
Join a long lineage of Hunters as you run and gun through the Wild West in this action rogue-like. Take on Bounties, Unlock powerful weapons, and come face-to-face with a gallery of terrifying monsters. Developed by Voyager Softworks, as a part of our final year at University.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only around a hour in the game but its make fun till yet and for a free game is it really nice. Run btw runs good on the steamdeck
Its decent, lots of small bugs and its possible to softlock if you speed run sadly.
great
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
;]
так прикольный, но не зашёл бабудай бабудибудай
the best in the world.
太垃圾了,怪不得免费
뭔가 정성은 있어보이는데 근본적으로 전투 시스템에 문제가 좀 있음. 현재 개발 중지된 상태이고 딱히 짬을 내서 할만하진 않은 느낌.그래도 나쁜 경험은 아니였음.
Bugged mess of a game, the developer abandoned it because they just can't be bothered to fix it (first game -> saw that making a good game exceeds their skill level -> probably went on to engage in agriculture or some other menial job for a living and abandoned their game dev dreams). Avoid like plague, both Falsepine and this developer.
I wanted to like Falsepine. The twisted Wild West roguelike shooter concept had potential, but it’s a big letdown. The game feels unfinished and janky with inconsistent combat and awkward enemy AI. Procedural levels quickly become repetitive due to lack of variety, and the limited content gets boring fast. Abandoned by the devs with no updates in years, plus poor performance and controller support. Had the bones of something cool, but it's simply not worth your time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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