
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $36.9K — a different platform, not this one.
Fear Equation is a genre-spanning horror strategy game where no two games are the same. The world is covered in a mysterious fog. Most who enter the fog disappear, and those who survive say it brings their nightmares to life. You are The Engineer and you're in control of a very special train. Will you rescue survivors and keep them safe from their nightmares? Can you lead them to salvation? Complex strategies: Manage up to 150 passengers, build defenses, upgrade the train, and optimise the engine's power, fuel and speed. Darkest fears: Monitor your passengers' dream logs to discover what kind of horrors will attack the train. Into the fog: Send passengers out into the fog to investigate locations, find survivors and bring back supplies. Carriage politics: Passengers form factions and alliances, and, if you're not careful, they'll revolt against you. Immersive environment: Interact with a set of intricate machines and devices within a richly detailed 3D cabin.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.75−35% | 45ratings | 74% | — | not modelled |
| $14.99 | 69reviews | 74% | — | $36.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 188 | 78% | $16.99 | |
| — | 876 | 92% | $19.99 | |
| $36.9K | 69 | 74% | $14.99 | |
| — | 172 | 80% | $0.75 | |
| — | 35 | 72% | $3.59 | |
| — | 1.9K | 92% | $29.99 |