
Francisca 2 – a first-person indie horror game. Every day you’ll have to survive in your own house. At the start of each level, you need to place video cameras inside the house and in the yard and conceal yourself as well as you can, because a ghost girl is going to visit you soon.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
NOPE!! After several attempts, I've come to the conclusion that this game is just a quick horror cash grab. Minus the horror. You start in a house, but the moment you move there are these awful thumps that are supposed to be your footsteps. Except the sound is magnified several decibels. My poor ears. :( I had to turn the sound almost all the way down just to bear the sound of the walking. This is a hide and seek style of game where you are pursued by 'Francisca' after you loot the trigger item at the front door. The problem with this is it doesn't matter where she spawns or how fast you run, your fear meter skyrockets in less than 5 seconds and you're dead. The fear mechanic is completely broken and needs removal/reworking. Until this is fixed I strongly recommend that people avoid this game. I bought this at a 50% discount which came to about $0.49, and I still feel ripped off. No fun spoops to be found here, friends. Sorry :(
Recomendo 100%, Farei algumas observações a respeito de Gráfico, História, Jogabilidade. [b] Gráfico [/b] O jogo em si proporciona gráficos legais, você pode customizar de acordo com suas configurações, uma GTX 960 por exemplo já rodaria muito bem esse jogo em qualidade alta, abaixo disso tem que configurar, mas ainda sim roda sem muitos problemas. [b] História [/b] A história desse jogo se resume ao espírito de uma garota chamada ''Francisca'' que assombra a casa de um adolescente que ficou sozinho em casa durante a viajem de seus pais, cabe a você, posicionar câmeras em locais adequados e se esconder bem, geralmente pelo que presenciei você tem que sobreviver por 7 noites, e a cada noite a manifestação piora e as câmeras vão parando de funcionar, Francisca aparece apenas depois que você pega um presente misterioso, comunico que ela não anda, literalmente se teleporta. Você precisa controlar o medo do seu personagem caso contrário irá sucumbir, fechar os olhos ajuda a diminuir o medo, mas não evita que Francisca lhe encontre, o jogo proporciona bons sustos apesar da sua mecânica muito simples, e não é um jogo de muitas horas logo, vale o preço na promoção. [b] Jogabilidade [/b] Mano, o seu personagem faz muito barulho enquanto anda o que acho desnecessário, a mecânica para controlar o personagem é simples e funciona mais com teclado e mouse. Além do Mais, Bons sustos, Câmbio e Desligo.
The hide and seek mechanics are weird. It seems like the ghost girl AI just hones onto the player most of the time. And this is on day one of the game. One time she was inside the house upstairs looking for me because the game before I was upstairs in the last bedroom where she always found me. So I think she was looking where I was the last game but I tried hiding in the garage. After that she always found me in the garage. She was close enough that I could see her through a window in the garage door but yet there was no danger sound. The fear mechanic I think is just implemented wrong. It has a fixed upward iteration that never changes. It should be slow at first then as she gets closer there should be more audio cues along with faster fear level. The map is so small that the camera don't seem to do much. Most games I never even seen her in the cameras because she flickers in and out of invisibility. The ghost girls spawn point is at the back door of the house. So hiding in the house is worthless. I didn't try to run away with my eyes closed because I didn't know the layout so well and this game is set up as a hide and seek game not a tag game. I hate to thumbs down the game because the atmosphere and art of the game is pretty spooky. It sets up for a nice scare but just never delivers. Even getting caught by the ghost girl is kind of blah. I want to like this game but the mechanics and ghost AI make it almost impossible to enjoy. What I would like to see is some hiding time after you pick up the present. Maybe like 30 seconds then the timer and fear levels start. A bigger map/house and better ghost AI not just hone in on the player but have to find the player. Better audio cues when she is close and slower fear levels when she is far away and faster when she is closer. The mechanic to get rid of the fear doesn't really make sense either unless it is able to be used to get away. Like in Slenderman where if you don't look at him you are good until he catches up to you. I am not going to refund because I hope this game gets patched into something better than what it currently is. I think it has a lot of potential.
игра хорошая, атмосферное, мне нравится такие игры, советую
Оказывается можно еще хуже https://www.youtube.com/watch?v=da6vPJSDNVk&ab_channel=Pray%26Play
。。
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 집안 2층 욕실옆에 숨어있으면 여자귀신이 절대 못봐요.. 7일차까지 단숨에 깨버렸네..
Такая же хрень как и первая часть, в чём то стала чуть лучше, а в чём то даже наоборот ещё хуже. Всё так же категорически не рекомендую
저렴하고 가성비 좋은 겜이지만 버그만 없으면 갓겜일듯
This game is absolutely awful in every single way and it is clear that this is a cash grab on the first one. If you wish to play a decent game then buy the first one. every mechanic from the first game was changed so it would be 10 times more difficult to complete a single level. Everything is bad and this should've just been free with how terrible it is. I regret wasting one dollar on this.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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