
Battle of siege towers and pushers with cute figure ~~ On the battlefield of strategy games ~~ Playing action games ~~( ◔ ڼ ◔ ) level editor: intuitive and convenient, create your own battlefield, overthrow the level of players
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了两天全通关了。 非常有前途的游戏之一,因为还在开发中就已经有这样的手感,我觉得挺满意的,但这程度还不够啊,希望作者在这游戏成品的时候能给我们玩家更舒适的游玩体验。 [strike]首先这些手办全是景品[/strike] 手办大部分都是巨乳,[spoiler](充分表达了作者的xp)[/spoiler]。建模很精细,渲染很舒服,光影还有远处的景深模糊都比较亮眼。 所有的普通关卡几乎都可以通过偷家来获得胜利(虽然是投机取巧,[spoiler] 但正面刚太难了[/spoiler])。 如果偷不了家的话,大部分时候都是需要人海战术去解决,导致人一多就卡的要死(希望能把游戏再优化一下)。 每个英雄都有独特的大招与攻击模式,(但都是近距离攻击类型的英雄)攻击范围也各不相同,攻击之后的硬直时间也不一样。 动作有些僵硬,不过相比于我玩过的某些游戏来讲已经算不错的了[spoiler] (果然同行靠衬托) [/spoiler] 然后我看评论作者会加入创意工坊,我先期待一下。 就这样,好评给上!
1.给英雄增加个翻滚来中断攻击吧。 2.设置里增加个调节音量的吧。
没有创意工坊,这个游戏没什么意思
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Flobe | $29.9K | 226 | 77% | $4.99 |
| Maumau and the Labyrinth | $29.9K | 96 | 83% | $15.99 |
| Vengeance Hunters | $29.9K | 65 | 86% | $19.99 |
| Our Home | $29.9K | 129 | 74% | $12.99 |
| iBomber Attack | $29.9K | 178 | 79% | $5.99 |
| Chime Sharp | $29.9K | 158 | 72% | $9.99 |