
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $64.1K — a different platform, not this one.
FoxTail is a classic point-and-click quest. Drawing inspiration from the old pixel adventure games of the middle 90's, we create an atmospheric and spectacular world without using sophisticated modern technologies. Complex and variable tasks: the world of FoxTail triggers player’s imagination and gives an opportunity to solve problems in different, but equal in complexity ways. A charming story: echoing the leisurely rhythm of the old school adventures, the story is still colorful and impressive, but never boring. Characters and their stories: every character in the game has his own life, in which the player will have to take part, one way or another. The main heroine, Leah the fox, is charismatic, funny and cunning, as any fox is supposed to be. She will have a long and difficult journey: through the labyrinths of mines, mountains, swamps and dangerous forest at night, defeating her own fears and helping those who meet her on the way. All this is for the great positive goal that doesn’t allow her to retreat or surrender.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 145ratings | 90% | — | not modelled |
| $9.99 | 405reviews | 92% | — | $64.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 466 | 86% | $19.99 | |
| — | 36 | 78% | $13.99 | |
| — | 71 | 76% | $7.99 | |
| — | 147 | 80% | $19.99 | |
| — | 62 | 80% | $1.99 | |
| — | 43 | 82% | Free |