
Falling with Ice Phoenix! combining the classic gravity fall platformer, sprited and high-octane action game, you and the cutie monster girls venture downwards to find the lost orb, facing traps and sexy monster lords ahead, an exciting adventure to the unknown lays ahead...
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About

Players can press the left and right arrow keys to move horizontally.
Pressing the corresponding button allows you to activate the skill to dodge the Boss' attack.
Players use up all their current energy to launch an attack against enemy characters, reducing their health. When releasing energy to attack, there is a brief period of invincibility.

The game will feature a blend of Japanese JRPG-style illustrations and pixel art, offering players a unique and non-repetitive experience with newly designed maps, scenes, and floor mechanisms in each level!
The core gameplay mechanics of this game are inspired by a Japanese action game called "NS-SHAFT." Our game features many new elements, including special floor mechanisms, mid-air techniques, and boss attacks, providing players with a challenging level experience!
The game includes meticulously designed boss battles, with each boss featuring unique appearances and attack patterns. These diverse attacks will challenge players' reaction times.
To face these powerful bosses, players can choose from different characters and items, each with their own passive abilities and special skills. Completing levels unlocks the defeated boss characters as playable characters.
The full version of the game will include more pixel animations and Japanese voice acting in select story scenes to enhance the immersive experience!
CV:伊ヶ崎綾香
The queen of the Sky Tower, born with the powerful magical artifact, the "Frost Orb."
She is pure-hearted and kind, doesn't dislike humans, and often gets carried away.
CV:花城かざり
A determined gambler who never gives up until she wins.
Playful and mischievous, she enjoys pranks.
As the casino manager, she sometimes shows a cold and ruthless side.
CV:大宗たゆゆ
Appears as a gentle older sister with a semi-transparent body.
She has a strong desire to care for those she likes.
Her body is similar in size to a normal human, but she can grow infinitely if she absorbs water.
CV:財木 桜
She upholds her family's mission to protect the Maple Garden.
Although she seems strict, she has a pure heart and loves children.
CV:園宮さつき
Wears a hooded coat, usually keeping her head covered.
She enjoys being contrary, is easily embarrassed, and dislikes her metallic tail.
In a distant realm, the protagonist Tavaro was piloting his aircraft when he suddenly encountered a storm and crashed into the crystal palace atop the Sky Tower.
The Sky Tower is located at the central region of the continent, a towering structure teeming with monsters and traps. The crystal palace serves as the central hub ruling over the Sky Tower. At that moment, Frostia, the lord of the crystal palace, was fiddling with the frost orb that controls the entire palace...
As a result of Tavaro's collision, Frostia accidentally dropped the orb towards the base of the tower, causing the monsters in the Sky Tower to lose control and go berserk.
To help Frostia retrieve the lost orb, Tavaro used his experience to guide her in landing techniques, and they journeyed downward together. They faced trap-laden floors and malevolent monster lords. Thus, a journey filled with unknown challenges began...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
他一定是觉得自己的跳跳乐游戏做得很好,才敢往游戏里加必须通关困难模式以及必须用指定角色通关困难模式的成就,算下来一共要打三遍整个游戏流程,甚至作为你这个游戏核心的色色cg,你也敢塞进去通关三遍流程才能解锁完全的这一条件,明面上希望玩家轻松通关呢,还给了个超简单模式,实际上往游戏里塞不玩你那b困难模式就不配看的cg,我已经很久没见过这么傲慢的制作组了。 那你既然强迫我玩你那个啥比跳跳乐,那我就说回你这个跳跳乐,一点乐趣和游戏性没有,整个流程充斥着刁难恶心你的设计,站上去必须强制朝一个方向移动的平台,甚至给你连着出现三四个,只要踩上第一个能一路给你连掉下去摔死,还有那个方向反转平台,我就不理解了,为什么我跳起来到空中下落的时候方向还是反转的,真是逆天设计,还有你那个最终关卡里面和普通平台根本分不清的冰冻平台,明面上写着站上去按左右可以挣脱,实际上你就别想挣脱了,他这个设计就完全不是想让你挣脱的,大部分时间踩上去直到上方版面落下来前你都来不及挣脱开,站上去老老实实吃个刺然后掉到一滴血重开吧,这就是你让玩家必须打的困难模式的设计,所有人都必须来品鉴一下你做的这些狗屎,不然不配看你那cg,真是太高贵了。 再说回你那个cg,其实没啥好说的,纯粹是商店页面诈骗,商店放的全是动态cg,实际上一到游戏里呢?动态cg有超过四个吗?反正我玩到现在确信应该是没超过的,其他的全是一坨粗制滥造的静态cg,让人没有任何看下去的欲望,质量差的稀烂,你甚至连游戏里女角色的立绘都能画崩,我还能说啥呢,你看看你那个狐狸妹的b脸,我现在打开sai随手画一个狐狸娘成品应该都比你画的像人,就你这种cg质量怎么好意思让玩家必须打困难模式三遍才能全解锁呢?招笑的没边了。 综上所述,我从来没见过这么傲慢、高贵又招笑的制作组了,你值得一个差评。
[後半に日本語レビューあり] [h1]Cute Monster Girls, Comic Story, and NS-SHAFT-Style Falling H-Action[/h1] Set against a story where pilot Tavaro crash-lands into the crystal palace at the peak of the Sky Tower — causing lord Frostia to accidentally drop the Frost Orb that controls the entire tower and send its monsters into rampage — this falling H-ACT sends the two on a descent to the lowest floor. Inspired by the classic game "NS-SHAFT," the core cycle is hopping between conveyor belts and trap-rigged floors while plummeting downward, then facing off against monster girl bosses at the end of each stage. Playable characters include the default Frostia along with multiple heroines unlocked through stage clears. Each carries distinct passive abilities and skills, making each run feel different. Difficulty spanning Very Easy to Hard accommodates both players who want to experience H-content without action expertise and those who crave a genuine challenge — a straightforwardly welcome design choice. Local co-op, PvP, and Remote Play Together support round out a multiplayer offering that stands out as genuinely unusual for an adult title in this niche. H-scenes are delivered via Live2D animated sequences, and the dynamic presentation stands out. Each character is voiced in Japanese, with performances across boss encounters and key story moments that deepen immersion. The visuals blend chunky pixel art with JRPG-style illustrations — a distinctive combination that captures the individuality of each cute monster girl with care. That said, some H-scenes fall back on static CG, and the quality gap compared to the Live2D sequences is noticeable. The main story runs to a few hours, keeping the experience on the compact side; those who prioritize content volume may want to weigh that carefully before purchasing. Personally, the balance between "genuinely playable" action and H-scenes is well-calibrated, and the value delivered feels well above the price point. This is arguably a polished indie entry that successfully merges adult content with a niche genre — the falling platformer. Those who want to enjoy monster girls and action together will find it an easy recommendation. HHF-chan's comment: "That nostalgic gameplay feel is such a treat, and the story is genuinely fun on top of it — the value here is seriously impressive!" [h1]かわよモン娘×コミカルストーリー、NS-SHAFT系降下型H-ACT[/h1] 天空塔の頂上クリスタル宮殿に主人公タワロが墜落し、宮殿の主フローヴィアが誤って塔全体を制御する「霜の宝珠」を落としてしまう。モンスターたちが暴走する塔の最下層を目指し、二人が旅立つというシナリオを背景に展開される降下型H-ACTだ。往年のゲーム「NS-SHAFT」のリスペクト作として、コンベアや床ギミックが仕掛けられたフロアを飛び移りながら降下し、ステージ最奥のモン娘ボスと対峙するサイクルが核となる。 プレイアブルキャラはデフォルトのフローヴィアをはじめ、クリアで解放される複数名のヒロインで構成される。各キャラは個性的なパッシブ能力とスキルを持ち、周回ごとに異なるプレイスタイルが楽しめる。難易度はVery EasyからHardまで幅広く、アクションに自信がないプレイヤーから骨太な挑戦を求める層まで対応している点は素直に評価できる。ローカル協力・PvP・Remote Play Togetherに対応したマルチプレイも、同ジャンルの成人向け作品としては異色の強みだ。 HシーンはLive2Dアニメーション演出で表現されており、動きのある演出が際立っている。各キャラには日本語ボイスが用意されており、ボス戦や物語の要所での声の演技が没入感を高める。CGは、ドット絵とJRPG風イラストを組み合わせた独自のスタイルで、かわよいモン娘たちの個性を丁寧に表現している。 ただ、一部のHシーンが静止CG止まりで、Live2D演出と品質にムラが感じられる点は惜しい。メインストーリーのプレイ時間は数時間程度とコンパクトなため、ボリュームを重視するプレイヤーには慎重な判断をすすめたい。個人的には、「非常に遊べる」アクションとHシーンのバランス自体はよく取れており、価格帯に対して十分以上の手応えは得られると感じた。 降下型というニッチなジャンルに成人向けコンテンツを融合させた、完成度の高いインディー作品だと言えるだろう。モン娘とアクションを共に楽しみたいプレイヤーには、気軽に推せる一本だ。 日本語テキスト有音声有藻無。 HHFちゃんコメント: 「懐かしいプレイ感が嬉しいワー。お話も楽しくてコスパ凄いのヨー!」 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
簡短評論:無碼,下樓梯模式玩法,部分動態CG + 靜態CG + 動態像素CG,難度偏高 先講難度問題 假設你保持預設難度或最高難度的情況,這遊戲會變得不適合以下類型的玩家: 1.不擅長急速反應(畫面快速向下變換 + 技能光汙染閃來閃去造成的辨識度問題 + 兼顧閃避場景狀態跟BOSS攻擊) 2.不擅長處於極高度的專注狀態(有關卡需要你保持長時間的左右操控相反狀態等特殊情況) 3.不喜歡被運氣機制增添難度的玩家(有一定機率出現完全沒辦法安全跳下的情況) 只要你符合2項或全符合的狀況,建議自行下降難度,否則你的痛苦會遠高出你所獲得的快樂..... 遊戲的雷點(指的是即便開了最低難度「單手模式」的情況): 1.最低難度,改變的點只有:向下速度變慢、扣血變少、補血量稍微變多、BOSS血量減少,並沒有給予我們角色「鎖血」,其餘狀況都跟其它難度一模一樣,也就是說,如果你真的屬於極度「手殘黨」,你的體驗依舊會有點不好.... 2.想解全成就一定要開最高難度 3.每當角色獲得異常狀態,或是BOSS更換型態時,它都要特寫一次鏡頭,然後擋住你的畫面.... 導致玩家可能會因視線遮擋而失敗... 4.配音不齊全,只有H場景有配音,絕大多數都罐頭音效..... 5.色色部分,品質參差不齊,有的是動態,有的又莫名變成靜態.... 6.普通關卡不存在檢查點.... 輸了就是全部重來.... 7.BOSS關卡的檢查點必須進行到關卡的50%才算,否則無法接關,只能全部重打 8.遊玩畫面並非精緻的2D角色,而是低解析的像素Q版角色 9.像素H畫面表現遠不如其它專搞像素的黃遊.... 10.對於喜歡把自己代入遊戲當主角的玩家而言,某戰敗橋段可能會讓你覺得被NTR的感覺.... 11.沒有線上合作模式(應該說互相陷害模式....) 綜合以上結論,這遊戲在低難度跟高難度之間的體驗可說是天差地遠,如果非「成就黨」,不建議你輕易去嘗試最高難度,否則帶來挫敗感會讓你沒心情繼續玩下去..... 遊戲的優點: 1.少數黃遊裡有支援控制器的,Steam上有支援控制器操控的黃遊真的少之又少.... 2.人設討喜 3.色情場景還算精緻 4.可以跟你身旁的好朋友們同樂,最多能四人同時遊玩,如果有的話? 我還是有一說一吧,雖說你的遊戲想製作出當年那個同樂遊戲「下樓梯」的那種感覺,但我覺得你們製作的方向真的是錯的.... 當年那遊戲其實玩的是「心機」,也可以說是那時的「友誼破壞機」,你的遊戲卻選擇讓BOSS經常呈現「浮空」狀態或是「背景物件」,這種設計其實已經失去原來下樓梯的核心玩法了,更不用說我們的角色無法去推BOSS撞刺,或是讓她們摔傷、摔死.... 這種玩法可說是下樓梯的經典橋段,結果從頭到尾只有我們的角色在被活整.... 當前多人模式的前提是你旁邊要有人.... 再加上那位是個願意跟你玩黃遊的人..... 有些時候,我覺得沿用當年經典玩法可能比起實驗性質玩法來得更加讓人容易上手... 這遊戲只推薦給願意接受有挑戰玩法的玩家,輕鬆取向的玩家就不太推薦了,除非你只為了H畫面選擇玩單手模式,問題是這遊戲CG其實並不多....不太能當收藏品用....恩,自行判斷吧....
對戰型小朋友下樓梯 四個角色普通難度全破 意外的還滿好玩的,就是短了點也沒有無盡模式 倒是可以單機多人 雖然商店頁面沒寫,但是%%是有配音的 (我知道簡介裡面有寫,但誰會去點開『繼續閱讀』來看啊(X 劇情只有冰鳥有 其他三隻角色的關卡就只是純 BOSS Rush而已 其實boss戰有點吃運氣...不過打輸也賺就是 [spoiler] 話說就史萊姆沒有多人連動這樣偏心不好吧~是不是該補上 [/spoiler] 請給我更多兔魔人
介於推薦和不推薦之間,總的來説還是推薦的。 其實就是披著黃油外衣的是男人就下一百層,認真玩興奮不起來,太興奮又過不了關,很難受,過關后只想快速跳過劇情去下一關。 總得來説可玩性不錯,有一定挑戰性,是款還不錯的游戲,但是作爲黃油來講,有點不太夠味。
兔女郎超香可惜沒有更多關於她的劇情
真他妈好玩,一管都没打就是单纯好玩.CG不好看但是跳一跳给我跳爽了
[h1]《下来啊!冰鸟》简评[/h1] 本作的玩法有点类似于那种平台上下跳跃的模式,加上独特的技能与战斗机制,玩起来还是比较不错的,再加上在精致的角色立绘与背景音乐,体验下来让人感到很放松。 为了验证传说中的天空塔中是否有着独特的景观以及无数的珍宝,一位有着大量传奇故事的年轻冒险家决定驾驶飞机前往巨塔,这就是本作的主角塔瓦罗,但因恶劣天气的原因,发生意外。飞机撞上了塔,在这里,主角遇见了冰凤凰芙洛薇亚,经过沟通,得知主角的到来导致冰霜宝珠滚到塔下面去了,而为了帮助其找到宝珠,主角于是与不同的美少女角色开始了下降层数的冒险。 游戏在难度上分为了4个模式,新手,老手,达人,以及急需。前面三种模式对应的简单、普通,困难。最后一个模式就是玩家喜欢的绅士模式,相信各位懂的都懂。玩家在玩的时候,如果感觉太简单或太困难,也可以随时到设置里面调整难度,不同的难度有不同的机制与玩法,可以体会到不一样的乐趣。 玩家在第1次坠落时不会马上失败,而是会获得一个标记,当再次坠落时才会结束游戏,这个机制还是不错的,给了玩家一次失误的机会。游戏内不同的关卡有着不同的机制与敌人,玩的时候还是有一定的挑战的。 总的来说,《下来啊!冰鸟》有着不错的剧情,新颖的玩法,特殊的机制,在立绘与动态cg方面也有着不错的设计,社保方面的内容也是极佳,喜欢这种下降层数玩法的可以试试。 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
好玩,特意来补票的,小冰鸟在绅游里算游戏性较高的了,在原本简单的下一百层玩法上加了很多机制并结合了美少女元素,达人难度确实是相当有挑战性,期待制作组之后的作品
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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