
FUNGI is a strategic online multiplayer game. Grow from a single cell into a multicellular fungus by leeching mass from other players. With the right strategy even smaller fungi can be a threat, so watch out! Play classic Free For All or hold your own in the exciting Battle Royale.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. The developer shut down the servers after taking money from gamers. This game cannot be played as intended.[/quote] This was a kind of ripoff of games like Agar.io and Galcon, basically a "my nodes/numbers" bigger than yours kind of deal only with phoned in minimalist graphics. It failed, of course, so the developer collected whatever money he managed to scam from gamers then pulled the plug on servers. See, there's a lot of reasons I write reviews about these products, and it's not just to warn gamers when a product just has sucky bad quality, it's also to warn gamers that you put your money at risk when you give it to amateur/indie devs, who usually put their needs far before that of gamers. So, "FUNGI" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. This game features very lacklustre minimalist "art" for graphics instead of anything remotely contemporary. I'm sure the "developer" thought this would come across as "artistic", but it doesn't, it comes across as "really lazy". Yes, contemporary 3D graphics take a lot of time and effort to create. That doesn't mean it's okay not to bother! Developers must try to understand that gaming is a visual medium, and gamers spend a lot of money on high end gaming rigs for a reason. And that reason is not so they can look at lazy, phoned-in half efforts like this. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $6 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Before I played FUNGI, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
i like how the game is, but its not letting me play online because it cant sign in. i have restarted the game, my pc, but it doesnt work.
I had trouble clicking and dragging to get food in the tutorial, it would not let me click the cell and i tried restarting the game and everything but it didn't work.
세포전쟁과 비슷한 게임입니다. 현재는 서버가 닫힌 상태라 죽은 게임입니다. 튜토리얼만 진행 가능한데 튜토리얼 중 가이드 손가락이 자꾸 진행을 방해해서 게임이 안됩니다. 그냥 세포전쟁 하러가세용..
Игра FUNGI - это очаровательная и забавная головоломка, где вы управляете милыми грибочками, чтобы захватить другие грибные колонии. Механика игры проста: отправляйте споры, чтобы заражать соседние грибы и расширять свою территорию. Поначалу кажется легко, но с каждым уровнем сложность возрастает, требуя тактического мышления и стратегического планирования. Нужно учитывать направление ветра, типы грибов (у каждого свои особенности!) и то, как их использовать против соперников. Графика в игре минималистичная, но приятная глазу. Цветовая палитра яркая и жизнерадостная, а анимация грибочков вызывает только положительные эмоции. Звуковое сопровождение ненавязчивое и отлично дополняет атмосферу игры. Несмотря на простую концепцию, FUNGI предлагает увлекательный и захватывающий игровой процесс. Это отличный выбор для тех, кто любит головоломки, требующие логики и быстрого принятия решений. Рекомендую всем, кто ищет что-то легкое, но в то же время затягивающее!
A very confusing game. Would rather play agar.io or something similar x'D
非常有趣的一款小游戏
免费 有99个成就 没中文 真菌 《真菌》是一款在线多人策略游戏,与全球玩家展开对战。从单个细胞开始,通过吸取其他玩家的质量成长为多细胞真菌。通过放置新的连接点进行移动,并在细胞间传递能量。抵御攻击、争夺地图控制权,同时保持自身菌丝网络完好。游戏拥有多种进攻、防御或躲避对手的方式,还有多种强化道具助你前行。只要策略得当,体型较小的真菌也能成为威胁,千万小心! 游戏模式 经典模式 在这场自由混战中成为房间内体型最大的真菌。成长、挑战、追击、生存、占领、获胜。用不同策略结交盟友或树立敌人,或是跻身名人堂,成为体型最大的顶级真菌。 大逃杀模式 游戏新增模式,为 “快餐” 赋予全新含义。地图边界会持续收缩,迫使所有真菌不断靠近,直到决出最后幸存者。你有能力让自己的族群免于灭绝吗? 玩法说明 拖拽放置新细胞实现移动。 点击连接点可反转能量传输方向。 从食物或其他真菌处吸取质量,不断成长。 达到一定质量后,可升级行动范围。 使用爆发按钮或右键点击细胞核心,快速传输质量。 使用阻挡技能保护自己。 沿菌丝网络拾取并传输强化道具,将道具从细胞中拖出即可使用。 强化道具 速度:对食物或玩家使用,加快质量吸取速度。 切断:投向目标,切断对方的连接或阻挡。 自动:自动吸取范围内的食物或玩家。 范围:无视连接与地形,在视野最远处放置新细胞。 倍增:对食物或玩家使用,提升吸取质量的倍数。 侦察:自动向前探索,直到发现目标或手动停止。 游戏特色 经典自由混战模式 大逃杀模式 100 + 项成就 皮肤系统 爆发、阻挡、升级快捷操作 自定义操控 每日生成全新地图 实时排行榜 名人堂 邀请好友加入 与全球玩家展开无限挑战
Очень жаль что игра закрылась..
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.