
Forbidden Den is a game focused on the administration and management of a nightclub with touches of a visual novel that adds a fun and sexy story.
Modeled estimate, not a reported figure. How we estimate →
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About

Forbidden Den is an exciting blend of nightclub administration and management with a captivating visual novel twist, delivering a fun and sexy story.

Meet Diego, a bright and optimistic young man who has always worked alongside his father in their cozy family tavern. But success attracts unwanted attention. When his father's growing reputation makes powerful enemies, tragedy strikes, shattering their peaceful lives and leaving Diego with a critical choice: fight back or lose everything.
Diego embarks on a thrilling journey to rescue his father and revive their once-thriving business. With the unwavering support of his closest friends and newfound allies, he sets out to transform the humble tavern into the city’s most dazzling nightclub – a paradise of music, great drinks, and spicy encounters.
Between managing the club and navigating his complex relationships, Diego will face challenges far beyond financial setbacks. Every choice he makes will shape his destiny—both in business and in romance.







The features that the game currently has are as follows:
Visual novel story progression, with simple decisions, sound effects, and over 200 CGs.
Simple Tycoon style gameplay, with income, expenses, random events, maintenance and salary management.
Minigames to gain some cash. (1 available for the moment)
"Expand the club" feature.
Basic furniture and objects to decorate your club!
Partial voice acting, SFX at the moment.
5 NSFW Scenes.
More than 13 original music tracks.

Planned Features:
More furniture and services to add to your nightclub.
Robust and Deep tycoon simulation.
5 characters to interact with a "complete" storyline each.
4 characters to interact with shorter storylines each.
The full main story with "ends" with small changes.
Partial voice acting. (mostly SFX)
15 original songs for the game.
Add at least 1 more language to the game.
Possible Features:
Full voice acting.
The main story branched out into different endings with considerable consequences.
More than 20 characters to interact with "complete" storylines each.
Different locations/clubs.
20+ original songs.
2 to 3 different languages.

Brkn Hvn - Team Leader, Writer, Sound Designer and Music Composer.
Aleryberry - Lead Programmer.
Kiiroleven - Lead Artist and Designer.
Codex_mtu - Background Artist, Artist Assistant.
Frank R. Schiele - Visual Artist and Designer.
Especial Thanks:
Dialogic Team - Dialogic Plugin
Somewattsauce - Characters Concept Art
YukiRaven - Laura Voice Actress
Reiner - Dominic Voice Actor
JD - Studio Logo
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Простенький тайкун на тему ночного клуба. Всё как обычно — зарабатываете деньги, покупаете новые способы заработка и расширяете заведение. Начиная с обычных столиков — заканчивая шестами для стриптиза и «массажными» комнатами. 🕖 Время прохождения: 2 часа. 🔞 Цензура: Нет. 👁🗨 Качество картинки: 3/5. ⭕ Взрослого контента немного. Есть несколько сцен с каждой из трёх доступных девушек. За пределами этих сцен ничего хорни вы не увидите. Качество рисовки среднее, но симпатичное. ⭕ Управление клубом не потребует от вас микроменеджмента - по большей части всё работает само. От вас требуется иногда чинить поломанные предметы, что очень раздражает из-за невозможности хоть как-то это автоматизировать. Ломается всё довольно часто, от освещения, до каких-нибудь кактусов, а это, в свою очередь, влияет на настроение посетителей. Сюжетка в игре на текущий момент не закончена, чему я был удивлён и полез проверять, не купил ли я случайно игру в раннем доступе. Неприятный осадочек остался. Игре можно выделить пару часов времени, но она не стоит тех денег, которые за неё просят. Не хватает разнообразия мебели и прочих покупаемых объектов. В Стиме можно найти проекты с большим количеством контента за те же деньги.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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