
Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend in Forza Horizon's biggest open world driving adventure yet.
Most likely between $138.5M and $392.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 82% | approximately $230.8M |
| Xbox | Free | 78% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $44.39 on Steam · China (−37%). Compare 14 prices in 14 markets →
Reviews
Themes across 3615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Майкрософт четвертый раз подряд продали FH3. Третья часть конечно хороша но уже прошло 10 лет. Можно что-то хоть немного другое
我花钱就买了一对bug是吧,现在连游戏都不让登了,sb XBOX live 不会做就别做啊
Angry review. Why no Japanese culture in japan? >:(
great job banning anime liveries, game is in JAPAN btw
持续探索中,初代,2代,3代都是买的实体盘,4代买的微软商店数字版,5代因为老爸患病,我为了多赚钱,开始跑货,所以没买(另外正作的567以前也是买来玩的不亦乐乎),这一代,决定在STEAM买了,说说感受,想到什么说什么,首先玩了3小时, 1.在STEAM买也能让微软账号继承成就,微软那边也能跳成就,挺好的。 2手感,不知道是手柄问题还是我设置问题,或者STEAM问题,手柄没有震动反馈,暂时没想过去解决问题,这一点体感上记一笔。控制上我一直是牵引力关,转向拟真,反正是除了换挡手柄不方便手动档,其他的我基本都关掉,是50%额外奖励,这一代手感仍然有4代的水准,可能还更好。 3然后电台,4代我最喜欢的交响乐这一作没发现了,这个要记一笔,属于不好项。 4我每次都提4代,是因为5我没买,家里有事,不能做对比就只能跟4代比了,这一代有了自动驾驶,这个恩。。。算好的项目吧,要去某个地方,定个位,然后让他自己开过去,听听歌,欣赏一下沿途风光,节奏可以更慢。因为我现实生活中变成了卡佬,知道危险驾驶的危害,在路上我都是开的比较慢,提前很多去预判路况,倒是发现我们只要一打转向灯,有些家用小车就会抢行,这样不好,他们这样容易死。所以我现在开车玩游戏也是比较慢,并不是说我开不快开不好,大晚上我在国道上跑货的时候我也会走弯心的。 5继续探索中,想到什么再说吧,总之,这一作我也会继续玩下去,慢慢玩,不强求,不可以做成就。只为享受游戏的探索与发现的乐趣。
It's a hard choice to recommend against this game and despite my absolute love that it's a Japan setting. It fell short - very very quickly. I should also note I finished this game mid August, so it's a late review To begin with the positives; It's a breath-taking world and love that we finally got a Japan setting, the colours and contrast and the views are outstanding, the details are impeccable and the cars sound and feel amazing. Plus it's nice to have a journal that gave you things to max out to keep you busy - however that's all I really have to offer for compliments. The bad; - To start there's too many offroad races.. in Japan.. I don't get why since I want to race on the roads. - The nerf of the levelling was way too much. I got to about level 31 before the patch and once I loaded in again I got to level 100.. I understand it was speculated or confirmed getting to max online level would take several hundred hours but nerfing it so much so that after a quarter of the grind I reach max level. I feel like a long progression would've made sense anyway given the games take years to develop and come out. - The lack of / not long enough drifting zones. Now I'm aware as I write this they've pushed an update for drift attack.. that brings out 1 track. Why only 1 track? It's silly. The game is based in Japan and the core fundamentals of car culture just ain't there or fleshed out. - The same thing of new cars being added as DLC cars despite being in previous games. Silliest thing I've seen. Why not just have these cars in the game at launch? - Seasonal Activities. I don't know if it's just me but I get so so bored and find them extremely tedious. Only did them for the sake of the 100%. Especially the ones that get you going against hardest AI with.. actual.. people. Or the eliminator. It just feels like one big chore and almost every week I found myself doing it on the last day with a few hours to spare. The ONLY joy from it was trying new cars and builds but beyond that, I feel like the system needs a change. **Onto my biggest point though as is the biggest complaint for most I believe** - Car customisation. While there is some liberty walk, there's just a crime for the lack of true customisation on cars. I understand it's no NFS title, but again - we're set in Japan here! I want to see loads of bumpers and side skirts, spoilers, and customisation to the lights or something. That was the main catch for me with this game. I was excited to customise cars to my hearts content and imagination like I was a child again but only with a handful could I do that. So I just fell out of love for this game which is such a shame. Just based on these factors and the blow with the customisation, I can only recommend against the game as it's the same as the previous games that just gives drip-feeds you that little bit more with each game, Similar to the 2K games. I was expecting way more from 6 with it being in Japan. But alas, no luck. *I'll probably update the review once DLC pushes out as I suspect achievements will be added* 6/10
最初は日本で日本車乗って走って楽し~~~でしたが直近の金策とホイール(ガチャ)の入手難度を"バグ"という建前を使ってまで潰してくる運営体制はちょっとどうかなと。特にホイール限定の車両や衣装などがあり、ホイール自体の入手性も乏しい中でのアップデートだったのでただただ不満です。ストーリーも雑なローカライズで中身も面白くないので喋り終わるまでイヤホン外してスマホ見てていいです。 でも走ってるときは面白いです。これは本当です。
エンドゲームコンテンツとして車を集めようと思ったけど普通に遊んでると得られるクレジットに対して車両価格が割高すぎるくせにダブり車両の売却額が安すぎて収支バランスがあほすぎて話にならない ストーリー?のレース部分もコースガイドが煙もくもく+眩しくて先が見えないから常にミニマップ気にしながらとかやってられん レースはオートで走らせるのが正解っていうレースゲームじゃなくて車を眺めるためのゲーム
[h2]買い切りゲームで踏み込んではいけない領域[/h2] [h3]良い点[/h3] ・グラフィック ・車種の多さ ・日本の再現度 ・カジュアルなゲーム性 ・ラジオの充実 [h3]良くない点[/h3] ・ゲーム開始時、設定等のコンフィグレベルでの不備、説明不足 ・レース事前の説明不足 ・レースゲーム部分のブラッシュアップ不足 ・期間限定イベントでのオンライン「勝利」条件によるハードコア化 [h3]踏み込んではいけない領域[/h3] ・ユーザーが正規に取得した数値の変更 ・ユーザーコミュニティで作成したコンテンツの無効化 ・ゲーム開始時期によるユーザーの不公平化 このゲームは本当に良く出来ています。 発売当初は、「良い点が」非常に評価され多くのメディアに注目されました。 [h3]無差別取り締まり[/h3] しかし、不正な金策対応として、ユーザーからCr.を没収するという対策を取りました。 不正をしていない、Cr.を多く持っていた方も対象になったようです。 運営に問いかけても納得いく説明はしていません。 「Cr.持っているだけで没収とは…」 「正常に動作したゲーム内の機能を使っただけなのに不正?」 「不正をしたユーザーは対象とならず、身に覚えの無いユーザーが対象?AI?」 [h3]クリエイターへの弾圧[/h3] そして、ユーザーがスキルポイントを貯めやすいマップを作り、 車を購入し、貯めたポイントでホイールスピンを回す金策に対し制限をかけました。 具体的には、対象車種の価格を上げ更に、作成マップでポイントを溜まりにくくしました。 「この運営、ユーザーが作成した物を無意味な物にしやがった…」 「金を払ったユーザーをゲームよりも下に見ている。」 「昨日の合法が今日の違法、一体どこの独裁政権だよ。」 [h3]新規ユーザーの難度上昇[/h3] 残ったのは、新規ユーザーの困難極まる金策というハードルの高さです。 無料のゲームならその傲慢も許されるでしょう、買い切りのゲームで行うのは暴挙です。 新規特典や調整すらありません。「今からは大変だよ」との事でしょう。 [h3]現状での評価[/h3] アップデートで面白いどころか、不快な調整、課金追加しかしないのは意味があるのか? ゲームの面白さとして、初期と今とではどちらが良いのか? 新しい要素の追加もしないで混乱させる運営の存在価値は? そもそも、マスターアップ後にやる調整ではない。 その辺りがこのゲーム現在での評価だと思われる。 [h3]購入時のオススメ[/h3] もし購入するのであれば、数年後、独裁政権が退いた後、大幅値引きの時でしょう。 追加パックは必要ありません、現状(無料ゲーの)ただの課金要素になり果てています。 (イカサマカーと課金カー、わずかな資金優遇程度) [h3]「檻」[/h3] 束縛された社会の中、ゲームの中ぐらいは自由に楽しく生きたい。 そう思いこのゲームを購入した方もいると思います。 しかし、ルールは運営の気分次第、金をもらっても意見は聞かない。 金を出して購入したのは、「檻」でした。
PLEASE IGNORE THE HOURS SPENT AND READ THE REVIEW. I BEG YOU, IT IS IMPORTANT! I would first like to say that I enjoyed both FH4 and FH5. FH5 felt a bit grindy, but hey, it was still worth it. But FH6? THE DEVS ACTUALLY WANT TO MAKE YOU GRIND ENDLESSLY. THIS GAME EXISTS ONLY TO SELL YOU CAR VOUCHERS. THE DEVELOPERS DO NOT CARE ABOUT US. They basically took FH5, slapped a new map and a couple new cars and called it a day. It's the same game, they actually made the AI worse somehow. And while the map is beautiful, and it might trick you into playing for a few hours, you'll soon find how broken the economy is. How cars are locked behind Wheelspins. How little credits you get vs the amount you would need to buy cars and/or tune them. And how when you finally get credits (in-game currency) to buy a car you'll always get an option to buy car vouchers just below the buy button (cause, ya know, they're helping us save time by not having to grind *wink* *wink*). They've nerfed every single way to make credits in the game, be it by playing normally or cheesing the game. The economy is so broken interwar German economy looks better and healthier than whatever is going on in this game. They've ruined the economy, and they are actually ruining the game one update at a time, and the community seems to get more and more fed up as time passes (there's still a group of bootlickers but they seem to decrease in size as time goes on). I hope the a-hole in charge of all those decisions sleeps well, 'cause if he doesn't then it was all for nothing. My biggest takeaway from this game is that Playground HATE fun. There is no fun allowed in this game. They would rather burden you with microtransactions than fix multiplayer, ban cheaters, fix the economy or do anything actually useful. Congratulation, Playground, I hope for your sake it was worth it. I was really looking forward to Fable but now I'm actively discouraging everybody I can from purchasing ANY of your games, you guys don't care about making games fun to play, you just want to pump up the numbers on Game Pass and shove microtransactions down people's throats. Shameful behaviour, Playground. Shameful!