
Frantic action awaits you in this game all about surviving and collecting as many points and cake as you can! "FAN'CIE VEER" is a unique new high octane retro action game that will have you eating fattening cake, moving to slim down and veering to avoid all of the rocks and deadly fish!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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If you're looking for a great time sink, you can't go wrong with this one. The name was appealing to me, so I figured I'd give it a try. I was not disappointed! It's easy to learn and understand but presents enough of a challenge to keep you entertained all the way through. You can't go wrong with the price, and it's well worth it! Give it a try for yourself! :D
FAN'CIE VEER! (Fish Are Nasty, Cake Is Excellent Vektor Evading Emblazed Rapture) is a minimalist line art ripoff of Asteroids (from Atari, 1979) with a couple of pointless gimmicks that do nothing to alter the basic nature of the obsolete game. For reference, this review is being written in 2022, and gamers naturally should expect some improvement in the general quality of games given 43 years of technological advancement in the industry. It was slapped together with the godawful GameMaker Studio, which goes some way to explain the woefully poor quality. GameMaker Studio is a very poor quality game construction kit, and unsurprisingly results in products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. Using a video game construction kit requires little to no talent or skill as a game developer. Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, which is likely the case here, with a $2 price tag and with keys sold in bulk to shovelware bundle merchants. The quality here is laughably low considering you can play Asteroids for free in a web browser, so there's no justification or reason for anyone to pay money for this. [quote]Online Stalking and Harrassment[/quote] The developer has started stalking me, delivering personal attacks and is attempting to publicly cyberbully and intimidate me by posting hitpiece videos and articles. Why? Because I wrote an honest and frank assessment about an objectively bad and failed product. It's an objective failure rejected by gamers, confirmed by SteamDB figures for the failed game, and for the other reasons I supplied in my accurate review. Certainly, the hitpieces the stalker/developer here has linked up are false and misleading (for example, I've given positive reviews to 2D indie games in the past, but the "developer" here chooses to lie about that), but cyberbullies don't care about facts, they just want to intimidate and attack those for providing the truths the developer can't emotionally accept. This unhinged, unstable and harmful behavior from the developer is utterly unacceptable, and is a chilling attempt to silence the truth. Now, you can look at the objective facts of my review, and then have a look at how this reviewer is attacking and intimidating reviewers, and suddenly the overwhelming rejection of these crappy GameMaker Studio ripoffs makes perfect sense. I will not be intimidated or silenced by stalkers and bullies.
一款反应力射击游戏 鼠标左键控制射击、鼠标右键移动 游戏比较新颖的玩法在于颜色切换,游戏右下角四个方向对应八个不同颜色(每个方向各一个三角形和一个圆形的两种颜色) 使用WSAD后可以将子弹切换成对应的颜色,攻击场景里的两种敌人(一种大块像陨石的障碍物、一种三角形会追踪的敌人) 难度在于随着等级上升,敌人的密度会逐渐增加,而且你的移动也是比较难控制的,按住右键后会有一个加速度,即使你松开右键也不会立刻停止,反而需要依靠反方向的点击来进行减速 游戏质量一般,主要是内容比较薄弱,基本上新鲜感仅在刚知道具体玩法后的一、两条命中 随着玩了几个等级后发现只是在堆砌敌人数量后就失去了继续游戏的动力
[b][i]Испытайте рефлексы в этой минималистичной челлендж-аркаде с уникальной концепцией. Меняйте цвет корабля, чтобы уничтожить метеориты и рыбу, но помните, что каждый выстрел и передвижение уменьшает размер корабля.[/i][/b] Геймплей: https://youtu.be/6URUqgQde9U [code]Уникальная аркада с интересной концепцией и механикой, но слишком сложная в освоении правил и в геймплее. Если любите вызовы, то вам подойдет. Цель – продержаться как можно дольше и набрать максимальное количество очков.[/code] На старте дают 5 жизней и добавляют их за определенное количество очков. У корабля есть аналог здоровья - размер «SIZE». С каждым выстрелом или передвижением корабль теряет размер (худеет). Если «размер» критически падает, то корабль взрывается. Если вы постреляете несколько раз или пролетите несколько кругов, то взорветесь (корабль потеряет одну жизнь). Размер кораблю может добавить только кусок торта, который появляется, когда вы выполняется определенное количество комбо, разбивая метеориты корпусом корабля. Механика передвижения в этой игре очень странная. Для передвижения надо щелкать правой кнопкой мышки. Чем дальше курсор мышки от корабля при щелчке, тем быстрее он полетит, а чтобы замедлить полет, нужно щелкнуть, наведя курсор как можно ближе к кораблю. Кроме этого скорость полета зависит от текущего «SIZE». Чем меньше размер, тем быстрее скорость. Если подобрать кусок торта, то корабль увеличит размер и летать будет медленнее, пока не «похудеет» от движения или выстрелов. Усложняет геймплей не только странная механика передвижения. Тут надо постоянно менять цвет корабля (4 варианта). Чтобы уничтожить рыбу, цвет корабля и рыбы должен совпадать, а чтобы уничтожить астероиды, соответствие цветов астероидов и корабля надо смотреть по подсказке в правой нижней части экрана. Уничтожать астероиды можно не только выстрелами. Нужно таранить их, учитывая соответствие цветов. При этом чем больше вы протараните подряд астероид (выполните комбо), тем больше заработаете очков и повысите шанс появления торта, который даст еще больше очков и увеличит размер кораблю. А еще тут выстрелы рикошетят и могут взорвать ваш корабль, но если уничтожить рикошетом рыбу, то можно заработать гораздо больше очков! А еще… когда корабль взрывается, то щелчком мышки можно выбрать на поле место респавна. Это полезная функция, поскольку тут можно мгновенно умереть от рыб и астероидов при возрождении. Странный вариант выбрал разработчик. Обычно делают временную неуязвимость. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
This game is amazing!
Obey the Fist! apparently showed up here to provide his critical analysis of sub-3D gaming experiences. I'm curious what happens if you choose to not obey the fist? I'm a mere two dimensional drawing, so what do I know? What if one wants to obey two fists? Is there a double-fisting package to obey? In order to offset fasci-fisty's anti-second dimension crusade, I will be comparing every game I review on Steam to the standard set forth by the Mechanical Turk. There's nothing more multi-dimensional than reality. The Mechanical Turk has a Turkish puppet dude. Zaxtor99 recently tried to help a Turkish developer with his game. I sometimes feel that Zaxtor99 is purposely nudging my ship in Fancie Veer, causing me to run into vektroids. The mechanical turk gets an edge for being significantly more fraudulent, given that the Turk was controlled by a person inside of an enclosure below. I do hate Vektroids though.. we'll say this one is a draw. The Mechanical Turk was built with the bloody, calloused hands of real men of 18th century pedigree. Fancie Veer was built by a 21st century equivalent using Gamemaker Studio. It is a known fact that Gamemaker Studio will just build a working game for you just by yelling at it like you would with Siri. It was similar with the Mechanical Turk except you had to yell at your indentured servants instead of Siri-like AI. Gamemaker Studio is better than worker exploitation, so Zaxtor99 gets the win here. Mechanical Turk's outfit can be changed, making it almost seem like it's a different game. It's not though.. it's always chess. No idea if Zaxtor99 changes outfits. Maybe? Being an American potato farmer isn't easy and unless Zaxtor99 is working the potato fields in the nude, he'd have to change outfits due to how quickly they get worn out. Potatoes make vodka, vodka makes Russians, and Russians make many games for the enjoyment of all on Steam. Mechanical Turk caught on fire in 1854 so provides enjoyment for no one. Zaxtor99 is the clear victor here. As an Russo-American potato farmer take on Asteroids, FAN'CIE VEER isn't half-bad. It does feel like it cheats you much like the Mechanical Turk, but that's likely more a result of my lack of skill than anything else. I'd definitely prefer keyboard for movement over the mouse, but that fundamentally changes the game. I'm testing out my new grading system. Out of 10 games reviewed so far this year, 1 didn't work, 7 more were "F"s, 1 D, and 1 C. FAN'CIE VEER is the one C. It's an average game that's perfectly acceptable for fans of the genre. Graphics/Sound [20%] **70%** - The line/vector graphics and multiple colors creates an interesting field to look at, albeit it is rather basic. Graphics and sound are more than serviceable for a game like this. Gameplay/Controls [50%] **80%** Tight gameplay loop and understandable progression. There's a core gameplay loop present that makes sense. Not a fan of mouse for movement, though. Misc/Other [30%] **70%** - Developer is active in his community and plays his own games. He always seems to be working on something new. - Leaderboards are present and functional. - Price per hour of gameplay, for fans of classic arcade titles, will almost certainly be under $1/hr. It's a bargain title. TOTAL: 75% - C - Recommend.
A very Unique and surprisingly deep game combo-based game by ZaxtorGames. It's far more complex than it appears and takes time and Effort to master, primarily the color-coordinated combo system and trick shots. I've never seen a game like this before. You guys should totally pick this Up if you haven't already!
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