
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Most likely between $6.7M and $19M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 75% | approximately $11.2M |
| PlayStation | $49.99 | 93% | #95 |
| Nintendo | $24.99 | — | #9 |
| Epic | $14.99 | 95% | #37 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
优秀的美术,丰富的世界观与人物塑造,除了通马桶小游戏让人烦躁,整体还是很令人推荐的
Goz
Nach dem ich Final Fantasy VII REMAKE durch gespielt habe war ich mir unsicher wie man den ersten Teil noch toppen kann. Diese Zweifel sind aber schnell verschwunden. Im wesentlichen ist Final Fantasy VII REBIRTH die bessere Version von dem ersten Teil, der 7 Reihe. Der Skilltree wurde abgeändert und verbessert, die HUD wurde verschönert und vor allem die Grafik wurde verbessert. Was die Story betrifft, werden Charaktere wie Cloud oder Sephiroth weiter vertieft und man erfährt viel von der Welt von Final Fantasy 7. Der einzige Punkt den man bemängeln könnte ist, dass es zu viele Side-Content, mit den verschieden Minispielen (die meist nicht komplett optional sind) und den vielen Nebenaufträgen, gibt. Da viele davon aber optional ist, finde ich dass man sich davon nicht fehl leiten sollte und das Spiel trotzdem spielen sollte.
一款游戏有缺点是很正常的,例如大表哥2为了展现帮派群像导致前期难以带入,这是游戏玩法特点上难以避免的,同时也有的游戏会因为制作人个人经验不足导致的缺点,比如黑猴里抽象的空气墙和几乎为零的视觉点设计。而ff7rb的缺点完完全全是因为制作人脑子有坑。一个原版剧情经得起时间考验,战斗系统顶级,音乐画面出彩的游戏,全被这拖沓的叙事毁了,时不时让你角色只能慢慢走路,哪怕npc的对话已经结束。舍不得你们辛辛苦苦弄得美术资源,各种地方让你离谱的绕路,或者加上一些手感依托的逆天解密拖时间,推箱子扔箱子的时候角色动作慢的像个残废,原版三张碟,第一张碟的剧情到你们这里re+rb要50h以上,后面第三部你拿头去收尾???在如此龟速的谜语人剧情下,制作人恨不得给tm整个4399塞进去,最终变成玩家在主线拖拖拉拉的时候还要逼着人去打小游戏“欢乐欢乐”,最后让玩家被主线恶心的情绪就在小游戏上全面爆发。救人要我骑鸟比赛,为了让鸟恢复要我找蔬菜,最后拿到蔬菜的方法除了战斗还tm要打牌和现场猜谜,玩家调侃巫师三是昆特牌启动器你真信啊,你的游戏氛围不是如龙那样无厘头的,你塞一堆小游戏后面还要来一句:我们原版也有很多小游戏,那你怎么不学习原版的叙事节奏啊。优化方面更是一坨,首发买了ps5版本玩不下去现在来pc上玩,配置要求高了我认,毕竟做了开放世界,结果开放世界还不如育碧罐头一根。现在官方直接更新了一个快速游戏选项,结果不能跳过幽默的垃圾小游戏,给玩家跳过战斗了,给自己的一大优点干没了。rb销量暴死完完全全活该,看看隔壁卡普空吧,怎么会有傻逼公司炒冷饭都不会炒,直接给原版弄一个高清化重置都比你们re和rb两坨屎强。
小游戏和公式化开放世界太痛苦了,即使可能有优秀的剧情等待探索,也无能为力
Simplesmente a melhor história que eu já acompanhei em um jogo. Cada segundo jogando valeu muito a pena, me apeguei tanto aos personagens que mal consigo esperar pela terceira parte da historia. Certamente vou jogar essa obra prima mais vezes e certamente ta no meu top 5 melhores jogos que já joguei em toda minha vida
Loved the game. Chadley is stupid. To much Chadley. Not in the original. Messed up summons. Took it from a exciting open world scavenger hunt for legendary summons and ruined it. Also hard mode is terrible. Hated it. If you are going to make this game a dark souls mode at least have custom saved loadouts for specs. The red dragon boss fight is broken. Had to Yuffie ATB spam it and i think thats a broken build. I dont want a game to be made representing a masterpiece like ff7 to even have a hard mode. Not every game has to be made for a 4 percent player base of sweaty neckbeards. I completed it and honestly i hated it. If i have to play a precise way instead of being creative to kill a boss than why bother. Making mistakes in fights and than having to be creative is what makes the fights fun. Making a mistake in hard mode and you are dead. I wont buy the third installment if they do this again. However i wouldnt have played it as long as i did if i didnt enjoy the game itself. Hard mode is optional but I can argue it is absolutely not optional when all of the folios and attacks are walled off by it. Other than that it is a great game and i liked the world that they redesigned. The fighting system was really great up until hard mode. But the from the Teenager that was graduating high school when I first played to someone that has the original demo disc of this game in his collection. They should have kept it turn based 100% I wanted the old square enix battle system. Not a run around like a chicken with its head cut off system. And yes like i said i did enjoy it but i wanted the old experience to come back.
FFVII Rebirth es enorme, ambicioso y, a veces, un poco excesivo, pero también parece hecho con muchísimo cariño. El combate mejora todo lo que funcionaba en Remake, la música es extraordinaria y el mundo invita a explorar. Pero lo mejor son sus personajes: Rebirth se toma el tiempo para desarrollar sus relaciones, sus bromas y sus momentos cotidianos, hace que el grupo se sienta realmente unido. Tiene actividades secundarias y minijuegos que podrían haberse recortado. Recomendado!
El comienzo es literalmente infumable y no se me para de cambiar la interfaz a la de teclado que engorro
总体比前部在画面演出上提升不少 但缺点极其凸显空旷的大地图无意义的探索和一些无聊废手柄的小游戏 剧情体验也不流畅,我觉得值得一玩但会因人而异