
Enter strange, unpredictable dimensions with up to 8 players to grab artifacts and survive the chaos waiting inside. Showcase your loot in your private museum, unlock new machines, and gear up for your next dive. And please, shower between missions. Management insists.
Modeled estimate, not a reported figure. How we estimate →
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About
Co-op chaos: Play online with up to 8 friends. Stick together, revive each other, and face every new dimension, mission after mission.
Collect and show off: Bring back bizarre artifacts, display them in the manor, and unlock next rooms if your approval rating is good enough.
A hub full of toys: Sell artifacts, unlock machines like the shop, selling machine, and painting showers, and spend your cash on consumables or cosmetics.
Customize your drip: Mix colors in the painting showers and experiment until you find the perfect look.
Dimensions without limits: Explore procedurally generated worlds packed with dangerous creatures and wild anomalies.
Jump Headfirst into chaos
Fish Stick Protocol is an online co-op game for up to 8 players. Defrost and leap into unstable interdimensional portals that spit you out into wild, unpredictable worlds. Work together to survive the dangers, collect artifacts, and make it back to the portal in one piece.
Collect. Showcase. Unlock.
Your job is simple: bring back artifacts from dangerous dimensions and display your finds in the owner’s manor to earn Approval points and unlock the next rooms. Every mission brings new progress and new bragging items for your collection.
Your hub, your headquarters
Between missions, relax in the massive permanent hub where you can prep, shop, or just cause “totally serious mission-related” mischiefs.
Sell artifacts for cash and invest in upgrades.
Unlock the shop to buy consumables like the Artifact Radar or the famous Party Popper (only for the party animals among you).
Use the Painting Showers to mix colors and perfect your look.
Exchange “clout” points for cosmetics and express yourself through a unique look.
Your hub becomes more functional as you unlock machines and shelves, turning it into the beating heart of your team’s adventure.
Dimensions without limits
No two runs are ever the same: from hostile mushroom forests to surreal rainbow-colored realms, each world is packed with strange creatures and even stranger anomalies. One moment you are giant, the next you are floating, on fire, or turning into stone. If you survive the unexpected, make sure to grab something shiny on your way back to the portal.
Funded by the European Union-NextGenerationEU
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
目前就是當純撿垃圾的遊戲玩 希望之後可以出武器系統或是藥水之類的東西 用石頭清怪 簡直超浪費時間 有時候遇到綁腳+蜜蜂根本必死
优化一下啊制作组!卡的不行,拿了变大的宝贝之后还卡BUG坐传送机回豪宅还直接卡出游戏外了!你不能做了之后不优化啊
Muito fofo. Colecionar bugigangas em um museu é muito interessante. Consigo passar horas tranquilamente nesse jogo
かみげー
现阶段不推荐,开发进度太低,可玩内容极少,地图内怪物分布和强度不合理,应对手段匮乏且无力。怪物的索敌范围和追踪距离也是远的离谱
游戏很不错,一些小建议:新增武器栏位,石头可以堆叠放置而不是每块都占一格物品栏,武器过于单调,面对不同怪物应对疲弱,体力条是否可以获得更多增益;传送门之间切换时有卡顿
그래픽 최적화도 잘되있고 레포느낌나는 겜 맵이 더 다양해지면 좋을것 같음
no substance, almost feels like there wasnt even an idea.
地图空旷,内容很少,有些陷阱纯恶心人,不要买
Tellement stupidement difficile.(Plante qui t'immobilise à peine visible + abeilles qui te suivent jusqu'à ton cercueil)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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