
Feel the thrill of galactic racing! The most exhilarating grand prix of the spacefaring age is upon us, and the audience is waiting for you. Gear up and start your engines, for the Galaxy Rush is about to blast off!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Ich weiß wirklich nicht was ich sagen soll. Aber was ich sagen kann ist das es super schnell langweilig wird. Es ist immer das gleiche und die Steuerung ist nicht sehr gut, es gibt zwar sehr viele verschiedene Maps und Flugschiffe (was ich sehr gut finde) jedoch wird ein die Steuerung eher mittelmäßig bei gebracht. Im großen und ganzen ein kleines witziges Game welches man zusammen mit seinen Freunden spielen kann. Müsst ihr wissen
Such a bad game however the graphics are good. But the soundeffects of the other racers are not there. The music is méh. Gameplay is horrible bad. Graphics 8/10 Sounds 4/10 Gameplay 3/10
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Concurrent players on Steam, sampled daily since tracking started.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is an abandoned attempt to make a low poly "sci-fi" racing game for consoles that was released on PC instead of consoles, leaving the developer wondering why nobody played this garbage (hint: because it looks like crap and they made a console game and launched it on PC to compete with Cyberpunk 2077). This is a dead PvP game. Why did "Galaxy Rush" fail? Time for a video game autopsy. [i]The vast majority of PvP focused games on Steam are failures.[/i] Most fail because developers assume just because the game project code completes a successful build, the game will instantly and magically "go viral" just for existing. There's nothing in this to appeal to gamers that hundreds of other PvP games are already doing better. PvP games face extreme competition, PvP gamers have plenty to choose from and they gravitate to where all the other players are. This game didn't offer anything to peel those PvPers away from the PvP games they're already invested in. It had no upfront cost, but gamers still rejected it. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The "developers" walked away from this 1 year and 4 months ago. This is never getting finished. This unfinished game is just polluting the store and making it harder for people to find real, actually finished games. This isn't good for gamers or for developers who do the right thing. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Let's talk about price and the value this represents for us gamers. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
☀️
Игра 'Galaxy Rush' – это динамичный и увлекательный тайм-киллер с простым, но затягивающим геймплеем. Летишь на космическом корабле, уклоняешься от астероидов и собираешь бонусы, постепенно увеличивая скорость. Графика в игре минималистична, но приятна глазу, а динамичная музыка добавляет азарта. Сначала кажется слишком простой, но с каждым уровнем сложность растет, требуя быстрой реакции и стратегического мышления. Иногда встречаются сложные участки, где приходится пролетать сквозь узкие проходы, что добавляет адреналина. Разнообразие бонусов, вроде щитов или увеличения скорости, помогает выжить в сложных ситуациях. Несмотря на кажущуюся простоту, играть интересно долго. Возможность улучшать корабль за собранные монеты добавляет мотивации. Хорошо подходит для коротких перерывов, чтобы отвлечься и разгрузить мозг. Из минусов можно отметить некоторую однообразность, но в целом, это отличная игра в своем жанре, чтобы скоротать время. Рекомендую!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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