
Are you ready to witness the adventure of the Exorcist, a master of magic and exorcism, and exorcise the most powerful dark being, the crow demon?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Game Will Be Removed Soon Developer TRY TO SCAM YOU ! he Increased the Price from 5€ to 10€ ! AS of 1. September The Game is Back.
I never do negative reviews on small indie games because I understand they are often done by a solo or small team and a passion project, however, I honestly don't think this game can even be completed in it's current state. I was actually really enjoying this game, and loved the surprise during the second house. But after I found the first box with the Doll in the second house, all the other boxes just told me i had to place the dolls in the pentagram and wouldn't let me pick them up to put the codes in. I figured, okay, sure, I'll keep going until I can put down this first Doll I collected, I get to the Pentagram at the end and put down the red doll. I go back for the other boxes and... same message, i check inventory, red doll is still there, huh? I very SLOWLY and PAINFULLY walk all the way back to the pentagram.. the Red Doll is there too, and it's also in my Inventory? Obviously this is some kind of bug preventing me from even picking up the other boxes. It doesn't let me press Q to pick it up, just E to interact and give me a message saying put the dolls in the pentagram. Also there are WAY too many doors... OH MY GOD, the one section where I open door I to get the key for door II, to get the key for door V, to get the key for door IV, to get the key for door III... BUT WHY? doors just to unlock doors to unlock another door, to get the last thing in the last door... and then I can't even finish the game?! I did have a fun time streaming this with the community, but when we got stuck, and someone said to check the main menu, and then the only option when we went back was START NEW GAME. yeahhhh nahhhh. Honestly, this could be a great little horror walking sim, I loved the atmosphere, some feedback: - Sprint, I usually don't care but when the house is take big and you're making people go back and fourth for keys, pls. - Less randomly timed, in your camera, can't turn away jump scares, they ruined the moments that actually happen within the scene, not stuck to the camera. (I had one when i was reading a note and like, it was very weird) - Maybe have the items highlighted in someway, We spent an hour looking to progress in some parts because there was a button hiding inside a random goblet, or a key that was missed in a room, again normally I wouldn't care, BUT since I can't sprint back into every room the game eventually loses it's tension and gets replaced with frustration. Enough to not even make things that scary anymore, due to lack of immersion, which I get it, the slow walk adds to atmosphere, but if I'm running late to work and can't find my keys I ain't walking around like I just came out of physical therapy from a hip replacement looking for them, I'm rushing. - Speaking of struggling to find things, The fact I can open some draws and not others, even if it's the same asset, really makes it harder to keep track of what's been checked or needs to be checked if the game is gonna be about key hunting. - PLEASE add controls list. The pain I went through trying to get a key under the table, because I was pressing Cntl to crouch, but not C to prone. I'm aware this is standard controls in games like Battlefield. but we're playing a slow walking sim here. pls. - At least check points, at the very least, so we can load back into it. I don't think I can start this game over after what it put me through lmao. Final words: Honestly not trying to rip the game apart, I just wanted to share these thought to help give some solid feedback, I'm a huge supporter of indie devs, and I wanna see you succeed in the things your passionate about. So I won't be refunding for that reason, I may revisit the game at some point if it gets fixed and adjust the review (which still would have been positive if it was beatable), but I just need some time away from it.
[b] P. S. Если сложно пройти игру, используй мое руководство: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] НУ ТЫ ВИДЕЛ ЭТО, ВИДЕЛ?! [/h1] Сиквел «экзорцистской» бродилки оказался в два с половиной раза длиннее оригинала и ровно во столько же раз хуже. Если первая часть была просто плохой попыткой в хоррор с корявыми пугалками, то Exorcist 2: Crow Magic — это эталон того, как сделать геймплей максимально душным и бессмысленным. Сюжет про ученика погибшего экзорциста, который отправляется в огромный особняк останавливать безумную художницу, на бумаге звучит терпимо - на деле невыносимо. Главная проблема — масштаб. Если в маленьком коттедже из первой части заблудиться было сложно, то здесь нас кидают в двухэтажный особняк с подвалом и чердаком (во второй половине игры), где нет никакой карты или внятных ориентиров. При этом герой всё так же ходит со скоростью черепахи. Систему ключей «улучшили» максимально дебильным способом: теперь на каждой двери висит символ, который заметен только через спецзрение. Это не добавляет интереса, а просто заставляет лишний раз прожимать кнопку и тратить время. Хоррора во второй части стало еще меньше, а заскриптованные моменты выглядят местами смешно. Снова, во второй половине игры начинается настоящий ад для игрока. Чтобы изгнать демона, нужно собрать четыре куклы вуду. Шкатулки с ними заперты на трехзначные коды, которые раскиданы по стенам — их еще попробуй найди и запомни. Но самый сок в том, что герой может нести только одну куклу за раз. В итоге ты полчаса просто бегаешь из одного конца особняка в другой, от подвала до дальних комнат, занимаясь бессмысленной логистикой и попыткой запомнить маршрут. В игре нет пугающей атмосферы, ни возможности вручную сохраняться. Мучения заканчиваются максимально корявой и короткой катсценой, которая вообще не стоит потраченных усилий. Четыре часа жизни просто выкинуты в помойку. Если не хотите повторять этот сомнительный опыт — обходите игру за версту. [h3] Вывод: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 [i] P. S. 2x. Понравился отзыв или мой профиль? Скинь награду Steam на отзыв. Благодаря вашей поддержке я продолжаю получать удовольствие от игр и написания обзоров! [/i]
Dieses Spiel hat über 3 Stunden meiner, so wie den tapferen Zuschauern aus meinem Livestream, sinnlos Lebenszeit gefressen. Jeder einzelne hätte jetzt das Recht auf Körperverletzung des geistigen Wohles zu klagen. Die Rätsel sind linear gebaut und man rennt nur von Raum zu Raum. Wobei "rennen" in diesem Fall, gaaanz langsam gehen bedeutet. Es gibt keinen Sprint Button und man geht die ganze Zeit, stundenlang, mit dem selben Sound hin und her. Die Jumpscares und die lebenden Objekte im Spiel sind kaum besser als schlechte Photoshop Animationen, ohne Sinn. Da ist der Film Birdemic jeden Cent mehr wert. Die Absolute Frechheit hierbei ist aber, dass der Entwickler im Vergleich zum ersten Teil lediglich ein weiteres nerviges, langes und hässliches Haus hinzugefügt hat. Das Gameplay unterscheidet sich gar nicht. Außerdem kann man aus irgendeinem Grund den Charakter nach rechts lehnen lassen, aber die Funktion hat keinen Sinn, da die Jumpscares absolut langweilig und Random sind. Man kann eh nicht sterben in diesem Spiel, außer vor langeweile. Absolut keine Kaufempfehlung! Liebe Grüße Zocky PS: Ich hab trotzdem Teil 1 und 2 aus reinem Ehrgeiz durchgespielt und bin seitdem nicht mehr der selbe.... https://www.youtube.com/@Zockarena
This was a good effort, and I enjoyed the humorous touches, but the frustration of the game outweighed the enjoyment. On the plus side, the lighting, controls, and movement were MUCH better than the first game. From a technical standpoint, everything was great. Also, the exorcist vision is a cool mechanic, though I don't think it was used to its full potential. This could have been an awesome game if it weren't for some major drawbacks. On the downside, the second location in the game is huge, and everything looks the same. Without a map, it's very difficult to keep track of where you are and where things are located. Even if the map were blank until an area were explored, it'd be a huge help. The walking pace is also very slow, which was fine in the first location, but when the location is enormous, and when there's an insane amount of backtracking, a sprint option is pretty essential. There's also one very important moment when you have to pay attention to the jumpscare to know what to do next. I tend to ignore jumpscares and just go about my business, so I was totally clueless for an extremely long time. Most of my playtime was probably spent trying to figure this out when it would have been obvious to someone paying close attention. Speaking of jumpscares, they were very random. They weren't extensions of the story or anything logical, they were just jumpscares for the sake of jumpscares, which I find quite cheap. Regarding gameplay, the entire game is just looking for keys. There are also rune stones, but those act as keys, so it's the exact same thing. So many keys. Nothing but keys. It really makes no sense and has nothing to do with the story. Lastly, to complete the game, you must open boxes and perform actions in a certain order, but the game gives no indication of this. The ending is also too abrupt, but that's the least of the game's problems. While this team is talented and has great potential, they need to focus more on the story and including variation in the gameplay rather than relying on key hunting and nonsensical jumpscares. I wonder if this was made with streamers specifically in mind since streamers love reacting to jumpscares.
So i thought i would give this game a try, as a streamer i like jump scare games, and this had quite a few, please make a sprint button, and i also agree that you should be able to open any of the lock box's if you have the code, and the fact you cant sprint makes walking around when doing these boxes slow the pace of the game too much, but i quite enjoyed the game and for half price i would buy it again. here is my playthrough https://www.youtube.com/watch?v=m-PPjkJ06Ts
https://youtu.be/WT0wOTCFhOo this is my experience playing this game I think the game at this price is very good in terms of graphics, the jampscare, the puzzles and the scary atmosphere are really cool maybe input from me because this game takes a long time to play, maybe a save mode can be added and there is a running mode for the character because in this game you have to explore a large area, the character runs very slowly but overall the game is cool
Matthew 12:27 27 If I cast out demons by Beelzebul, by whom do your own exorcists[a] cast them out? Therefore they will be your judges. Mark 9:38 Another Exorcist 38 John said to him, “Teacher, we saw someone[a] casting out demons in your name, and we tried to stop him, because he was not following us.” Luke 9:49 Another Exorcist 49 John answered, “Master, we saw someone casting out demons in your name, and we tried to stop him, because he does not follow with us.” Luke 11:19 19 Now if I cast out the demons by Beelzebul, by whom do your exorcists[a] cast them out? Therefore they will be your judges. Acts 19:13 13 Then some itinerant Jewish exorcists tried to use the name of the Lord Jesus over those who had evil spirits, saying, “I adjure you by the Jesus whom Paul proclaims.”
Симулятор хождения по комнатам - https://www.youtube.com/watch?v=toOMllGPJps Стоит игра своего или нет... решайте сами... но хоррором тут вообще не пахнет(
Ze začátku to vypadalo hodně dobře hezká ukázka ,málo lekaček, dobrá herní mechanika, rozvíjení příběhu no a pak přišla čast druhá kde se objevíte ve druhém domě kterej je dost velkej což by nevadilo kdyby postava uměla běhat a nebo aspon nechodila jako hlemýžd a lekačky byly snad každých 10 vteřin a ani nebyly děsivé a ten konec fakt za to nestál takže nedoporučuju
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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