
Fracas is a dungeon crawler that evokes a retro RPG experience and a complex story. In its short duration, it seeks to keep you intrigued as you solve the mystery behind this enigmatic character that has society on the brink of collapse.
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About
A peaceful temple is attacked by security forces. A military laboratory is invaded by terrorists. Everyone is looking for Hieman, a man with a mysterious illness and dangerous connections.
You will explore multiple locations, gathering information, fighting enemies and solve simple puzzles. Be sure to level up and check every loot!
Some locations change the character in your control, see their side of the story.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It really hurts me to post this review, because the first two areas in this game are [i]great[/i]. It feels tense but fair, and you're encouraged to experiment and explore. But man, the third area just ruins the whole thing for me. It's a massive difficulty jump. As in, you'll be taking little-to-no damage from enemies by the end of the second area, but you'll be getting almost oneshot by the time you reach the third. Even when you level up, start getting new equipment to get a fighting chance - it doesn't get better. The further you go into the third area, the enemies get tougher and tougher, deal huge chunks of your health in single attacks, and they just don't stop coming. You'll have to make dozens of trips back to the save point to avoid losing progress, but it never felt like I was making enough to make up for the time I spent backtracking to it. Items and your shoulderbelt are very useful, because they can stun enemies, but the game doesn't show weaknesses or anything so you'll have to remember what each enemy is weak to off the top of your head. And the game has various enemies that are almost identical but with slightly different names - things like "Malfunctioning Drone" vs "Violent Malfunctioning Drone". And hell, even with that, they don't even get stunned 100% of the time. The stuff deals low damage as well - so if you don't stun them, that's an entire turn you could have damaged them wasted. It isn't really fun. And man, the bugs. There's an annoying bug that locks your controls if you exit the menu too quickly after healing (It's solved by opening the menu back up again, but it's a pain when it happens so often, especially in that third area when you need all the heals you can get). If you load a save after getting a game over, the chests you unlocked in your previous life will be empty. I only wound up missing a few newspaper clippings from this, but if this hits you on some valuable armor, or God forbid a key item, you could very well just softlock yourself. I really wanted to enjoy Fracas. I adored the demo, and the first two areas of the game were amazing. But the further I got, the more the issues started piling up, and I just couldn't take it anymore. The last straw was losing about a half hour of progress on the third floor of the third area. I sighed, realised I wasn't having fun anymore, and just uninstalled the game.
クリアまで進めましたので感想とレビューを書きます(クリアまで10時間弱でした) 全編英語なのでストーリーは細かく把握できませんでしたが、主人公が変わってからややホラー寄りになるのは良かったです。 回避可能ですがバグも結構あり、そこがプレイの中で大変でした。 その辺りを許容できるのであればダンジョンRPGとして楽しめると思います。 良かったところ ・戦闘のシステム(スタミナによる行動回数を考えて戦うなど) ・程よい物語の長さ ・戦闘難易度はそこそこ歯応えがある 悪かったところ(バグも含む) ・移動中に毒で死ぬとゲームが落ちる ・病院3階の特定のロッカーを調べるとゲームが落ちる ・移動中に回復アイテムを使うと移動できなくなる(ステータス画面を開いて閉じると動けるようになる) ・ゲームオーバーになってロードしたセーブデータのフラグがおかしくなる(セーブは分けて行う方が良い) ・壊せない瓦礫が出てくる(ゲームを再起動すると消えたのでメモリのごみとかでしょうか…) クリア後にNewGameするとキーアイテムを最初から持っていたり、オプションのExtraも開かないなど2週目があるような感じもしますがバグが直ったら再開したいと思います。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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