
"Expand the Kingdom" is a strategy game based on construction and expansion. In the game, you need to expand and plan land, acquire resources to maintain the internal balance of the kingdom, and survive and defeat all opponents in the competition between kingdoms.
Modeled estimate, not a reported figure. How we estimate →
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Want to experience the fun of rapidly expanding your territory? Then come and play this "Quick Territory Expansion" game!




Increase the amount of usable land by clearing forests or broadleaf forests.
Adjacent farms and villages will generate more revenue.




In the game, a large population is both the foundation of the kingdom's strength and a challenge.
The population can be used for conscription or arranged for production.
Maintain the kingdom's ruling power through soldiers.
Ruling power is the basis for the stability and high output of the kingdom; the more population you have, the more soldiers you need to maintain the kingdom's ruling power.
Population, lack of housing, unemployed civilians, rioters, and high war weariness will all reduce the kingdom's ruling power.




Build fortresses, barracks, and other defensive structures to fend off threats from neighboring kingdoms.
War brings great resource consumption; also, avoid losing too many soldiers, as this will disrupt the internal stability of the kingdom, leading to crises and even collapse.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Russian, Korean, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
卡通的外表,硬核的内涵,有点像低配文明6。游戏要应对来自自家内部的矛盾--众多的人口既是强大的基础,也是矛盾;比如人多征兵方便,但是捏暴徒啥的就会多。以及要合理计算使用土地资源--比如通过开垦林地来增加可以使用的土地数量;相邻的不同地块有增益。还有来自家园外部的挑战--无情的血腥杀戮,极大的资源消耗,总之一定要保证家园生存下来。
刚买 开了一把 不会玩 太难了 几个NPC轮流打我地盘 你又没办法 还有NPC刚抢了你一大半土地反手让你停战 侮辱性极高 垃圾游戏 纯几把刁民 简单难度都打不过去 一个NPC打我 我家底颇丰 于是我选择不停战和他打长期 也看到NPC不停地要求停战我没同意 看着信息栏跳出的XX王国发生了动乱 我觉得我很快就能打赢这场战争了 可没成想我和他打了几十个回合 不见他兵力有减弱 也不见他建筑有倒塌 反而是我的金币不断地在慢慢消耗 人口数从原本四千多开始就不曾增长 厌战也降居高不下一直是几十 但是因为我人口少所以统治值还是正的 结果另外一个中立(和他签互不侵犯他一直不同意 反而是同意同盟了没多久就解除 而且他闹过很多次饥荒)结果他直接宣战然后攻打我 我直接被两面夹击 这垃圾游戏我就不知道怎么通关 NPC抢你的矿场之后反手盖个要塞 你去攻打竟然要耗费两千多的兵力 要知道我兵力上限也才刚2200 我不知道作者玩不玩这游戏 我想看看到底怎么通关这垃圾游戏
AI无脑就是打,打完下回合就讲和,不讲和其他电脑判断数值阈值,不是打它就是打我,恢复生产要好几回合,完全够被AI锤死了,刚打到三国鼎立局面,结果旁边个傻子AI就来和我开战,他版图第二,我第三,五回合耗光两家生产力,它直接被另外一个AI一回合吃了,然后我恢复元气,十回合刚压制住暴民,第一AI一回合突突到我脸上了,估计两百行动力。玩得蓝瘦
C'est bien mais assez difficile, pas droit à l'erreur. 6.5 / 10
[h1]简介[/h1] 《扩张吧王国 Expand the Kingdom》是一款强调规划与资源管理的4X策略游戏,游戏在六边形网格地图上展开,从一座城堡起家。通过逐格占领领土,每个六边形格可建造一种建筑:农场、矿场、伐木场等经典经济建筑构成发展基石,相邻加成机制促使规划布局,同类建筑聚集能显著提升生产效率。本作在画面表现上比较一般,但策略内核非常的纯粹。 [h1]资源[/h1] 本作的金币非常的重要,前期只能通过民居获得。但人口多了会导致稳定度的下降,稳定度下降的多了,会导致民众出现暴动,需要派兵镇压,而士兵和派遣需要花金币。所以就需要在前期把多余的人转换成士兵平衡收支。在生产活动中需要劳动力,而工人也需要薪酬,通过税收调控与人口增长来维持经济平衡。随机生成资源的如铁矿,前中期很稀缺,但这是发展必不可少的,虽然有商人随机出现也会调剂资源但也需要大量的金币。 [h1]玩法和管理[/h1] 开局前,挑选两名随从,每位随从都有的独特增益,可调整敌对势力数量或初始资源。森林丘陵等地形会影响建造,但可通过改造地形后再进行建造。士兵的训练很慢,伤亡过快补兵会很麻烦,开疆拓土的士兵需要装备,装备需要铁,1个矿山无法满足一个铁匠铺,食物是最廉价的换钱道具,伐木场需要被森林围起来,森林又阻碍了城市的发展。每个回合的行动点数限制着操作次数,当点数耗尽时,回合即结束,可以说每一个环节都扣得很紧不能有一点松动,每个回合都要仔细斟酌,但是再怎么精打细算都会败给随机性,想要玩得顺利一点还是要选择低难度,但这样又会觉得没意思,因为这个游戏的玩点就在难度上。 [h1]总结[/h1] 总的来说,本作最大的问题就是资源的获取和消耗不成比的问题,一步错直接崩盘,就算前期步步为营也会因为一些随机原因导致问题突然出现,玩起来相当的掣肘,还是有需要打磨的地方,喜欢规划与资源管理的策略类游戏的玩家可以体验试试。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
搞资源这么麻烦的,开局一点也不爽。
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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