
Fireworks fascination - All eyes are on the sky, the music starts, the first spectacular effects explode high in the air, open mouths, loud "Ooohs" and "Aaahs" from the crowd. Anyone who's ever witnessed live fireworks knows just how spellbinding a well put-together display can be. Attention, all firework fans!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Dutch
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It took me forever to set up my show and it still wasn't synced properly but that's ok. I love, love, love fireworks and this program is great. Any fan of fireworks will love this. Once you get the hang of it, it's easy to work with. [h1]PROS[/h1] Easy to use drag and drop feature Graphics and water reflections Different angle camera POVs Custom Fireworks creating Your own music import [h1]CONS[/h1] Invisible fireworks Limited type of firework colors/sets Limited areas/scenery to create your show in Annoying built-in music looping when creating No option to view from a certain point in your track No snap-to feature on the boat/docks for perfect alignment All saves vanishing if you delete an older save and no save override Extreme swapping lag from sequence to placement when you have a lot of fireworks on the sequence lines Overall, I really enjoy this simulator, even with it's many flaws. I can see myself putting tons of hours into it, just for the pure enjoyment of watching the entire finished fireworks show that I've created. As a side note, the Devs have abandoned this simulator. You will get no help from them, no updates, no bug fixes. Only the community can help you, but we are all having the same problems. Buying this game now is just paying the ones who don't care about their game or their community.
The dev's havn't updated, posted information and changed the gameplay in anyway since release. The base game has 2 maps, and about 35 different effects nothings been updated. Was fun for my play time but got stale afterwards.
For some reason I rushed into buying this game simply because I've always wanted a fireworks simulator, and this looked really good from the screenshots and videos. But unfortunately it's just not as good as it makes it out to be. On the simple side, there are overused sounds, quite a limited set of fireworks and it's just simply overall quite a poor design for a simulator - it's more of a worktop or, do I call it a sandbox? On the technical side, it's even worse sadly, it takes up far much more GPU power than it needs to and the way it has been coded makes it hard to edit or even try open back something you've made without it causing errors, even for someone as tech-savy as me who understands the Windows Registry can't seem to even get it fixed. I had really high hopes for this game when I saw it released on Steam, but disappointed with the outcome even for a $10 game - overall I've spent less and received much better developed games.
This is a great simulator, and im not an overall fan of simulator type "games". Anyone with even the slightest interest/buzz of fireworks or pyrotechnics shows (IE:- Rock band setups etc) will find this great, its very entertaining. Can upload your own music tracks too to use. For the price its ace.
[h1]Overall: 3,5/10[/h1] [b]Positive sides:[/b] + Realistic physics of fireworks + Breathtaking views + Good way to relax in short time + You can create your own fireworks and upload your music [b]Negative sides:[/b] - Saved games are empty after restarting game - Problems when placing fireworks - Only 2 locations - Lack of possibility to do show without music - No Workshop - Huge amount of different BUGS - It does not offer many modes - Game seems unfinished
Overall great game if you WANT to create your own firework simulation in sync with music. Minor issues that could be fixed/improved: There should be mouse wheel scrolling in sequence editor, The firework when selected in placement should indicate which one you have selected, When playing the simulation you should be allowed to skip to a section you want to see, When creating a firework, it should allow you to clear the firework placed instead of clearing the whole rack, If the above were fixed it would be even better than it already is. The above are just minor problems that I noticed while playing. Click here to see my video: https://www.youtube.com/watch?v=__zZaHJ-AqY Note: if thinking about using the ingame recorder, dont. Use Fraps instead since it doesnt cause the game to lag as much.
For a game that should be very simple and fun ...it is way to complicated ! ..it is not worthy ! after you place your fireworks they dont even ignite as you want and in the order you want or don't even ignite at all ...as i said the game is far to complicated for something that in real life is a piece of cake...if you want something similar worthy just check the steam store there are other games more worthy and more fun without so much complications !
Sorry, it WAS promising but devs dropped it. I don't know if it is worth of 2€ even on sale, maybe. Great idea, but really feel like early access that need some work.
Normally I'd leave something I got on Steam installed since I have the storage space to do so, but this is the quickest I've uninstalled. I'm not upset since I only spend about a dollar on it through Humble, but if I paid even a quarter of the asking price, I would have went through fhe process to get my very first Steam refund.
The level of customization for the timing of the fireworks, the terrible UI, and the horrendous design of moving in place fireworks were all it took for me to immediately be put off by this game. Maybe it's entirely possible if I invested a ton more time into nitty gritty things that I didn't see at the start I could like it, but the simple fact is I wouldn't recommend this game to anyone. I wish there was a great option on the market where the game just gave us hey, here are some firework archetypes like fountains and shells, and here's a couple different launcher styles, build them into a specific launcher you want, then time it perfectly, but no. This just isn't what I was hoping for at all.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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