
Embark on this journey and expand Fruits Inc.!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
This is a pretty straight forward time management game. You grow fruits, you turn them into fruit products in your factories, you buy upgrades, and you complete your timed objectives. This game is very similar to the Farm Frenzy series, but with trees instead of animals. It's not very difficult and sort of relaxing to play, if you like this sort of thing. It seems buggy for some users, though I haven't had any serious issues. I can save and return to a later level, unlike what another reviewer has reported. I did have the factory sound get stuck in an annoying loop, but quitting out and comimg back fixed the issue. I got it on sale for about a dollar and half, and it is well worth that price. Dunno if I would have been happy if I had paid in full, though.
Fruits inc 1 is bugged. You can't play the game past level 1.6 without cheating by edding the levels to obtain the needed resources. Too bad. Fruits inc 2 works, but it less of a challenge and less fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 25 reviews with recorded playtime.
Да, я мазохист. Прошел игру от начала до конца. Все 60 уровней. Ставлю ей жирнющий минус. Казуалка, где надо выращивать фрукты/ягоды, делать соки, варенья и пироги. Зарабатывать деньги и выполнять задания для прохождение на следующий уровень. Это была бы обычная казуалка, если бы не глупейшее ограничение по времени, от уровня к уровню оно меняется будто случайно. Чтобы успеть на серебро условного 25 уровня нужно сильно попотеть и в запасе 50% на последних уровнях. Сложность уровня абсолютно рандомна и совсем не зависит от его номера. Некоторые уровни на золото физически не возможно пройти (да, я считал секунды). На этом у меня все, игра ужасна, не рекомендую.
Not as fun as farm frenzy, but still fun. Similar style of management game. Story not all that great, but I don't play it for the story. Never expected much out of it.
Leider gibts es grade 2 verschiedene Bugs - Die Deluxe Edition hat keinen Inhalt bei den verschiedenen Buttons, sodass man nicht weiß welcher Button was tut. Bei dem Original (welches inklusive ist) kann man keine Materialien kaufen, was spätestens beim Lvl 1-6 dazu führt dass man nicht weiterspielen kann. Schade.
Tags: Clicker - Cooldown Additional Tags: Delete Local Content & Remove from Library TLDR: A grindy, generic, farming tablet/flash style game. Review: Campaign works with missions, you get a few plots, some seeds, gotta grind your way up towards the produce and products that will feel your quota. Once you finish a mission you rinse and repeat with a new mission. Would had preferred something like HayDay2 where you keep your farm and upgrade it over time sandox style, maybe with lower cooldown wait times for it being a PC full release rather than a F2P offer. But that is not what this product is. Overall I did not find it very compelling. It is dated and has little to nothing to offer. Removed for decluttering.
https://youtu.be/rIntnvP3Yjo Clicking and waiting are the two primary ingredients that make up the core formula for this casual puzzle game. Join a pair of affluent white farmers whose blatant disregard for zoning laws allows them to turn any patch of dirt into a profitable fruit based assembly line. Better level performance provides currency to unlock new technologies such as 'grapes' or upgrade truck storage to haul more product to the masses. At the end of the day this game fails to bring anything new to the 'click & wait' genre of casual games.
Casual game davvero facile, interrotto dopo dieci livelli perché troppo semplice.
very casual game and normally not my cup of tea. just because its not my typical game doesn't mean it wasn't relaxing and might appeal to those enjoy stuff like this or other clicker type.
Its a fun grow fruit game where you make juice, pies, and jam according to the level challenges. The story is simple. You get upgrades to help you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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