
A JRPG adventure to uncover the secrets of Mount Fuji. Featuring 5 classes with the ability to train characters up to level 9999.
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About
A JRPG adventure to uncover the secrets of Mount Fuji.
Featuring 5 classes with the ability to train characters up to level 9999.
The world where people have become rare...
Meanwhile, rumors are spreading that people are disappearing one by one at Mount Fuji,
and I have made up my mind to uncover the secret of Mount Fuji.
Five classes: Shogun, Ninja, Archer, Mage, Younger sister
Maximum Level: 9999
Time Progress(Active) battle: Thrilling real-time battle
A battle where up to 5 characters can join the party
Basic Skills: Automatically acquired upon leveling up
Life Skills: Fishing, Farming, ETC
Skill Book: Choose desired skills to develop a unique character
Recruit a party to acquire all classes
Legendary items that can be acquired with a low probability
Virtual PvP, Ryokan(Automatic exp gain), Omikuji, Treasure, ETC
Fullscreen/Windowed mode: F4
Default key: Arrow Keys, Enter, Esc, Mouse
Keybinding support
* ふじさんのぼり (Fujisan Nobori) means 'to climb Mount Fuji' in Japanese.
Start the adventure.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Russian, Simplified Chinese, Traditional Chinese
Reviews
默認是 Japanese ,想要選擇別的文字需要在beta選擇 Simplified Chinese 、 Traditional Chinese 、 Russian Fujisan Nobori 目前並無發現任務指引,可能會導致初玩的新手進入之後會一臉懵逼,即使是 Early Access 階段也肯定希望盡快完善,不要讓玩家有“我是誰?我應該幹嘛?”的疑惑 畫風一看就猜想是 RPG Maker 開發的,既然如此,建議還是往色色的方向發展,因為這個製作工具在我認為競爭力不足,畢竟優秀的製作工具有那麼多,色色才是第一動力
Update my review : Definitly a IA SLOP. there is no question about it. Personally, i belive IA can be put to a good use, so there is space for it in almost every field, but in here there is almost full made by IA. And its bad, just too damn bad. Incomplete and unbalanced. It deserves praise for some ideas, but it is hardly a complete game. The developer, if they had more time and dedication, could do a better job. I hope the game continues evolving until it becomes something interesting. Three extremely negative observations: 1) Making money is almost impossible; 2) almost everything seems to be made by AI; 3) The character icons are horrible and better sprites are a necessity.
The game is pretty good. The game starts off pretty slow, though it may improve later on. It has some mechanics such as farming that feels rather useless and simply causes a profit loss should one try to use it and fishing that I have been unable to use. The gameplay itself isn't much, but for a $2 USD game, it provides plenty of entertainment. The level design itself gradually becomes more complex, and all of the enemies have pretty distinct visuals when in combat. The enemy visuals when outside of combat look the same however, though there is a distinction between boss enemies and regular ones. You are also able to pretty much just run away from nearly all encounters. Also note that the setting to change languages is under the "betas" section in properties and not an in-game setting.
is this game supposed to be bad? because it failed at that
有中文 有成就 ⣿⣿⣿⣿⣿⣿⣿⠿⠟⠿⣛⣩⣭⣭⣭⣍⣛⠻⠿⠿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠟⣵⣾⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣿⣮⡹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⢃⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡜⢿⣿⣿⣿ ⣿⣿⡟⣡⣿⡿⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⢻⣿⣎⠻⣿⣿ ⣿⢏⣾⣿⠿⡇⣿⣿⠛⠋⢛⣿⣿⠿⣿⣿⡟⠙⠛⣿⣿⢸⠿⣿⣷⡝⣿ ⡏⣾⣿⣿⣿⣦⡘⢿⣿⣿⣿⣿⣷⣛⣼⣿⣿⣿⣿⡿⢋⣴⣾⣿⣿⣿⢸ ⣇⢻⣿⣿⣿⣿⡇⣰⢈⢕⣠⣄⣊⢙⣁⣠⣄⡂⠅⣶⢸⣿⣿⣿⣿⡿⣸ ⣿⣷⣍⣛⣛⣩⢔⣃⡂⣿⣿⣿⣿⣷⣿⣿⣿⣿⠘⣘⡃⣍⣛⣛⣩⣴⣿ ⣿⣿⣿⣿⣿⣿⡘⠿⠇⡻⣿⣿⣿⣿⣿⣿⣿⠟⠘⠿⢇⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣷⣌⡪⠙⠿⣿⠿⠛⠅⣪⣾⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣬⣤⣬⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
This game is still in early stages and needs some story added. It also doesn't have a ton of content yet. If the creator keeps up on this, I can see it being really fun and simple. It's worth the $1.99 to encourage development.
味方が1回行動する間に、敵は3~4回行動してくるので行動する前にやられる。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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