
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Most likely between $54.3M and $153.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 82% | approximately $90.5M |
| PlayStation | $59.99 | 91% | — |
| Xbox | $19.99 | 90% | — |
| Epic | $19.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.94 on Xbox · Türkiye (−85%). Compare 31 prices in 15 markets →
Reviews
Themes across 3284 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the moment john became fallout
+++++辐射的世界观 ++++++直到找到儿子之前,主线全是非常棒的演出,发光海,联邦理工,飞艇,我爱死这些了 +++没被剧透的话剧情不错,往深了看还是很有意思的 ++核子世界DLC竟然真的是在儿童乐园玩 +武器工作台可以改枪,玩法不少 ++队友系统做的超棒,派普还会在闲聊的时候给你小零食 ++++电台很好听 ++++能捡垃圾 +++能听着电台捡垃圾 +和新维加斯比建筑更高了,而更高的建筑意味着在战斗的时候有更高的复杂度 ++mod社区活力依旧,愿意打mod玩的话游戏时长能玩很久 +--任务自由度低,就举机械侠这个任务吧,最终战你既不能口才说服他停下电脑,又不能潜行撬锁到他背后给电源关了,还不能黑客点满直接把他的机器人反水,只能老老实实进战斗等他自己露面。但是穿银衣怪客护甲有特殊对话 +++--任务设计上下限差太大了,既有自由之路和银衣怪客这种沉浸剧情的好设计,还有纯粹到毫无意义的通马桶 +-基地细玩起来的话能玩很久很久,但是基地有通不完且不定时刷新的马桶任务 -主线很短 -结局没有老辐射那种后日谈 -----所有的派系的老大基本都是偏执狂,无论DLC还是本体 ---超级糟糕的任务指引 ---++我讨厌负重,但是有控制台可以调 --糟糕的繁中翻译,建议打mod --繁琐的打mod步骤
They took the RP out of the G. Choices don't matter. Annoying repetitive missions. I have no faith in any future Bethesda product.
没玩过辐射4老滚5不好意思说自己懂开放世界
bug挺不错的使我的好评变成红色
1
yapay zeka böcek videolarını yapan adam buradan esinlenmiş
good game, now make another
allways a fun ride
概率遇到开门加载十几分钟,我真服了。主机板不能用控制台,遇到严重bug就毁了,pc版有加载bug。陶德,我草泥马