
Fell is a 2d Precision Platformer with a retro semi-1-bit aesthetic. Play through multiple unique areas, unlock new color palettes, and use fun movement abilities to conquer levels and make difficult jumps!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Fell is a short precision platformer about a kid who Fell down a hole. Play through 30 one-screen levels to get to the crown and then try to beat it backward!
The game features a toggleable speedrun timer and death counter! I want to see your best (and worst) times! Share them in the Discord server!
Feel free to change your key binds and the game's color palette in the settings menu.
Note: if your key binds get messed up, press alt + shift + delete to reset them to the default.
CREDITS:
Music by Line729
Testers:
Miles Wollenberg
Logan Palacios
Jackson Tower
Victoria-Jean Miller
Aydin Kane
Rylan Adamson
Line729
Fart Fish
SuperGamersGames
Ellis Fossett
David Bonds
Hisham Gagnon
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo muito bom,um otimo platformer para jogar no tédio,e ele é bem pequeno,em 5 minutos você zera ele. uma sugestão seria adicionar novas fases e coletaveis.
Charming little game. The minimalist aesthetics and the choice to have no text appear aside from the title are really nice (but can be confusing in the options). The levels being beatable backwards as well is an interesting prospect, but I didn't manage to finish the last level properly, as precision platformers are not for me, and so I will not be proceeding. The default controls are, as another user aptly pointed out, too taxing on the left hand, but the controls are thankfully easily changed. I liked the simplicity of the moveset, but it felt a little awkward and I couldn't get the hang of it. I repeat, precision platformers are not for me. But if they are for you, you'll find this game a sweet challenge. [b]Sandwich Compatible?[/b] Due to how taxing the controls would be if you were to play with only one hand, I cannot properly call this game sandwich compatible. It might be for a particularly skilled gamer, but that remains in theory.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 有中文 没成就 坠落 《坠落》是一款短小精悍的精准平台跳跃游戏,讲述了一个男孩坠入深洞后的冒险故事。通关 30 个单屏关卡,夺得王冠,再尝试反向通关挑战极限! 游戏内置可开关的速通计时器和死亡计数,期待看到你最好(也可以是最糟)的通关时长,欢迎到 Discord 服务器分享战绩! 你可以在设置菜单中自定义按键绑定,也能更换游戏配色方案。 注意:若按键绑定出现错乱,按下 Alt + Shift + Delete 即可恢复默认设置。 制作人员 音乐:Line729 测试人员: 迈尔斯・沃伦伯格 洛根・帕拉西奥斯 杰克逊・托尔 维多利亚 - 让・米勒 艾丹・凯恩 赖兰・亚当森 Line729 Fart Fish SuperGamersGames 埃利斯・福塞特 戴维・邦兹 希沙姆・加格农
Игра Fell - это мрачное, атмосферное приключение, где вы – существо без памяти, блуждающее по заброшенным руинам. Геймплей медитативный, с акцентом на исследование и решение головоломок. Визуальный стиль минималистичный, но при этом невероятно выразительный – игра умело использует тени и свет для создания гнетущей атмосферы. Музыкальное сопровождение идеально дополняет картинку, погружая в ощущение потерянности и одиночества. История подаётся фрагментарно, через окружение и редкие находки, что заставляет игрока самостоятельно строить догадки о произошедшем. Несмотря на кажущуюся простоту, игра цепляет своей загадочностью и глубокой проработкой мира. Она заставляет задуматься о смысле существования и хрупкости бытия. Fell – это не просто игра, это опыт, который оставляет после себя долгое послевкусие. Если вам нравятся игры, которые бросают вызов вашему интеллекту и эмоциональному восприятию, то Fell определённо стоит вашего внимания.
기본에 충실한 스탠다드 2D 플랫포머입니다. 튜토리얼도 키 하나씩 친절하고 굉장히 직관적이며 복잡하지 않아요. 관성도 거의 없고, 대시 거리, 기본 점프 거리 모두 초보자가 적응하기 아주 수월해요. 가볍게 머리식히기 좋습니다. 벽 점프의 경우, 벽에 닿으면 바라보는 방향 및 2단 점프 유무와 상관없이 무조건 벽 점프로 판정됩니다. 설정에서 타이머 모양 켜고 마지막 왕관에 닿으니 9분 47초라고 나오는데 볼륨을 제외하면 훌륭한 것 같습니다.
juego corto, pero entretenido, es el Celeste 8 bits, pero sin trans, es cortito, de lo mejor que eh jugado dentro de lo gratis en steam
Oyun çok iyi engeller iyi dizayn edilmiş bence oyunun süresini daha uzatbilirisiniz daha çok bölüm olabilir hevesim kursağımda kaldı ve bazı bölümler zor oyunun normal söresi 10 dk falan bitirebiliyosunuz ama zor bölümleri daha da arttırıp böyle bi en azından 40 50 dk lık bi oyun süresine çıkarsa 10 numara olur bence bu oyun gelişir abi
I liked the game! Finished it in about 15 minutes. Controles were a bit weird though, and changing them was pretty hard so I played this game with one hand haha
Одна из самых, маловесящих игр, в 2025 году!!!
재밌어요 플탐도 짧은 짧아서 가볍게 즐기기 좋습니다. 엔딩이 따로 없는 것은 아쉬웠어요 간단하게나마 있었으면 진짜 좋았을 것 같습니다.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.