
Trapped in a doomed city, you and up to 7 friends must scavenge parts, fix your van, and escape the brutal tornado that approaches. A first-person co-op survival game with escalating disasters and total environmental destruction.
Most likely between $1.2M and $3.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $3.58 on Steam · Ukraine (−76%). Compare 15 prices in 15 markets →
Reviews
Themes across 1832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
For a game that tries to be somewhat goofy and realistic, this is faaar better than.. well. I know it's disrespectful of me to say this: and i Apologize but.. This replaces SCP:SL for me, if you know, you know. I luvv and adore, the atmosphere, the weather effect's, the details, the destruction, hiding in houses while in the eye of a tornado, i love nightmare mode too... this is, the most intense, the most polished - "well, it could be a little better but" and the most paranoid you Will and can get: in a tornado game! The idea of searching for part's and equipment to survive a EF5 tornado coming your way is just.. amazing.. i would even say it's genius! With all of that out of the way ehehe~ i want a Hatsune Miku-Related outfit, and can we get some Firenado's? now that would be so sweet! >:3 Alright jokes aside. This is.. a straight 10/10 it's just amazing, the dev's care, and listen to feedback, and most importantly, the game work's correctly, and works as good as you would expect it for a Early Access game. It is 100% worth your time, and you will find yourself getting addicted to such a simple, but effective loop.
Extremely fun game, but can get repetitive in its current state. Can't wait to see more environments/hazards. I do think the spawning of items is a little broken when you're playing by yourself/with one other person. Also Normal mode is more like 'hard' mode.
It is fun but wish there were more maps
se te lagea mucho si juegas en computadora sensilla
Очень кайфовая, так еще и красивая игрушка. Самое то чтобы побегать от торнадо с друзьями
Its so laggy i cant do any of the mini games, on any graphics setting. Actually unplayable.
Gotta be honest, this is nothing ever happens simulator. It is such a unique and cool idea but i dont wanna play a game where i run around for 15 minutes gathering items over and over with no deviation, the tornados are AWESOME but for half of the game they are not a threat, and even when they are its so easy to duck and run. You cant play the harder more FUN difficulties until you grind out the boring parts If this game ever gets a update to add more modes or let us newbies play harder difficulties, i will replay it
[h2] Please wait for a sale, or more content [/h2] Funnel Runners is a unique and interesting concept, and I fully believe this game can be good. I do hope to one day come back to this review to change this to a positive. But I was tired after the first 30 minutes, that the next 30 felt more like a chore than a game. At the moment, however, this game feels like a scam. I really hate having to say that, since I always try to find good in games. I cannot, in any faith, let people spend their money on a game that has less content than Steam Next Fest demos. There are many other good games to play over this for less. I cannot, in any way possible, agree with the price point. $15 is way too much for a game like this. I prefer not to refund games, but I could not accept the fact that this game is an actual demo, and should not be sold at this moment. The receptiveness is horrible, and I have played 200 hours of Lethal Company and other lethal likes. I enjoyed those games because of the amount of content, the moddibility, and the challenge to get a better score. This game is not rewarding, and feels like actual slop currently. I only played around an hour with friends, and as far as I am aware, there is only 1 map (there was a ? mark for another, I do not know if there is another in the game, but if I am spending $15 on a game, I would prefer more than 1 map after playing an hour.) While Lethal, Repo, and even Phasmophobia have scoring and rewarding, this game did too, but it was, well, bad. You never feel rewarded, which is what makes the games mentioned earlier fun. The whole game loop is: 1. Go into storm 2. Run around neighborhood finding stuff to repair your truck 3. Leave 4. Repeat again. I get a lot of the lethal or friend games are kind of the same, but there is so much more to it. This game just feels like a giant fetch quest. To make it more aggravating, you only get 3 equipment slots. That is limited, but is fine, except 75% of the items take up 2 or all 3 of these slots. It gets aggravating having to grab a tire, take it back to the truck, then go back to the house, grab the jack, take it back to the truck. Then, you go back to the same house, grab a toolbox, take it back to the truck. Finally you can repair the tire. The storage box isn't even a storage box. They shouldn't even call it that because YOU CANNOT STORE ANY GEAR. The whole purpose of the box is to store documents you find laying around. These documents (tapes, files, newspapers) do not actually do anything except give you some extra XP at the end. At least the bones in Phasmophobia did not take up an inventory slot, and it felt fun trying to scavenge for them. Every time you do a task, you are met with a quick time event. EVERY TIME. This wouldn't be an issue if there was actual some variety in them, but it is always the same thing. You are met with a circle with a green spot that you have to hit, and you have to do this for every task. It is so boring, failing doesn't do a thing except make you start over. I would rather spend time trying to lockpick a door in Fallout than do these dumb quick time events. I am sorry to the developers, but this is not a good state for the game at all to be released. For $15, you are selling a demo. I played demos from the Steam Next Fest that had way more content than this game did. I am telling every customer that right now, you can spend the same amount of money an a large number of coop games that have 10x the content this game does and way more replayability. I genuinely question if some of these reviewers are actually real people or not because the game is such a scam in its current state.
Fun but severely lacking content, will have to come back when its got more than one small map with basically no randomization
Of all the friendslop games, this is one of the quickest to get stale. The variety of dynamics in the game (or lackthereof) is strikingly obvious and fails short a lot. If you have played 3-4 rounds, you played everything the game has to offer. In defence of the devs though, it is difficult to make a game where the antagonist is the... well, air... Fighting the weather is a great mechanic in almost every game and adds flavor, but that's it, it is a mechanic to add up to the whole, not the main idea. This fails because it is the whole idea. Out of the countless games where people would say "great concept, poor execution" I might think it is the other way around for this. Spectacular execution of a really poor game mechanic so it excels in being mediocre. That's the problem, we are living in times where mediocrity is worse than bad, we even have "so bad it's good" works out there, this is not that bad at all to come anywhere close to that category. I'd recommend the devs to add more time to the round and just make the rounds themselves more dynamic with additional mechanics for challenge, the weather systems are good as it, just not enough to add replayability value. TL;DR: Good for 1 hour, then novelty ends, which ends the game because no additional content, hence the repetition and tedium, needs more variety in mechanics. Edit: Fixed a typo.