
Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend in Forza Horizon's biggest open world driving adventure yet.
Most likely between $138.5M and $392.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 82% | approximately $230.8M |
| Xbox | Free | 78% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.39 on Steam · China (−37%). Compare 14 prices in 14 markets →
Reviews
Themes across 3615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Negative - Online multiplayer is completely broken! The game may show that Convoys and Matchmaking are active, but Horizon Life itself fails with error 0x80600224. Other players can sometimes appear in the open world, yet trying to find a multiplayer race results in an endless matchmaking search with no error and no race. I have already spent a significant amount of time troubleshooting the network side of this. DNS works, Xbox services are reachable, multiplayer features are shown as active, and other players can appear in Horizon Life. The problem specifically persists when trying to actually join a multiplayer race. This is extremely frustrating for a game whose multiplayer is supposed to be one of its core features. Having a menu say “feature active” while the actual matchmaking simply searches forever is not a functioning multiplayer system! Error: 0x80600224 - Horizon Life Please investigate this properly and provide a real fix or at least a clear explanation of what this error means. Players should not have to spend hours diagnosing networking issues just to discover that matchmaking still does not work.
I am uninstalling this game as soon as I say this, it is wrong to delete constructive criticism from players in the forum. IT IS JUST PLAIN WRONG. Now I am done.
With the current state of the game I would not recommend it, especially at the price its at. I have had to jump through multiple hoops to even the game to play properly on day one by setting it run on my PC as an admin to then have to go through the Microsoft game services to make sure things were "up to date" and now I have to change the language and restart the game each time I play it to not worry about it crashing without any sort of crash log after five minutes. If I didn't have to deal with that stuff I would've overlooked the blatant re-usage of cars through the festival playlist and the lack of road racing events in comparison to off-road based ones among many other things that either don't make sense or are just annoying to deal with. Definitely regret buying the pre-release and would recommend to anyone looking at this game to wait until next year and when it goes on sale, hopefully by then the devs pull their heads out from wherever they have them and the game is actually worth spending time in.
Спустя 3 месяца с релиза я окончательно убедился, что Playground разучились делать игры. Они 3й раз пережёвывают 3ую часть и ничего не собираются делать для улучшения серии кроме проработки графики. За 10 лет с релиза FH3: Всё еще не раскрывается сеттинг страны, где происходит игра, и фестиваля. Вы же помните, что у нас тут вообще-то гоночный фестиваль с музыкой в Японии? Всё еще сюжет, сделанный в редакторе уровней без катсцен и отработки сеттинга. Всё еще отсутсвующее ощущение прогрессии, а точнее имитация прогрессии. Всё еще отсуствует адекватная награда за игру на повышенных сложностях. Всё ещё сломанная экономика получения машин, из-за которой в топе EventLab опять висят трассы с фармом скиллпоинтов, которые тратятся на супер вилспины в одном конкретном автомобиле. Всё еще наплевательское отношение разрабов к мете в Horizon Open. Всё ещё кривой неткод и система наказаний за столкновения в онлайне. Всё еще наплевательское отношение разрабов к сезонным заданиям. *добавть пункт про DLC если опять будет DLC про Lego или Hot Wheels* В вакууме, это всё еще хорошая гонка в открытом мире, но стагнация серии утомила. А разрабам плевать, ведь массовая аудитория покупает игру ради хайпа и Японии, проходит игру, снимает про неё тиктоки и забывает. Зачем стараться для 15к онлайна, которым действительно нравится игра? Желаю разрабам вспомнить, как раньше делали аркадные гонки. Очень надеюсь на успех CLUTCH,
why is this game 155 gigabytes to install??? this has no business being over 90GB. somebody needs to teach xbox's studios how to trim their games, jesus christ. the game is fine, but it's not very fun beyond the handful of fun cars they have in the game. to make matters worse, they have the worst possible prelude in the game :( why no 1990 Prelude?
Unbelievable waste of beautiful map and overall location. We arrive in Japan, the country most known for crazy tuning, drifting culture, togue racing and car meets. But as soon as we login to the game we greeted with stupid amount of dirt races and gymkhana events... 1. Where are the crazy drift zones? Half of what we got are on dirt. 2. Why there is only 5 touge races? There so many climbs to mountains but we got 5 of them. 3. Why lobby is only for 12 people? All meet zones are empty. 4. Wheel spins in 2026? The game just throws a bunch of super cars in your face instead of normal campaign with interesting characters and good progression. 5. Where are tuning parts? I'll take 20% of current amount of cars but give us cool tuning parts for them. Making decals gets boring very fast. 6. Why we are not teaching new people how to drive and racing etiquette? Online racing is completely ruined by rammers...yet again a normal campaign would solve this issue. Just copy what Grand Turismo does with driving school events. 7. Monthly events feel like chore and boring Its a sterilized game with corpo vision of racing. Very disappointed of overall execution of this part of the game.
I only played a little bit of FH5 using Game Pass so I basically switched over from Forza Horizon 4. Coming over from FH4, FH6 is a disappointment. It's more of the same and at the same time LESS of the same. They took out a whole bunch of fun multiplayer events from FH4, and there's just nothing to do after getting gold wristband. The lack of clubs makes the game feel dead. The absolute WORST thing about FH6 compared to FH4 is just how ♥♥♥♥♥♥♥ STINGY the wheelspins are... You get car after car in FH4 spins while much of the time in FH6 spins you get ♥♥♥♥. I PAID a lot of MONEY for this game and they ♥♥♥♥♥♥♥♥ me like that?! I'm forced to do a stupid cheat map just to get spins, and because I got in a little late THEY NERFED ALL THE CHEATS that people can use to get around the ♥♥♥♥♥♥ wheel spin system!! ♥♥♥♥ this game, ♥♥♥♥ the publisher, ♥♥♥♥ Microsoft.
没有创新/玩游戏就像上班/塞纳下架/重复无聊/ai难度高/ 总之就是FH4换皮/我好好的用点数买下的跑车不让跑比赛,这不行那不行你做你妈逼的游戏,私募东西
官方(Playground Games)極端且不合理的審查機制,徹底毀了這個體驗。 過度封殺痛車與動漫文化: 痛車(Itasha)本就是日本改裝車與大黑 PA 等聚會文化中極其重要的一環。官方打著日本舞台的旗號賣遊戲,卻對動漫塗裝採取高壓封鎖,完全是在閹割地道的在地賽車文化。 縱容惡意檢舉,官方完全無作為: 無數創作者花了幾十甚至上百個小時、用數千個幾何圖形精心拉出的塗裝,只因部分人的惡意亂檢舉就被隨意下架。官方甚至不分青紅皂白直接對創作者進行 Ban 號處罰,且完全沒有提供公正、有效的申訴管道。這種放任惡意檢舉、粗暴「一刀切」的做法,讓創作者毫無保障。 失去靈魂的空洞開放世界: 塗裝系統本是這個系列最吸引人的核心特色之一。當神人創作者心寒退坑、大家都不敢再花時間創作,路上只剩下無聊的單色車,就算地圖街景做得再漂亮,也是一個沒有靈魂的空殼。 放任惡意檢舉、打壓創作者與在地文化。如果官方持續無視社群訴求,我絕對不推薦任何玩家購買這款作品。 轉貼#星碟
This game does only 3 things right: map, physics, and graphics. Yes, they are incredibly important for the racing genre, however everything else just reeks of laziness. Yes, it's fun to drive around. Yes, that's where the depth of the game ends. Yes, it's somehow still the best modern racing game on the market. The map is amazing, the department that was responsible for making it was the only one that actually worked on the game. It's pretty, it's enjoyable to drive around, it has plenty of elevation, it feels authentic to the setting. Simply put, it's the best map this series has seen, and probably one of the greatest maps in the whole genre. I'd even go as far as saying that if the map were replaced with FH5's, this game would end up being worse than FH5, which is already the bottom of the barrel for Forza. Graphics are amazing and optimized. However, there is no art direction. They do not try to make the game look interesting with post effects or color balance. It has unmatched fidelity for the listed system requirements, but it's absolutely and inexcusably bland. There is no individual style in the render aside from it being the definition of "safe realism". Nights are bright to not scare away the dimwits who only know how to accelerate; forests are unnaturally illuminated to make the same people feel comfortable while driving through them; seasons also have minimal impact, even in winter every road is perfectly cleaned because people whined about cars being undriveable in FH4 (yes, they chose to make seasons meaningless gameplay-wise instead of making a feature to auto-apply setups or even just winter tires). The physics are just Forza Horizon physics. Over 6 games they gradually improved them to the point where it's really hard to find any holes in them. That doesn't mean there are any, though. For me, the greatest fault of these games is the fact that any car can be good at everything. Especially when it comes to off-road. Hypercar? Slap some rally tires and you have a Group B machine in the palm of your hand. But don't worry, even such a minimal amount of effort is needless, you can just jump onto dirt and drive completely fine: 99% of the trees here are made of frail, dry sticks; handling is barely impacted by dirt and grass. Roads are basically optional, for every car, and these games have been going even further in this direction with every installment. Did [i] I [/i] have fun just with these 3 aspects? Definitely. Would I actually recommend buying it to someone who isn't itching for a AAA racing game? Absolutely not. Especially at full price. At 30%+ off and if nothing better has come out yet? Yeah, sure. Why? This isn't really a [i] game.[/i] It's a demo for their unmatched game engine at best, which this series has been since FH3. Story? Forget about it. The best they can do is unrelated mission batches with awful dialogue that was written by their HR department - the epitome of "everyone is happy and everyone is welcome, no you can't frown - that's offensive". There's no edge, no spice, no uniqueness, no conflict, absolutely nothing. The game would actually become better if every piece of this "story" were to be removed. Music? There are maybe 10 memorable songs through all radio stations. Half of them are censored. No the censorship isn't a simple radio edit. They think that words like "blood", "kill", "scars", "god" are the definition of satan and must be muted. Then why even add these tracks, you prude ♥♥♥♥♥? Progression? The best they can do is add vague car rank limits to events. The game still rains million-dollar cars on you from the get-go. However, the further you get into the game, the more the means through which this rain happens (wheelspins - their version of gambling) get exhausted, leaving you with FEWER rewards as you progress. This is probably the only game I can remember where you get LESS in the endgame than in the very beginning. Yes, this is somehow [i] better [/i] than whatever they did in FH3-5. AI is awful; they drive like you aren't there, they lack any kind of unique quirks about them even though the pool of AI names is identical every time. Once again, it's just bare minimum. Somehow, a racing game set in Japan is 50% off-road events, 50% road events. Oh, and 50% of these road events don't even count toward "progression", so to reach the "end" you actually have to struggle through 75% of events not even being on the road; with some jumps, drifts and speed zones sprinkled here and there. Sounds [i] very fitting for Japan, [/i] right? Maybe there's some race event diversity? Nope. Sprints and circuits, maybe they sprinkle in extremely generous timers in some "side story" events, so even the biggest dimwit could progress. That's it. No drift races, no speed trap races, no knockout, no car deliveries, no boss battles, no championships to combine race types. The car customization rework was a marketing ploy, they removed bad old wings and bumpers to add new bad wings and bumpers. In a game set in Japan. Laughable. The character customization is awful. Everyone is ugly, everyone is somewhere between a man and a woman, 100 million prosthetics, 20 thousand hearing aids, no beards, no facial sculpting, nothing. Yes, this aspect also, somehow, got worse since FH4. There's also their FOMO ♥♥♥♥♥♥♥♥ playlist - their attempt at live service. You redo the same races with different cars, or take photos for most of it. No, they can't even be bothered with mapping out some new tracks weekly. Yes, they have the gall to add exclusive rewards for participation in this nonsense. I genuinely think that if you rip out this game's engine and use it to remake some 2000-early 2010s racing game (even though I abhor remakes and remasters), it would become the best racing game ever made, instead of the best racing game tech demo.