
Survive high risk gameplay as you are pursued by a terrifying monstrosity throughout a perilous open environment. You work to uncover secrets and escape the growing nightmare threatening your life!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[h1]Медвежий остров[/h1] https://youtu.be/_A6UAdG8my8 В описании сказано, что на прохождение уйдет 2-3 часа и судя по трейлеру, многих локаций я еще не видел, но мне хватило 30 минут этого шедевра. [list] [*]Начав игру в доме, я был приятно удивлен картинкой, все выглядело очень даже ничего, но выйдя наружу, фпс стал скакать от 30 до 90, освещение это вообще отдельная тема, то все засвеченное, то стоит повернуться и сразу же наступает темнота [*]Медведь-убийца не дремлет! Он всегда где-то рядом и всегда идет прямо на вас! Оглядывайтесь и прислушивайтесь, если он приблизится, убежать не реально. Пугает ли? Скорее напрягает и раздражает, потому что придется начинать с самого начала, либо с последнего сохранения, сделать которое можно только у книги, которую еще нужно найти! [*]Что касается геймплея, тут все банально - бегаем по острову, читаем записки, находим предметы, открываем двери [/list] Определенное удовольствие от игры я получил, к сожалению с хоррором это никак не связано. ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #84 [/url]<-- [i]New review every Weekend[/i][/code] It's always been [b]John Broyhill's[/b] dream to create a horror game after growing up with them! [b]Foglight (FLT)[/b] is that brainchild and he even put out a sequel-sorta called "Foglight Online" 2 months ago!? FLT is my 2nd title to feature a lighthouse structurally and thematically, the first being the enigmatic, delectable [url=https://steamcommunity.com/id/DeadeGuard98/recommended/1254370/]No One Lives Under The Lighthouse (NOUL)[/url]. And yes, there are some resemblances in plot but the gameplay are light years apart!! Before I begin my rant, I must confess something... I was all set to boycott FLT because of the awful, just terrible first impressions. Like I almost did with [b]The Evil Within[/b]. One, the sheer disregard for lower end PCs (it's my fault for being illiterate of specs) and had to resort to borrowing my sibling's custom, master race and all that jazz. Two, the totally unfamiliar and reckless gameplay. Fortunately, I did get over it- otherwise we wouldn't be here. So, how about shining that foglight on itself~ [h1]"The Wild Is Calling..."[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2463631851 [u]The Gist:[/u] You're an unnamed wickie, recently boated in for your new lighthouse gig! It's your first day and so it's your time to shine!! That would've been it- if it weren't for the ominous warning/congratulatory VHS tape left by your boss. A creature prowling in those very woods? Could it just be a good-nature prank or hoax?? Let's just say having the lights go out might be the least of your concerns~ [spoiler] ! Forget instincts. Just survive!![/spoiler] [h1][+] PROS;[/h1] [b](a) Out Here, Rules Don't Apply![/b] With nature, all bets are off! The goal is to keep the lighthouse li- oh wait, never mind a wild Farberto appears...! Do your best to survive, go on!! It's nothing like the realistic check your bladder, watch your food intake, craft resources while avoiding a giant man-bear-thing. Entirely just the latter- don't give me that glare! So much tougher than it sounds. You need to manage your light sources, read notes pasted around, find codes to combination locks and then bolt like hell when you hear that growl... I can't decide whether Farberto is really smart or utterly retarded. But it, like FLT will surprise you, I'll keep the suspense. Mark my words, you'll die over and over with its one hit kills. But you'll get better after each attempt as you might learn new knowledge say idk finding out how to save your progress (WUT) or even a panic room! As for replayability; there are actually 3 routes-endings! Each with different objectives and areas to (re)conquer~ TIPS: 1) You can't outrun Farberto, so don't get spotted. 2) Save spots are limited; 1st is in the [spoiler]house[/spoiler] past the forest 3) The maze is good for scrambling Farberto's senses ;) 4) Codes are unchanged. Meaning, fewer stops! [b](b) Well, WOOD You Look at That~[/b] Provided you're holed up somewhere secure or in no-Faberto zones, the island is actually a nice, touristy spot. Providing a hefty balance of suffocating, dark catacombs, misty lush greenery and absolute paradise that is being bathed in the glow of the lighthouse! The inclusion of cutscenes and scenic angles give it that cinematic vibe... The sound design is nothing special let alone memorable but serves its purpose. Admit it, Farberto is a pain in the arse and spliced together by more iconic creatures. But it's ominous in the right lighting with its sharp, glowing eyes and unsettling snarls. [b](c) I Will Survive!! Heyyy M-m-monster...!!?[/b] I'm happy to say there is a story! Though it's a bunch of monster features you've probably seen before. Including but not limited to [b]Animal (2014), Primal Rage (2018)[/b], basically any bigfoot or yeti mentions. But it cross-breeds with NOUL in terms of origins and connects the dots with a lengthy history. Though probably stretching it, I got vague notes of [url=https://steamcommunity.com/id/DeadeGuard98/recommended/383870/]Firewatch[/url] as well but it's not as developed or emotionally invested. There are plot holes, but very pleased with the solid effort. [b](d) Don't. Make. Light. Of. It.[/b] SCARY: 1st) It's not ideal, but the unpredictable and sudden nature of the stalking was what made it so unique. Though it's mistook as frustration and poor game design- it's also a vividly realistic depiction of campers’ worst fears. 2nd) Think of all the myths that center on the Sasquatch or the Abominable Snowman... Where are they derived from? Are the narratives to function as cautionary tales?? Perhaps people shouldn't be as stuck on whether they exist and focus on what to do when they're coming at ya!! 3rd) Which culminates in this: what would you do... Death would be the common denominator outcome for so many. But even for the most seasoned survival nuts, it’s a difficult problem to overcome. Reaction time, wits over brawn... Everything will be tested!! https://steamcommunity.com/sharedfiles/filedetails/?id=2463632304 [h1][-] CONS;[/h1] [b](i) I Can't BEAR to Look.[/b] The lack of any settings besides pre-defined ones such as "Max Power", "Looking Good"... I'm like what!? How about options to manually tweak anti-aliasing, shadows, resolution? Maybe that's why the game is unreasonably dim. Those standard thingamajigs!! That's just pertaining to graphics. Others are non-existent; audio (some reason MC's voice is super faint), subtitles, key mapping (right-click also fires the gun instead of aim? HMM!?). Want to toggle instead of hold? Over Farberto's dead body~ [b](ii) Seemed Like A Bright Idea...[/b] There's too much eggs in the basket for Farberto to be the definition of terror. It gets shortchanged by the hurried pacing, literally dropped him in then "try to survive". The NERVE over the so-called adaptable "AI" of Farberto. I can't figure out if it's blind, deaf or both. Stealth logic get tossed out the window and hiding doesn’t work, that well. Even when it shouldn't see you, it will... There's a half-a**ed explanation why that is, but I call bear s**t! It's designed to [i]pretend like it doesn't know[/i] where you are at all times. It becomes ridiculously easy in the underground level, so thanks~ :3 [b](iii) Just Play Dead? [/b] BUGS: x "Escape" ending; boat accessible by accident. Washed out lighting. x Faberto's movements; swinging, then dragging its feet. Twitchy animations. x During cutscenes; weird jumps if you press "space". Overwrites progress when you left-click! X Intro repeats when loading game X "No flashlight" achievement NITPICKS: ~ Plot grievances... Be it John's character, food whereabouts and timeline not adding up. [h1]"-But, You Probably Shouldn't Answer."[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2463633231 FLT's love-it-or-hate-it game is a beast. A monster flick so bad it's good. Comes off unfinished, unpolished and yet unmistakable labor. Surviving, putting Farberto in its place is BEARY fulfilling~ Its core survival objective is sadistic and learning the AI behavior, dos and don'ts is part of what makes it so exhilarating! Also, it has quite the view if you take a minute and the story while sketchy at least patches up the hot mess that Farberto leaves. Given the already lack of user-friendly gameplay, its inaccessible options will send you packing! What's worse- Farberto's shoehorned insertion in lieu of proper build up. Then its characteristics; “unfair” git-gud AI and non-threatening appearance, especially with the bugs!! Bottom line, if you're up for a challenge, venting session or inconsequential B-movie then FLT’s for you, after a price hacking that is~ [h1]7.4/10[/h1] [b]Hope the dev doesn’t abandon FLT in favor of FLT Online[/b] [i] [b]Reviewers Paradise[/b] is a lifesaver! Bear with me~[/i]
Poor map design, linear game play and the creature appears too early. There's no build up to the atmosphere. Also the creature itself is not scary. Shame, because if it was an open world and better tension, it would be more intriguing. Do not recommend.
I really enjoyed this game! It reminds me of "The Long Dark" in that you wake up alone and have to survive in your own way, but there is no crafting required and this game is "winnable." I had fun figuring out how to make it to the end - I will double back and see if I can win with another ending next time. Definitely recommend for a few hours of puzzles and intense chasing.
Mal otimizado dms, só comprem se tiver um pc MUITO bom, peguei só pelo video do games edu e na pratica o jogo é podre kkkkkkkkkkkkk
Effective intro. For what the title provided I enjoyed my 1.5 hours on the island completing 2 of the endings. A bit overpriced though for the length but I enjoyed it at a discount.
jogo pesado e mal otimizado, comprem se vc tem um pc foda
。。。。怎么说呢,有两条分支路线,一条是苟且偷生,一条是奋起而战,奋起而战简单多了,别看这个熊发现你的时候跑的快,平时就是hello kitty一直在散步,而且老远就能看见了,如果我觉得要修改成更黑一点而且熊跑的平时快一点就难度更高了------献给后面玩的兄弟
Nice little horror game even though it's a bit short. The frames were a bit choppy so I lowered the settings and treated it as a low poly game.
GEEEENTE!!! SO COMPRE ESSE JOGO SE VOCE TEM PC BOM pois ele e bem mal otimizado a empresa ta pouco de fudend com o jogo.
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