
Protect cute anime girls. Shoot monsters. Simple.
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Languages: English**languages with full audio support
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Общая оценка: 3/10 Оно вроде и работает, но вроде и нет :д Магия на 2 и 4, особенно на 4 - не очень удобные и хуже, чем простой выстрел. А в целом здесь можно и не стреляться, а просто пробежать весь уровень, обходя всех мобов :д Не знаю, не знаю. Скучненько.
Oldukça kısa ve birden fazla kez oynayacağım bir oyun olduğundan emin değilim ama genel olarak eğlenceli vakit geçirdim. 20 dakika veya daha kısa sürede bitirebilirsiniz.
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Concurrent players on Steam, sampled daily since tracking started.
Gameplay video: https://youtu.be/M0UuX-sh4Ds It's pretty short and I'm not sure it'd be something that I'd play more than once, but overall I had a fun time with it. You can finish it in 10 minutes or less.
☀️
First of all, the gameplay is pretty smooth. The SFX and VFX run perfectly fine. However, I think there are still many things to improve to make the game better: -- There should be clearer guidance in the game. Like u can make the fairy in the dialogue into a small model flying around the player like a tour guide, explaining more specific about what the player is doing, the monster on those orbs on the ground (ex: what is special about each orb?) -- Displaying the current goal/mission/target. I have no idea what I have to do tbh. After unsealing the first wall, the area is so big and I felt lost there. -- Why do you use a key to unseal the wall? I mean you should make a more appropriate item instead to fit the scenario, like a scroll, a rune or even a magic ball. -- Change the terminology. I mean the game has staff, energy orbs and monsters. I bug my eyes when the msg 'no ammo' appears. Does the player use a gun or a staff?
祝贺你读了这篇评论。 我喜欢它。
Стандартная магия гораздо эффективнее других. Игра короткая, но визуализация мне понравилась, очень красиво. Standard magic is much more effective than others. The game is short, but I liked the visualization, it's very beautiful. https://youtu.be/gxkx0YOSiBQ
Noice
short, little to no story, jump sounds, enemy sounds (except death sounds) and only one weapon (although this makes sense given the little story we do get). Very nice way to kill some time and well polished for a short fantasy game. maybe in the future we get some quests, a boss or two, more sounds and a tutorial on the elements/orbs