
FragPunk is a thrilling 5v5 hero shooter where Shard Cards allow you to break the rules of combat and ensure that no two rounds are ever the same. Get ready to unleash your skills!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
FragPunk is a thrilling 5v5 hero shooter where Shard Cards allow you to break the rules of combat and ensure that no two rounds are ever the same. Get ready to unleash your skills!
Break the Rules with Shard Cards
Dive into the action of FragPunk and break the rules with countless Shard Cards! Wanna give your allies some "motivation"? Shoot at them to increase their speed and fire rate! Need some HP? Just crouch, lay an egg and eat it! With Shard Cards, no rule stands in your way. They can also combine and counter each other, adding an exciting tactical layer to the classic bomb-defuse experience. And every Shard Card is completely and forever free for all players—no paywalls in sight! Jump in and unleash endless possibilities in FragPunk!
Be Any Lancer You Want to Be
Numerous diverse Lancers, each with unique skills, personalities and outrageous dialog and to suit your preference. Blow up your enemies with a rocket launcher, set traps, backstab while invisible, pilot a drone tank and more!
The One and Only Duel!
In FragPunk, you can be your own Lancer and a team player at the same time. The action reaches its peak when the exhilarating Duel phrase starts after a tie! In this intense 1v1 showdown, it's all about your mastery as players face off in a true test of skills. Jump in and fight! Duel can also be played as an individual mode in the Arcade.
Variety that Fuels Replayability
Find your favorite guns, many of which have special abilities! Are you a sword, sniper or pistol fan? Explore and develop your personal combat style!
Every game lets you slap stickers on the guns. But what about on your name card, or even your Lancer’s head? Sticker-bomb every corner for that extra flair, before you step into the battlefield and showcase your style!
Explore Various Modes
With so many game modes available, the Arcade offers weekly rotations to keep the action fresh and exciting each time you play! Defend humanity, or turn as many humans as possible into zombies in the "Outbreak" mode! Or test your weapon skills in a variety of single-weapon-type modes, from melee battles to sniper duels, to pistol showdowns and rocket skirmishes.
Immersive Maps & Vibrant Visuals!
Maps in FragPunk are designed to immerse players in a vibrant multiverse, offering an array of different environments to explore. Feast your eyes on bold colors, sharp shapes and dynamic lines to provide you with diverse visual experiences while the bullets fly. Prepare to be captivated by the rich aesthetic and thrilling gameplay that await you in FragPunk!
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 50.8Kreviews | 74% | — | $0 |
| Free | 11.8Kratings | 79% | — | not modelled |
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FHG
-played for 5h -noticed cool skins -got addicted to gamba -spent 80€ on gamba -got the karambit -happy -good game
FragPunk – A Wild Tactical Shooter That Injects Chaos Into the Genre 💥🃏 🌎 Overview The tactical shooter genre has always been built around precision, strategy, and careful decision-making. FragPunk takes that formula and throws a grenade into it. Combining the competitive structure of tactical shooters with hero abilities and a unique card-based modifier system, FragPunk creates matches where no two rounds feel exactly the same. At its core, it is a fast-paced 5v5 shooter where teams fight for objectives, outsmart opponents, and use special abilities to gain an advantage. But the real twist comes from the Shard Cards. These cards can completely change the rules of a round. Bigger magazines. Modified maps. New tactical opportunities. Unexpected chaos. The result is a shooter that feels familiar enough for fans of competitive FPS games while still bringing something fresh to the table. However, balance issues, a steep learning curve, and the challenge of maintaining fairness with so many unpredictable mechanics hold it back from being a true genre-defining game. ⚙️ Gameplay & Mechanics 🔫 Tactical Shooting With a Twist FragPunk's foundation is built around classic competitive shooter fundamentals. Teamwork. Aim. Positioning. Strategy. Communication. Winning fights requires more than just having good aim. Players must understand angles, timing, and how to work together. The difference is that FragPunk adds more chaos through abilities and modifiers. A carefully planned strategy can completely change when the enemy team activates a powerful card or uses an unexpected ability. This creates exciting moments where players must constantly adapt. 🃏 Shard Cards ⭐ The Feature That Makes FragPunk Different The Shard Card system is the game's biggest innovation. Before rounds begin, teams choose cards that alter the battlefield. These can change things like: 🏗️ Map layouts. 💥 Weapon behavior. ⚡ Player abilities. 🎯 Objective conditions. The system creates a new layer of strategy because teams must think beyond their normal tactics. A strong team is not just skilled at shooting. They know how to use the rules of the match to their advantage. The downside is that some cards can feel much stronger than others, creating situations where strategy becomes less important than simply having the better modifier. 🦸 Heroes & Abilities 🎭 Unique Characters With Different Playstyles FragPunk features a roster of heroes with unique abilities that change how players approach combat. Some characters focus on: 🛡️ Defensive tools. 🔥 Offensive pressure. 👁️ Information gathering. 💨 Mobility. Each hero adds another layer of strategy. The abilities are flashy and satisfying without completely replacing gunplay. The best moments come when players combine their hero abilities with smart positioning and teamwork. 🎯 Gunplay & Combat 🔥 Fast, Responsive, and Rewarding The shooting in FragPunk feels satisfying. Weapons have strong feedback. Movement is quick. Fights are intense. The game rewards players who can think quickly and react under pressure. Compared to slower tactical shooters, FragPunk feels much more aggressive. Players who enjoy fast decision-making will appreciate the pace. However, the combination of abilities, cards, and weapons can sometimes make fights feel overwhelming. 🏟️ Maps & Game Modes 🌎 Designed for Fast-Paced Battles The maps are built around competitive encounters with multiple paths, angles, and opportunities for creative plays. Good map design encourages: Flanking. Team coordination. Mind games. Quick reactions. The variety helps prevent matches from becoming too predictable. However, the overall experience depends heavily on balance. A single overpowered ability or card can completely change how a map plays. 🎨 Visuals & Presentation 🌈 Stylish, Colorful, and Full of Personality FragPunk stands out visually. Instead of copying the realistic military style used by many shooters, it embraces a colorful futuristic aesthetic. The characters are memorable. The environments are energetic. The effects are flashy. Every match feels like a high-energy esports event. The style gives the game a unique identity in a crowded FPS market. 🔊 Sound & Atmosphere The sound design matches the game's aggressive personality. Weapons feel powerful. Abilities have strong audio feedback. The overall presentation feels exciting and competitive. The game wants every round to feel like a highlight moment, and the audio helps create that feeling. 🌐 Multiplayer & Replayability 🏆 Built Around Competitive Chaos FragPunk's biggest strength is replayability. Because cards can change matches, players are encouraged to experiment with new strategies. Every game can feel different. You can focus on: 🎯 Improving aim. 🧠 Learning tactics. 🃏 Mastering card combinations. 🤝 Developing team strategies. The challenge is keeping the experience fair. Competitive players need unpredictability, but they also need consistency. Finding that balance will determine FragPunk's future. ⚖️ Strengths ✅ What It Does Brilliantly Unique card-based gameplay system. Fast and satisfying combat. Strong hero variety. Stylish visuals. Exciting team-based gameplay. Creates unpredictable matches. Fresh take on tactical shooters. ⚠️ Minor Weaknesses Balance issues between cards and abilities. Can feel overwhelming for new players. Heavy reliance on teamwork. Some rounds feel decided by modifiers. Competitive balance needs refinement. Learning curve is steep. 💭 Why It Works FragPunk succeeds because it is not afraid to experiment. The tactical shooter genre has become extremely polished but also predictable. FragPunk asks: "What if the rules changed every round?" That idea creates moments that players remember. A perfect counter. A ridiculous card combination. A last-second comeback. A strategy nobody expected. The chaos is the reason it stands out. 🏁 Verdict FragPunk is a bold and exciting attempt to reinvent the competitive shooter formula. It combines the strategy of tactical FPS games with the unpredictability of hero shooters and card-based mechanics. When everything comes together, it is incredibly fun. The shooting feels great. The abilities are exciting. The matches are full of memorable moments. But balancing a game this chaotic is a difficult challenge, and FragPunk still needs refinement to reach its full potential. ⭐ Final Score: 8.6 / 10 — "A Tactical Shooter With a Wild Card" Pros: Unique gameplay, satisfying gunplay, creative card system, stylish presentation, exciting team fights Cons: Balance problems, steep learning curve, chaotic matches, some abilities/cards feel unfair Verdict: "FragPunk proves that competitive shooters can still take risks. It brings fresh ideas to a familiar genre and creates some of the most unpredictable matches in modern FPS games. It may need more polish, but its creativity gives it the potential to stand out in a crowded battlefield."
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Languages: English*, French, German, Japanese, Simplified Chinese*, Traditional Chinese*, Spanish - Latin America, Korean, Portuguese - Brazil, Russian*languages with full audio support
| Free | 4Kratings | 70% | — | not modelled |
| Free | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ОЧЕНЬ ХОРОШИЙ ПРОДУКТ РЕКОМЕНДУЮ ДЛЯ ВСЕХ ОЧЕНЬ ХОРОШАЯ ПАРОЛИЯ НА ВАЛОРАНТ С УЛУЧШИНЫМ ГРАФОНОМ СОВЕТУЮ
no
After playing the game for a bit, i can see why everyone has given up on FragPunk. FragPunk is Valorant for people who like shooting a few more bullets. Its very hit and miss meaning there are a lot of things that are frustrating. [b]Gameplay[/b] The main gamemode & ranked are played the same way as Valorant, you have a random map with 2-3 bomb sites where one team plants a bomb within a time limit. The gunplay is slower than Valorant where you need more bullets to kill eachother with the exception of sniper headshots, and every gun is unlocked from the start. There seems to be a limit on the amount of the same guns, but its not clear if its per team and who is allowed what. Because the time-to-kill is slower, there is more action than in Valorant and people are not as afraid to peek and shoot. [u]Cards[/u] are used to change the round some giving buffs while others give the enemy debuffs. The cards seem very well designed with a lot of thought that went into them, but not all are balanced. Some cards give your team a free kill or might win you the round by blinding enemies. [u]Gunplay[/u] is satisfying but weird at the same time. Guns feel balanced in effort/reward, each has headshot/bodyshot/legshot damage. However each gun seems to have a different sensitivity not tied to scope zoom. From ADS sensisivity to hipfire sensitivity, its extremely offputing and unclear what is what. Getting used to your sensitivity changing with each weapon and between main and secondary is quite hard to get used to. [b]Characters & Balance[/b] Characters have 3 abilities each that are limited in use, similar to other hero shooters in gameplay. The abilities are extremely poorly balanced and completely ruin the game, with characters going invisible that can walk up to you with no sound or visuals and kill you. Persistent AoE scan effects that stay letting players prefire anyone with no counter. Homing abilities that blind or deal massive damage, where you can be blinded for 30 seconds of a round. Abilities that can be thrown around the map instantly killing a player with no counter. Most abilities that are strong (blinding/invisibility) dont seem to have any counterplay, unless you have those characters unlocked yourself and play the same broken meta. They are not unlocked by default so new players will be unable to play the game and have to fight against players who do have invisibility and abilities that instantly kill you. [b]Servers & Integrity[/b] The servers are sometimes decent with good ping and hit registration. However with a tiny playerbase you often get put on a server with higher latency or play with/against bots. Because of this you do often play against players who have a full second to aim and shoot at you before they appear on your screen, so its a mixed bag. So far i have not found any cheaters, but i have not played the game enough to make a proper jugement on that. [b]Verdict[/b] FragPunk is very difficult to get into as a new player, with a ton of characters that are locked with game breaking abilities. Weapons with different sensitivities making it hard to adjust your aim if you are used to other shooters like Apex/Valorant. But the gunplay is very fun and satisfying, and the cards actualy add a lot to the game if some were not as unbalanced. I dont recommend anyone to pick up this game in its current state, the developers clearly dont care about making the game playable and its unplayable for new players.
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