leader, you need to recruit members with distinctive personalities and lead your members to fight powerful enemies in a secret world. A new journey is waiting for you.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏性很强!相对传统战旗来说,操作空间更大,更加流畅。但是bug太多了字也看不清,经常选不中人,勉强算是能玩,体验很差。
某些方面的设计真是睿智.
艹! 越改越烂! BUG超尼玛的多!
装备丰富,战斗简洁,PVE可以和队友技能组成套路,PVP自动战斗,主打装备宝石搭配 喜欢Roguelike,刷装备的,推荐
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Trends
Modeled estimate over time.
Hours played at review time, across 41 reviews with recorded playtime.
退款
优点:肉鸽向的crpg,团队build上具有比较高的可玩性,美术风格不错 缺点:操作不流畅,比如行进中切换路线不太顺畅,比如点击场景中某个可交互物体需要试好几次才点到;引导不清晰,显示信息不够明确,至少可以把战斗中角色可移动范围做个轮廓;虽然系统很丰富但是一局下来能体验到的内容不多,合成什么的不太好凑齐(太随机了);地图边缘较暗,而有些交互又经常出现在边缘,容易漏掉,建议加个按键高亮显示。 作为独立游戏还是值得支持的。
很有趣,可以预见到当关卡更多、等级更高、队友更多时,游戏的乐趣会指数型增长,目前体验版由于篇幅限制,还仍未能体验到游戏的全部乐趣。非战斗环节个人感觉改为自由移动,或者在临时切换路线时过度的更自然,并增加新手教程,可能会更好些。商店模式容易误操作将自己的装备卖掉,一些小建议。期待正式版,小猪加油!
great game but need english sub, pls
挺好玩的
打到一定程度下个地图进入就黑屏 这样的游戏还怎么玩,已经尝试了5次还是这样没法玩
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.