
The classical AG racer, FLASHOUT 3D, initially released more than 10 years ago, is back, to celebrate the upcoming launch of FLASHOUT 3! But we bring you not only the first installement of the series for FREE, but we have also remastered it and enhanced with upgraded graphics and new features!
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Riddled with bugs: - The "autopilot" may turn around and go backwards, - Power ups will dissappear on pickup. - Your respawn time is extremely long, guaranteed 100% to be end up last, while NPCs respawn almost instantly and start shooting from behind right away. It is extremely repetitive, very few tracks and each "tournament" just adds more of them and more laps. Last cup has you run all the maps one after the other. If you quit a race (i.e. have to leave and so something else) in a tournamet, it is forfeit and you get 0 points. I had it happen on the last, largest cup which is pretty dumb as you have to start over. This feels like a demo project made by a uni student.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Used to play and enjoyed this on android back in 10 years ago, however the control on pc is more than bad, the punishment is ridiculous, you can never win. The reason why I still gave a positive review is that I'm really a big fan of the early 2000s vibe musics.
Polished game from polish devs. Fun, steering vehicle requires skill, graphics are outdated, but who cares, its free.
Not playable - the keyboard controls make you slam to one side when steering towards the other. This game is probably made for those controllers with analogue controls. That is poorly emulated by using the length of a keyboard key press as an accelerating factor and it is horrible to use. The only way to get even close to the analogue controls' level of fine control is to tap the keyboard input about five times per second - a tiring prospect to say the least. How about you do not recycle the controller input processing routine with the keyboard. These are basic issues anyone with 10 minutes of basic playtesting could point out. It seems that this game was not playtested at all with keyboard controls. Fixing it would not take much - just tone down the control acceleration factor by at least 50 % for starters. That would probably take modifying just a couple of lines of source code, something that could probably be done in 30 to 60 minutes of developer time easy.
[h1] Wipeout clone. [/h1]
FLASHOUT 3D is basically a Wipeout clone. It is a bit buggy and the controls pretty clumsy. But being a freebie I still going to recommend it, if you like this racing arcade style games.
Не замысловатый клон игр серии WipEout с Play Station, но только в разы проще. Почему? Боты не особо шустрые. Трассы не особо сложные. При ударе о заграждение или о соперника, набранная вами скорость почти не теряется. Если зайти в гараж и затариться пушками и бронёй, вас вообще никто не остановит. А если взять ракеты на старте, то можно прямо при старте трассы подорвать всех четверых оппонентов и ещё одна ракета останется на случай если промазать разочек. Уже купив второй болид и полностью его прокачав, пройти вторую и третью лигу не составит никакого труда. Но всё что я написал выше, я минусами не считаю. Думаю, эта игра максимально расслабляющая и это не что-то плохое. Возможно эта часть игры, просто действует как пробник для будущих. Так что для бесплатной игры вполне не плохо. Если бы эта игра появилась на Play Station 2, думаю была бы максимально провальной на фоне WipEout Pulse.
Flashout 3D is an anti-gravity racing game released back in 2012. To celebrate the release of Flashout III, the developers Jujubee S.A. decided to remaster it and give it for free. They improved graphics and physics, while the content and gameplay remained the same as in the original title. The original title was released on mobile devices and PCs, while the remaster is only available on PCs. *Note: Since I haven't played the original release I'll not be able to compare it and say if they improved what was mentioned, but I can only give a review of the game in its current state. To be honest, I never played an anti-gravity racing game and I didn't know what to expect from this genre. This game is mainly focused on the singleplayer, there is no multiplayer mode in it and after finishing the career mode, that's all to expect from this game. The game offers 6 vehicles, 7 tracks and 7 tournaments in the career mode. After completing it, you're left with either racing against AI opponents with adjustable difficulty or trying to achieve the fastest time possible in time trial mode. The ships cannot be customised, which in my opinion, should've been implemented, you can only upgrade them. Those upgrades don't change the stats of the ship, instead, they are boosters that can be of great use at the beginning of the race. Several boosters can be collected while racing: weapons (machine guns and rockets), shields, energy, autopilot and nitro. You can only use one weapon at a time, shields and energy (which is practically health) activate upon collecting them and autopilot and nitro are manually activated. Autopilot takes control of your vehicle and drives it for a limited time and in my opinion, it's completely useless. I highly recommend you not to use it at all, as the autopilot drives like the AI would drive, probably even worse. Several times I ended up colliding with mines (located around the map, they often take up almost half of your maximum energy(health)), as I couldn't do anything since I couldn't take control back. As I mentioned in the note, I don't know how the game was before the remastered version, but what I noticed is that the developers stated that they improved the ship's physics. I'm not sure if that's true since the biggest problem in the ship's physics is jumping. What happens when you jump is that on several tracks your ship ends up outside the map and you have to either quickly shift it toward the track or you will end up out of bounds and you'll be respawned (I will soon say what's the problem with respawning). If you somehow successfully jumped, it's not over yet, as when you touch the ground the ship can suddenly snap out, randomly turning in one direction, probably into a wall, slowing you down. The respawning is also a big problem, as after you lose all of your energy (either by colliding into walls or being damaged by opponent AI or by going off track), you have to respawn, the respawning itself takes several seconds and from the first place you end up last, just like that. Somehow the opponents that had to respawn before ended up catching me without any problem and while I couldn't confirm it, I think that the penalty for respawning isn't the same for the opponents as for me. Graphically the game is improved, obviously and it gave me the vibe of the seventh generation (I don't want to say that the Enhanced Edition looks bad, but that the color palette and effects remind me of some games for the 7th generation of consoles), so I started to wonder why this game wasn't released on PS3 as the graphics match perfectly and I haven't found one, probably the Jujubee S.A. was much smaller at that time and they couldn't afford to port the game to consoles. Several tunnels have flashing lights in their interior that quickly flash with different colors, which can be very irritating for your eyes. I highly advise you to turn off the "Immersive Equalizer" in the settings menu to disable it. While completing the career mode the difficulty isn't adjustable, it's adjusted automatically according to the tournament you're driving. All in all a decent anti-gravity racing game that unfortunately doesn't offer much content, providing us with just a few hours of gameplay content. It doesn't have multiplayer and the ship's physics still needs to be improved. To sum up, even with all these cons, I still enjoyed this game, it isn't perfect, but it's a decent introduction for those who haven't tried an anti-gravity racing game before. 6/10
This game reminds me of the Wipeout on the PlayStation & Nintendo 64 Game for some reason as its a nice Combat Arcade Racer where you're not only attempting to finish in First Place, but you're also collecting Scoring items and defeating other racers for bonus points using Missiles & Machine Gun Turrets. Once you get this game and play it, this game can be beaten very quickly when you know what to do when it comes to spending the points on vehicle upgrades and purchasing faster hovercrafts so you can win each Race in the Single Matches or take home the Champions Cup in the Circuit Mode.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.