
Land on the beaches of Gallipoli and fight intense 50-player objective-based battles on the Ottoman Fronts! Experience WW1 trench warfare and desert expeditions as one of 10 historic classes, armed with authentic weaponry. Gallipoli brings the most immersive WW1 FPS battles yet.
Most likely between $2.7M and $7.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 78% | approximately $4.4M |
| PlayStation | $29.99 | 79% | — |
| Xbox | $29.99 | 82% | — |
| Epic | $29.99 | 90% | #24 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.99 on Steam · Türkiye (−67%). Compare 18 prices in 15 markets →
Reviews
Themes across 1707 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
aga mükemmel oyun ya
So far the most interesting to play class is the sniper. The other kits are painfully slow, both in movement and in bolt speed. The smaller team sizes also detract from the feeling of that mass warfare from past titles. Sniper at least allows this to be negated by sitting back and taking shots. Pushing the objective is painful and mainly just due to the slower mechanics. The buffs from each class are not enough to make playing a rifle based class worth it. They seem to have gone for a more squad focused approach, however the player base does not play the game like that, or there are not enough mechanics to help produce this effect. There should be less classes with more pronounced effects.
Daha oyunun başındayım bir el attım normal sunucuda sonra direk kendi sunucumu kurup botlarla oynadım ve inanır mısınız botlar bf1 tayfadan daha iyi oynuyor.
Everything that Isonzo does bad, Gallipoli does worse. Aside from the game being a technical nightmare, the voice acting is so comically bad (and done by a single actor, apparently) that it could have been a poorly dubbed anime. Enemies will sometimes not render, or will randomly disappear, damage model has no consistency, shots will sometimes not register, death screen will fail to report what killed you etc. etc. The gameplay also makes little sense. For example, if attackers receive a foothold, they immediately get infinite reinforcements even if they had none left, but defenders get limited "momentum" (also curious how someone convinced the team to call reinforcements "momentum"). And mortar controls are inverted for some reason. Scouting was also executed ridiculously; you can get a kill with a rifle without even seeing the target. The HUD is so crowded that it stops being useful so many times, as symbols will block your sight, making you unable to see anything where you aim. The trailers look great indeed, but this is after all a 25 vs 25 shooter that feels like a little more than a historical reenactment event and plays nothing at all like it looks on trailers. I wonder how one manages to make the same game over and over throughout a decade and manage to make it worse each time. The problem is probably related to the series trying to balance between tactical and arcade shooter, but nothing is in between these two; they should make up their minds already. As for the technical issues and the general lack of love this game apparently received, I am completely lost. It is interesting at the beginning but rapidly gets quite repetitive and boring.
Kann die negativen Meinungen größtenteils überhaupt nicht nachvollziehen und finde es schade, dass das Spiel daher nur als "ausgeglichen" gewertet wird. Für mich nach einigen Runden eine sehr gelungene Fortsetzung der Reihe!
地圖糞,槍糞,人物性能糞子彈還少.如果你是因爲前幾代的槍械手感入坑的千萬別買,這3h打的我如坐針氈.這游戲還有個不大但是很惡心的bug,英軍偵察在使用完潛望鏡后那把帶瞄準鏡的槍瞄準是鏡子會有一層灰蒙蒙的濾鏡什麽也看不到.應該算是我今年最惡心的游戲,等會就去退款
oyun güzel ama oyundan atıyor bazen
0 ammo crates on hq and objectives low ammo count for classes even tho your ♥♥♥♥♥♥♥ character has bandalier or sometimes a entire belt of ammo clips on their character but those 100+ rounds he has on character model are just 15 to 30 rounds as best which is far below average ammo capacity for a soldier of this day and age. missing basic functions like this but already selling skins nice
bok gibi oyun yapıp insanların milli duygularını sömürerek medyada "çok iyi oyun geliyo çanakkale cephesinde hem de vuhuuu" algısı yaratıp boktan olan bu oyunu overrated bir konuma getirip milli duyguları sömürülmeye çok müsait Türk gencinin döner parasına çökme işi bu oyun
Solid well-made bolt-action rifle shooter game. Absolutely love the look and feel, the sounds are awesome. Running with a knife holding F is pure fun. Pretty balanced at this stage. They do experiment with new mechanics so this is not just an asset swap. I would miss my ice axe I left at Insonzo and stunning Italian mountains. Faced a wierd bug with strangers talking from my monitor while I play in my headphones. =D