
Blending top down "squirt em-up" action and "Pyroguelike" game mechanics, Flame Over features fast-paced fire-fighting thrills, randomly generated levels, 4 different game zones and dastardly hazards at every turn!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 180reviews | 74% | — | $51.3K |
| $11.99 | 5.4Kratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love it
buggy game, dont buy it
有bug,不要買,不能噴水= =
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeux bien sympathique ;D Lassant dans la durée
It's a fun game and can be difficult They should have a mode that is not timed so normal people can enjoy it and not just the people who love being frustrated and rushed.
This game is ON FIRE!
:
Asu, nyangkut mulu di furniture. Edit: Makin lama makin tai wkwkwkwk
Art style and music are great. Unfortunately the core game play is frustrating. Time is very short and the controls are fiddly. Carrying the remaining time between levels then restarting at the first level on a failed run with no progress felt bad. Also, it seems crazy to have an in-game merchant in a time attack game. Would be better to pause the timer when buying gear to give time to consider the options.
the flame is never over.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $437K | 4.9K | 97% | $4.99 | |
| — | 0 | — | — | |
| $31.6K | 506 | 73% | $4.99 | |
| $13.1K | 60 | 65% | $9.99 | |
| $12.3K | 52 | 83% | $9.99 | |
| $5.7K | 36 | 92% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.3K | 184 | 77% | $14.99 | |
| $51.3K | 216 | 75% | $9.99 | |
| $51.3K | 144 | 90% | $9.99 | |
| $51.3K | 81 | 60% | $16.99 | |
| $51.3K | 216 | 81% | $14.99 | |
| $51.3K | 81 | 73% | $19.99 |