
A survival horror game where light is scarier than darkness. Use your radar and other tools to stay out of the light, sneak around dangers, explore the quarantined ship, and find a way to escape. But be careful, monsters are hunting you and are aware of your every mistake!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Fear of the Light is a stealth-based survival horror game where light is scarier than darkness and where surveying monsters keep you on edge.
You’re the lone survivor on a spaceship infested by moths and other dangerous creatures. Explore the ship, override quarantine lockdowns, and find a way to escape. Use your radar and other tools to avoid enemies, keep out of the light, sneak around dangers, and find your way forward. But be careful, monsters are lurking around, searching for you, and are aware of your every mistake!
Key features
20-45 min of playtime
Horror twist where light is more dangerous than darkness
Intelligent monsters
Handheld radar, heat visor, and EMP
Diegetic UI tools and terminals
Background
The first version of this game was made in seven weeks with a core team of ten members for a course at Futuregames Stockholm and Karlstad. The team continued working on the game afterward, eventually leading to a nomination for Best Design at the Swedish Game Awards and the Steam release. The game is made in Unreal Engine 5 and almost all the assets aside were created from scratch by the team.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neat, short, has some cool ideas with the "avoid light" mechanic. Gud Ghame. :)
I'm not one that gets jump scared easily, this game did it multiple times. Cool concept and game. Now I have to try and get the other achievements! I took the slow and easy path to start but ended up sprinting a lot. Got the completion but it wasn't pretty. Leaving out details so you can find out yourself. I picked it up for free and I'm not sure if it's still that way but it's worth more than free.
Unplayable. Crashes the moment I interact with the first console in the game. Attempted to modify settings several times, still the same result. Also there is no way to turn off mouse smoothing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
Great game! I loved the lore and bits of information spread about, and the game play was simple enough to grasp quickly. The beginning and end felt a little abrupt, and I did end up just running around triggering all of the lights as I was always out of battery as it drained tremendously fast and avoiding the light was almost impossible for me XD I also didn't find any information about the flashes of light that the monsters give off? That killed me a couple times trying to sneak past. Great graphics and sound design with an interesting premise, there's always a monster behind you or waiting around the corner, the stress was real and I got jump scared a couple times. Solid 8/10 for me, took me an hour for my first play through.
This game has a lot of potential! It definitely needs some more polish but overall I like the concept and the textures and models are all great. The AI of the monsters could use some work(the infection ball things are honestly irritating) and the game could have a lot more content in general but I had fun
Прикольная игра.
well.... idk where to start, my main view of the game is that its like a well made but not the most balanced student project. the 3d models for the enviorment are really well made and the 3d models for the monsters are decent. the overall idea for the game is good and defenetly has lots of potential but limits itself a lot with the fact that it clearly was intended to be a less than an hour range of gameplay. as for the bad stuff.... the eney ai and pathing is horrible and level design isnt the best. its the type of game that there are a certain ammount of creatures that wander around the entire map and clearly is going for something like Alien Isolation but its not done well cause it basically like a little game of hide and seek against a toddler cause the monsters clearly know ur exact location and will walk exactly to it ( i did even end up hiding behind a table in a corner that was defenetly not intended to be used as a hiding spot ad the monster couldnt reach but the monsters still went to the exact table and kept walking into it eventhough i wasnt even moving or doing anything for a good while meaning the very moment i left that spot i instantly died ) and u can even in sope spots just run past the monsters like they arent even there. this paired with the placement and wierdness of the flying moth swarms ended up causing me to rage quit and end my live stream to calm down and i never finished it. i would defenetly like it to see a 2nd game with this concept but it would defenetly have to be made to be a larger scale and have all the issues fixed.
Free game so I won't be too harsh. I will give it a thumbs up... but I literally beat this game in less than an hour by just "sprinting" through sections. Concept was a good idea... executed poorly. But it's free... so if you have an hour or so to kill... go ahead and play this for yourself.
Its a short, free and damn good horror game that really gives of the same vibes as Alien Isolation. I had a blast for 1 hour straight and highly recommend trying it yourself.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.