
Medals, honour, VICTORY. Overcome tyranny in Front Lines, a tactical twin-stick shooter. Use an arsenal of weapons and upgrades to crush your adversaries in this visually stunning single-player epic.
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About
A lone tank crew, the Revenger, is the last hope for the allied forces. Freedom must be spread to those oppressed by tyranny. Be the hope of the people.
Use your medals earned on the battlefield to upgrade and unlock unique weapons. Utilise this arsenal to plan out how to defeat your enemies and capture important supply locations.
On your journey, travel across the world to take out your foes wherever necessary. From the trenches of no man's land, dunes of Egypt and the snows of Russia; conquer supply points for the victory of democracy.
Face up to 6 different enemy types with unique attack patterns. Outsmart and evade enemies to have any hope on the frontlines.
Struggling to take down your enemies? Use the garage to upgrade your tank and become the ultimate juggernaut the enemies fear.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Fun little game to kill 20 or 30 minutes. Worth the $2-$3. Great graphics Lacks any indepth play. Inability to zoom the camera out or rotate it is a little annoying.
Nice game, graphics are not far from AAA. Gameplay is nice and satisfying and brings quite the challenge. Looking forward to what the team puts out in the future!
Fun, great looking, but difficult game! I would try and beat the levels as fast as I could. The enemies randomly being around the map and the branching paths help make it different when replaying a level if I died.
What a superb little game - works great with my controller - beautiful art and great controls - absolutely love it !!!
This is just bad, like insultingly bad - Camera angle is ♥♥♥♥♥♥♥, the inability to extend your range further in any regard is ♥♥♥♥♥♥♥ - Exploding suicide tanks are stupid - You can't see your sprite on the map when there are any trees around - The "upgrade" aesthetics suck - can't reload the gun manually, have to expend all rounds - no reload boost, unless fire rate also boosts that, but that's a stupid mix - enemies corpses not being persistent on the map is a mid choice - you have an achievement to not take damage in a run but you block half the screen with actual pitch black smoke and your minimap is nearly non-functional until the enemy is in range to fire anyway - you're economy screen is broken. Why tf can I not buy a 20 dollar upgrade when I have 40 points because "i don't have enough" but I can buy the actual 40 dollar flamethrower? - you just phase into ♥♥♥♥♥♥♥ walls sometimes??? - the "foxhole" left by a destroyed tank can hide placed mines if you killed one over it, not realizing the mine was there in the first place - can barely see your own healthbar - can barely see the flag progress - flag progress is ♥♥♥♥♥♥♥ stupid. Enemies freeze it, and theres nearly ALWAYS someone inside it so you're just sitting there making no progress and stepping just a ♥♥♥♥♥♥♥ centimeter outside the ring drops it by a fourth. - Oh I got the big cannon? Oh I also have all the upgrades? Yeah, lets just not have the achievements proc - What the ♥♥♥♥ do you expect to be done on the "desert" map? An invincible mortar bunker, which the tutorial said to destroy, and an endless spam of 3-4 vics in all directions that culminate in 6 of the heaviest enemies just being there and NONE of the equipment you have available does ANYTHING WORTHWHILE Genuinely hope you guys just never make another game again, you ♥♥♥♥♥♥♥ suck at something so simple as this
For two dollars I felt I was not ripped off, but I do not think I got a good bargain either.
is a interesting game.
I played for 5 minutes and it was ok, i got bored after that, but I might come back to it again another time. I can see how this could be a little fun for a while but there are some limiting factors right away that make it a little frustrating on the outset, primarily the controls. I was hopeful that being having the tag "twin stick shooter" that an xbox controller would have been ideal- but no- stay away, this does not work well with controllers. Mouse and keyboard was much better but still clunky, mostly I think with the narrow maps and invisible walls that you can easily get stuck on.
This ridiculous trash does not worth even $0.5, please, delete this from steam
[h1]ИНДИ МУСОР ЗА КОПЕЙКИ[/h1] Я не понимаю, как ЭТО добралось до релиза в стим, ведь по факту данный проект является демкой, в которой графика, озвучка и антураж карт сделаны неплохо, но стрельба, модели техники, задачи на миссиях и улучшения танка выглядят плохо. В игре нет разнообразия военных бронемашин: против нас выступают Ha Go, обвешанный взрывчаткой, Pz 2, Pz 4 экранированный и Королевский тигр Хеншеля, причем все в каком-то гипертрофированном виде, то же касается и улучшений для нашего Шермана. Покататься на другой технике не дают, из задач на картах всегда захват одной или двух точек. При этом, если вы начали захват и уехали в надежде перемолоть врага на хорошей позиции, то ИИ так не думает и будет бесконечно вываливать на вас технику во все больших количествах. Зачем это было сделано, мне не очевидно. Зависит ли это от прокачки Шермана? Нет. Кстати о ней: на выбор три основных улучшения - броня, скорострельность орудия и скорость танка. В дополнительных: установка пулемета (точнее пулеметного расчета вместо башни), спаренного с основным орудием огнемета и башни от FV 4005 (не спрашивайте почему именно она и как шасси Шермана тягает эту бандуру). Все, больше проекту предложить нечего. Это даже как первая проба пера очень сыро, к сожалению. Хотя задумка неплохая, вернуться в аркадное детство с вот такими играми, но не в этот раз.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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