
Immerse yourself in an exciting adventure in the Find All 6: Netherlands game! You will explore the unique landscapes, historical cities and famous landmarks of the Netherlands. Look for hidden objects and color this painted world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The continuation of the Find All series in the Find All 6: Netherlands genre. Immerse yourself in another exciting journey and find many different hidden objects while enjoying the views of an ancient village, a colorful waterfront and a hot resort. Finding the necessary items will make the black and white world with its inhabitants come to life. It's up to you to decide which items you want to find.
Game Features:
- 750 search items
- Option to choose the desired item to search for
- Increasing level of difficulty
- There is a hint
- Interactivity. Items can be searched inside buildings
- The world is populated with inhabitants, each one has its own story
- Coloring levels
- 2.5D effect
- Chance to meet Meowogog
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
tolles Game!
[h1][b]Самая уютная прогулка[/b][/h1] [b]FIND ALL 6: Netherlands[/b] оставила очень приятные впечатления. Голландские улочки, каналы и мельницы создают уютную атмосферу, а искать предметы среди такого количества деталей — одно удовольствие. Серия по-прежнему отлично помогает расслабиться и просто насладиться процессом. Рекомендую. Мяу! Мяу! Мяу! Мяу! Мяу! Мяу!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Czech, Japanese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Always fun and always fair items to find! :)
Very good hidden objects game.
FIND ALL 6: Netherlands is a calm, detail-focused hidden-object experience that leans into visual discovery and gentle progression rather than pressure or complexity. Developed and published by Very Very LITTLE Studio, it continues the studio’s long-running Find All formula while giving it a distinctly Dutch flavor. The result is a game that feels deliberately unhurried, inviting players to slow down, scan every corner of the screen, and enjoy the quiet satisfaction that comes from noticing small details hidden in plain sight. The core structure is immediately familiar and intentionally straightforward. Each scene presents a large, intricately illustrated environment rendered primarily in black-and-white line art. Scattered throughout are hundreds of objects—some obvious, others cleverly disguised within architecture, foliage, or background clutter. The list of items to find is always visible, and the challenge comes not from time limits or penalties, but from observation and patience. As objects are found, the environment gradually fills with color, transforming static sketches into lively, fully realized scenes. This visual evolution provides a strong sense of progress, making each completed section feel rewarding even without traditional scoring systems. What distinguishes FIND ALL 6: Netherlands from many hidden-object games is the sheer density of its scenes. Rather than presenting dozens of small, separate levels, the game offers massive maps broken into segments that unlock as you progress. Completing one batch of items often reveals additional areas or new sets of objects to locate, extending playtime organically. This layered approach keeps the experience engaging over longer sessions, as players are constantly transitioning between the satisfaction of completion and the curiosity of newly revealed spaces. The Netherlands theme plays a subtle but effective role in shaping the game’s identity. Environments evoke canals, historic streets, cozy townscapes, and everyday cultural details without leaning heavily on overt stereotypes. Architectural shapes, signage, bicycles, and urban layouts give each scene a recognizable sense of place, even if the game prioritizes visual charm over strict realism. Rather than functioning as an educational tour, the setting serves as a pleasant backdrop that adds cohesion and character to the hunt. Interaction within each scene is slightly more dynamic than it first appears. Some areas can be opened or manipulated, revealing hidden compartments or additional objects tucked behind doors, windows, or panels. These interactive touches encourage players to experiment and revisit areas they might otherwise overlook. Zooming and panning are smooth and intuitive, making it easy to examine dense clusters of detail without eye strain, even during longer play sessions. The hint system is designed with accessibility in mind and never feels punitive. When used, hints gently guide the player’s attention toward a general area rather than pinpointing the exact object. This preserves the satisfaction of discovery while preventing frustration from stalling progress entirely. Importantly, the game does not punish hint usage with reduced rewards or locked achievements, reinforcing its philosophy as a relaxing, player-friendly experience rather than a test of endurance. Visually, the hand-drawn art style is clean and readable, striking a balance between detail and clarity. Objects are well integrated into their surroundings, but rarely unfairly hidden, ensuring that success feels earned rather than arbitrary. The transition from monochrome to color is smooth and pleasing, adding a subtle sense of life returning to the environment as you progress. Sound design is equally understated, with soft audio cues confirming successful finds and gentle background music that supports focus rather than competing for attention. The pacing of FIND ALL 6: Netherlands is one of its greatest strengths. There are no timers, no fail states, and no pressure to play in any particular way. Players can dip in for a short session or settle in for extended exploration without feeling rushed. This makes the game particularly appealing as a comfort title—something to play while relaxing, listening to music, or unwinding at the end of the day. Reception among fans of the genre reflects this design philosophy. Players consistently praise the generous amount of content, the clarity of the visuals, and the satisfying sense of completion that comes from fully clearing a scene. While some note that the Netherlands theme is more subdued compared to more fantastical entries in the series, most agree that the core hidden-object experience remains strong and polished. Ultimately, FIND ALL 6: Netherlands succeeds by knowing exactly what it wants to be. It does not attempt to innovate radically or layer on unnecessary mechanics. Instead, it refines a familiar formula with thoughtful presentation, substantial content, and a strong emphasis on relaxation and visual discovery. For fans of hidden-object games—or anyone seeking a calm, detail-oriented puzzle experience—it offers hours of quiet engagement and the simple pleasure of finding what was hidden all along. Rating: 8/10
Solid hidden object game with a lot of gameplay! Recommended.
Just another excellent hidden object game from this studio. For some reason I keep coming back to this one even after finishing it a dozen times, it just relaxes me.
Why is this so addicting? Runs fine on Deck.
Sehr spaßiges Wimmelbild mit sehr hoher Qualität! Vor allem das einfärben der Bilder nachdem man alles gefunden hat ist so schön anzusehen. Haben im Sale schon alle Teile gekauft.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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