
Vampire princess Mina needs your help! A wicked curse has fallen on the people of the Kingdom of Vempire - everyone has turned to stone! In order to reverse the curse, Mina has to travel to the evil witch's tower and defeat her, but she can't do it alone!
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Languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute characters but the gameplay is boring.
⢠⣶⠶⢶⡆⠀ ⠐⢶⣆⢠⣶⠆⢠⣶⠿⢷⣦⡀⢰⡆⠀⢰⣶⠀⢶⣆⢀⣶⠆ ⠘⢿⣦⣼⡇⠀⠀⠀⠈⣿⣿⡃⠀⣿⡇⠀⠀⣿⡇⢸⣷⣤⣼⣿⠀⠈⣿⣾⡟⠀ ⢠⣿⠃⢸⡇⠀⠀⢀⣼⡟⠹⣷⡀⠻⣷⣤⣴⡿⠃⠀⠉⠉⢹⣿⠀⣤⣼⡟⠀⠀ ⠉⠉⠀⠈⠁⠀⠀⠈⠉⠀⠀⠉⠉⠀⠈⠉⠉⠀⠀⠀⠀⠀⠈⠉⠀⠉⠉⠀⠀ ⢀⣴⡶⠶⢶ ⢰⡶⠶⣶⣄⠀⠀⢠⣶⣶⡀⠀⠰⠶⢶⣶⠶⠦⢰⣶⠀⠀⠀⠀ ⣾⡏⠀⠀⠀⠀⢸⡇⠀⣸⣿⠀⠀⣾⡇⢻⣧⠀⠀⠀⢸⣿⠀⠀⢸⣿⣤⣤⣄⡀ ⢿⣇⠀⠀⠀⠀⢸⡟⠛⠛⠁⠀⢰⣿⣤⣼⣿⡆⠀⠀⢸⣿⠀⠀⢸⣿⠁⠈⢹⣷ ⠈⠻⠷⠶⠾⠀⠸⠇⠀⠀⠀⠠⠿⠃⠀⠀⠸⠿⠀⠀⠸⠿⠀⠀⠸⠿⠶⠶⠿⠃ ⠀⣀⠀⠀⢀⡀⠀⠀⢀⡀⠀⠀⢀⡀⠀⢀⡀⢀⡀⠀⠀⣀⠀⣈⠻⠶⠟⣁⠀⠀ ⢸⣿⠀⠀⣿⡇⠀⢠⡿⣿⡄⠀⠹⣷⣀⣾⠃⠸⣷⡀⢰⡿⠀⣿⠀⢀⣾⣿⠀⠀ ⢸⣿⠶⠶⣿⡇⢀⣾⣇⣹⣧⠀⠀⣹⣿⣏⠀⠀⠹⣷⣿⠃⠀⣿⢠⡾⠋⣿⠀⠀ ⢸⣿⠀⠀⣿⡇⢸⡟⠛⠛⣿⣆⣰⡿⠉⢿⣆⢠⣤⣿⠇⠀⠀⣿⡿⠁⠀⣿⠀
Very repetitive puzzle solving game that gets quite boring after 30 minutes. I've finished first 20 levels in 1h so i guess you can beat the game in ~4h? If you placed something wrong? Well then, restart the entire level and move every single object again because that's how this game is designed which is painful. You can't zoom out and see entire map either. So ye... wouldn't recommend this game.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game because the art is cute & enjoyable, the story is silly in a cute kinda way, the backgrounds & vibes are generally aesthetically pleasing & it seems nice for spooky season. These aspects of the game are excellent But the controls & such are so clunky feeling. It just doesn't feel smooth or fluid. & the little things are so annoying & tedious to me, that I have no more nerves & patience left to play it For starters, the camera follows Mina as she moves, instead of letting me see everything on the map all at once, by panning out. This makes clicking light sources as she moves, annoying. Not only does it give risk of missing it, & turning Mina to stone, but it quite literally also robbed me of success. I know I clicked it when I clicked it, so why are you turning Mina to stone?! The arrows to change her direction are worse, there doesn't seem to be a clear hit box. Clicking the same place more than once, could either work or not work. You can zoom out, but the % is so low, that I even wonder why it's an option The thing that ruins the experience most, though, is the fact that after a failed level, your prep work before you make Mina move, doesn't save. It wastes so much time. I don't know why you'd make it not save, when the prep work could be perfect & not the problem of the failure. If the problem of the failure is the timing when I use her power, why should I have to keep prepping the room? I don't feel satisfied enough when I succeed just because of redoing the prep work It is a cute game though, & I'd say the game is very worthy of the price. It just needs more patience than I have to give
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The character design and overall setting is really pretty. Since it's a bit older I had some troubles with crashes/it staring really slow but it wasn't too affecting. There is a lot of work in it so i can not bring myself to downvote it. There is really nothing wrong with it, i just personally consider the gameplay incredibly boring and repetitive.
Лайно
:)
Я ♥♥♥♥, долгая, кривая и растянутая
asd
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.