No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
【 abstract 】 Enter the society at the age of 20, before retiring whether to achieve a small goal of earning 100 million yuan? Reselling bitcoin, domain names, liquor, shanzhai phones... Founded krypton gold game company, real estate company, electrical appliance manufacturer, web celebrity anchor... Spend money on luxury homes and cars, play golf, travel around the world... The ups and downs of the business life is also the epitome of The Times. With each wave of wealth, some people soar, some work hard, and some lose. Random birth, but equal opportunity.The choice is up to you. 【 Operation 】 Market: click on items to buy/sell Entrepreneurship: a large amount of investment is required to start a company, which can be increased or reduced later Spend money: click on consumer products to buy, and different consumer products have different effects on reputation and health value
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 40 | 74% | $11.99 | |
| — | 1 | 100% | $11.99 | |
| — | 18 | 68% | $6.99 | |
| — | 26 | 86% | $11.99 | |
| — | 98 | 74% | $13.99 | |
| — | 51 | 76% | $11.99 |