
Fly around in space caves with evil enemies, race or do pick up missions. All to the tunes of interactive music. 55 levels, online world records.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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"Galaxy Forces VR" is a pointless VR tech demo, basically the purpose of this, as far as I could tell, was to demonstrate that the developer doesn't know what VR is supposed to be used for. See, this game is a basic ripoff of Atari's Lunar Lander (so we're already creatively bankrupt). But all it does is show a 3D VR version of the pretty much completely flat 2D Lunar Lander game. That you look at in VR. VR is supposed to be used for immersive, first person "put you in the experience" games... a point that the devs here apparently couldn't get their head around. What do you do in the game? It's Lunar Lander. You're playing an Atari game from the 1980's that the developers ripped off. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $7 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even as a free product, this couldn't find an audience. With a peak of [b]only 3 users[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time with this. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. There are over 140,000 games on Steam, not every one of them is a hidden gem. I'm here to help gamers find the ones that actually matter in that sea of Steam Direct self-published mess. If you don't agree with my findings in this review, you should definitely download it and play it to see for yourself. I'm happy to have helped you make an informed choice, regardless of the outcome.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Gravitar for 2020. I love games like this in VR. Recaptures the game mechanic of an old arcade favorite in a simple VR environment. If you're into this sort of thing, also check out Asteroid Blaster VR, Lunar Flight, POLYBIUS, and Operation Warcade VR.
Great VR game You Fly a ship and land at a cargo base and return it in a timed stage you can use the Vr controler or Xbox Controler Great fun and entertaining
Love it! plays fine on Linux Mint using Proton v5.0-9. Simple game but great to play, cross over from Lunar Lander and Asteroids! Kept me busy for a while and I was only testing to see if it worked late at night.
Unsure why my playtime is listed as so low but this game is really good for short bursts of play. Anybody who played the old Sega Genesis game Sub-Terrania will know exactly how this game feels to play. The gameplay loop is mainly trying to navigate the ship around what is essentially an obstacle course and land without damaging yourself. Simple concept but really tricky at times. Almost has a puzzle/strategy vibe about it when considering the overall gameplay loop. Is it a feature rich game that you'll play for hours at a time? Nah. It is however fun to navigate the ship around and goof around with for 15 minutes each session.
It's great that this is in VR, but there are a lot of things wring with it. Still, it is free...
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[h1]Before I played Galaxy Forces VR, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Perfect modern retro gaming in VR. Lots of fun.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.