
Turn trash into cash in a dystopian world! Fill Up The Hole is a short incremental game where you build a city, automate garbage production, and toss it into a magical hole for profit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Aug 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fill Up The Hole is a short incremental game where you help peons create as much garbage as possible and toss it into a hole. Watch your village grow and evolve as you unlock visual upgrades and new features.
Throw Garbage
Your peons automatically gather garbage and throw it into the hole. The more they throw, the more progress you make!
Create a Village
Expand your village, put your peons to work, and maximize the amount of garbage produced and thrown.
Upgrade
Unlock upgrades and abilities to enhance your buildings and peons.

Produce trash in different ways
Find the best way to put it in the hole
Acquire different resources and upgrades
Expand your base by taking the time to remove rocks
Create and upgrade different buildings
The order of the buildings can make a difference
Enhance the abilities of your peons
Gain new research, talents, and skills
10+ unique buildings
Skill tree of upgrades to explore
Experiment with different strategies
Short experience (around 2h30m playthrough)
Two endings
Extended and relax mode (for players who prefer a longer or more idle experience)
.
Genres
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fill Up The Hole is a perfectly-sized incremental game if you're looking for quick fun or a way to kill some time. Simple to understand and lots of niche optimization to do, without the concept being forced against you in order to progress. I highly recommend you play on Extended Mode, as the game feels rather short otherwise.
not bad, only one lag spike from the clouds bursting. The skilltree is really poorly designed UI/UX, but it's managable. on sale, worth a play for a few hours
A fun one and done incremental game. 3.5h for 100% with like 1.5h of idling
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super !!!
idk what to put here, it was a good game
Pretty cute game, got it off the humble bundle so it wasn't really even the main reason I got it, but it was still pleasant to see whatever interactions in this game. It can definitely feel slow near the end, especially if you bought upgrades that made it harder to progress, or just didn't buy the best active abilities. Still, it wasn't too unfair, just became as much of an idler as a game could be. I imagine playing the extended version of the game might make it better with you being able to buy more things before hitting the end wall, but this wasn't bad at all.
A pretty original take on the incremental formula. Never thought I'd actually WANT my buildings to be destroyed. Definitely checking out the other games by this dev!
Short and enjoyable enough. There's some nice design and it's fun to buy out the skill tree. Some upgrades are trap sinks though, you really don't need more than one of any specific building except maybe catapaults so don't waste shards on that.
Fun and casual. Just the right length for a chill afternoon.
Overall a nice short incremental game that has a nice style to it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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