
This story is one of the rare accounts we've managed to document a tale from the few who have encountered UFOs and lived to tell the tale. Jamie’s story has reached us and now, it’s time to uncover what really happened.
Modeled estimate, not a reported figure. How we estimate →
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About
Fear the unknown ,In the game, you will play as one of the lucky ones who met them and survived.
This is a very rare case stories like this almost never reach us.
Only a few people were lucky enough to survive an encounter with Them and tell what happened.
Powerful forces try to hide these stories and make sure they are forgotten in the vast space around us.
We’re doing our best to collect the pieces and put the puzzle together to see the full picture.
Jamie, a young and successful man, is forced to leave the big city and his business to help his father solve problems on the family farm.
In addition to revisiting familiar places and memories from his childhood, Jamie is faced with an unexpected encounter with "Them".
Can he survive such a meeting, or will it change everything? This story will reveal the answer.
This game offers a first-person narrative experience, ufo horrror, blending walking simulation with elements of exploration, driving, drinking, and interactive conversations. It is a short game about UFO and aliens and is very inspired by x-files series, with approximately 45 minutes of gameplay.
ASDW - Movements
[LMB] - Action
[RMB] - Task help
[F] - Flashlight
Support GamePad
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
You can read my review of the first game in the series, [url=https://steamcommunity.com/profiles/76561198030806206/recommended/2328450?snr=1_5_9__402] Dave Story[/url] for more general thoughts on the developer's style. Briefly: It's very, very raw indie stuff. But I find the sound design, lighting, and pace of these games creepy, immersive, and sometimes beautiful despite the primitive 3D models, poor grammar/translation, etc . The rough edges actually feel very consistent with the pulpy subject matter, so it doesn't bother me here like it would in most games. This game does add new storytelling mechanics and more locations compared to the previous (free) one, and it is about twice as long. However, unlike that game, which recounted a very simple encounter, this one suggests a much more interesting story and relationships, but doesn't develop them much, and ultimately ends very abruptly, so it feels incomplete. The dev is very good at building suspense but very bad at crafting satisfying resolutions. The setup could have sustained perhaps an hour or two more of playtime with a bit more backstory and character info, even if it was just via flashbacks, or documents. And the ending should have given us more than two minutes of action and a garbled epilogue. As it is, you can see everything in less than two hours, so I suppose you can decide for yourself if you want to refund it. I'd like to see more of these but I hope the dev will be a little more ambitious with the episodes he's charging for.
Perfekt für eine kurze und intensive Spielerfahrung. Kurzes Story Game mit Atmosphäre.
been waiting for 2nd story nice
After playing Daves story I had to play Jamies story and yet again I want more, this really puts you in that classic xfiles mood, Really like this concept.
yarro gibi oyun.
I like it but to much glitches I have to restart the game so many time not good
If you love UFO stories like me - this is the game for you. Very special mood and nostalgia feelings guaranteed!
I had a difficult time with bugs that were in the middle of a chapter and I would have to start the chapter over again. Was not a fan of how slow the running was throughout the game, I might as well have not clicked SHIFT at all, hardly any difference. Had to re-read a lot of things due to the lack of commas and periods; it was hard to make sense of what was being said. What should've taken me 40 minutes, took me almost 2 hours. There were times where the SFX sounded like they were just downloaded from a website, and placed in the game without any care of which direction they could be heard from. Speaking of sound: the dialogue from the "military-like-people", it sounded like it was processed with a text-to-speech software; and at the end, I couldn't understand what they were saying, only "fire, fire, fire!" The only praise I have for this game is towards the graphics and music. 4/10
Bitte du musst noch mehr Spiele mit dem Setting machen!!!
QUENTE !!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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