
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Most likely between $6.7M and $19M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 75% | approximately $11.2M |
| PlayStation | $49.99 | 93% | #95 |
| Epic | $14.99 | 95% | #37 |
| Nintendo | $24.99 | — | #9 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ABSOLUTE ANIME CINEMA X2
9.5/10 + 游戏演出和BGM都是顶尖水平 + 战斗系统不错,不是纯ARPG,本质上还是JRPG,策略性很高 + 满分剧情,内容充实,扩充了很多原版一笔带过的情节 + 大世界不错,相较于原版大加强,驱动力很足 + 女王之血很有趣,上头 - 迷你游戏太多,很难做到全部让人喜欢 - 贡加加这张图引导不明确,容易迷路 - 最后的BOSS战有点懵,设定太多一口气砸过来让人吃不消
better than genshin
solid game, however..... my god chapter 11 puzzles are bad, im talking EXTREMELY bad game design. You have barret with a gun, then cait sith has to pick up a barrel and throw it in a rotating combine, but the camera and description are god awful. Im at 5 hours at this one part, I cannot hit it, its effectively stumped my game play. I like puzzles, but man this is really bad.... like old school playstation 1 puzzles that failed players gameplay bad. Cant recommend it right now... its really given me a bad taste.
一直忍着恶心感玩小游戏,带着钱都花了不玩就亏的感受在玩,终于,贡加加地区那个赶鸡的任务彻底把我整破防了,到底是什么神人策划能想出如此弱智没意思的小游戏啊,那一刻让我就得我再玩下去我就像个傻子。真是等不到通关我都马上过来给个差评再说
Predecible ,no tiene soporte nativo widescreen, malos puntos de carga........ no lo recomiendo a pesar de que gaste una buena cantidad de horas.
狗屎游戏,每一张地图都在挑战我的耐心
FF7RE是我最喜欢的JRPG,放在RPG这个品类里也能排进前五。 但你看看RB是什么东西 完全没有针对PC的优化,低配糊,高配卡,那到底什么配置能玩呢? 我不抵触罐头世界清问号,但你是否得有对马岛和AC那样的机动性呢? 整一队残疾人,地图这边的高台问号必须从地图另一边角落里的一根绳子绕上去 我直接拿绳子打个结给你妈吊死 骑的那个傻逼鸟拐弯费劲的要死,撞一下小石头得他妈从盘古开天辟地等到SE亲妈坍缩成中子星才能缓过来 那个鸡巴鸟的碰撞也是恶心,下鸟想互动,左摇杆一个回弹直接上鸟了 然后还得转头找地方下鸟,转的时候碰一下墙又得等SE亲妈坍缩成中子星才能下来 地图上还整一堆强制用鸟才能交互的路径 我说SE内部根本就没人玩过这游戏有感觉吗 我从这部游戏里丝毫感受不到制作者对游戏的感情有懂的吗 纯纯混工资诞生出来的产物 你还他妈竞争上年度最佳了,你是个鸡巴,你也配 SE你妈死了
Story wise is good at the beginning, but im annoyed by these 2 key issues 1. too many irritating mini games that are time wasting and no-fun at all. To name a few - Moogle Mischief (Kupo?!), 3D Brawler, and even at the end-game SE still wants us to slow down the pace to collect energy 2. too confusing story line (not only the Zack part, but there are many scenes with flashing leaving players wonder whether Aerith does survive even after completing the crazy Sephiroth fights) Hope the part 3 will be a more direct RPG minus the mini games.
我自认为是比较能赤石的,但是这个rb实在是太难吃了。 吐槽的比较多的小游戏姑且不说,这个地图设计和引导真是有点恶心了,沙漠那张图就开始初见端倪的绕路了,雨林开始恶心的要死,各种神秘位置不看攻略根本不好找,就比如雨林图塔克斯那个古代物质,峡谷就更不用说了。 还有就是剧情的节奏巨jb怪,主角团说是找萨菲罗斯实则基本就是来旅游的,前面的节奏松散的要死,在最后十几个小时突然开始加速,峡谷和尼福尔这两个地区的主线时长完全比不上前面沙漠和雨林两张图,又塞了一堆恶心的问号点。最恶心的就是,在你走出尼福尔重返游乐园的时候(游戏的倒数第三章,但是进了倒数第二章就回不了大地图了,也就是决战之前最后一处能自由探索的时候)突然又给你塞了一大堆各个地图的支线,实在是……