
A strange signal... an alien craft... an interplanetary, gravity-defying journey through space and time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−50% | 5.3Kreviews | 90% | — | $1.2M |
| $16.99 | 5.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Over-hyped game. I appreciate the intent, but it's just not fun rolling a ball around on the ground this much.
short and sweet Pros: Nice worlds Interesting (albeit a tad confusing) story Good controls Cons: Very short Again somewhat confusing story
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $16.99 |
| 622ratings |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game is so beautiful that you could use nearly every frame as a desktop background. In fact, I recorded 90 minutes of gameplay and ripped it into 2000+ images and shuffle them for my desktop background now. Simple to play. Incredible visuals. Fantastic game.
i gave this game another shot. i ♥♥♥♥♥♥♥ hate it. the worst "gravity drive" ever invented that's for sure. it's like maneuvering a tank at sea.
One of the best singleplayer games I've played in recent memory. "Surreal" is the word I'd use to define this game. From start to finish, the journey is one surreal experience. The game uses a simple yet innovative control scheme to really make your momentum feel powerful, and it's backed by a stunning soundscape of immersive space sounds and beautiful music. Would absolutely recommend if the screenshots catch your interest.
Looks and sounds great, plays like a bowling ball slathered in honey and thrown like a Frisbee. You are supposed to dive/roll down to gather speed and then take a ramp to glide for a while. On the way, there are upgrades to gather and a few boosts. In the first few levels, that works fine. There is enough space to maneuver and after losing too much speed it is easy to get back up. Later levels begin to feel more and more like a slog. You need to get some speed between plants and tight canyons and very little flying. Then you need to jump from asteroid to asteroid, very often getting "stuck" by not having enough escape velocity. And finally, the game takes away your flight form and most of the steering. After bouncing on the uneven ground around, I find myself again and again in the same crater. Speeding up downwards takes me away from the target, there is really no good way to correct my heading and I get cramps from gripping the controller. This isn't fun and the backround story isn't interesting enough to endure this torture longer. Good Art, bad Game.
It took me 3 hours to beat. I probably won't be returning to it. I didn't even learn some deep truth or secret about myself or humanity. Do I regret picking it up in sale and spending those hours? Not in any lifetime I would. Do you like physics based gameplay? Derive more joy from quality, rather than quantity of playtime? Have or had vidid dreams about flying? Have ever wondered what it must be like, to be on a planet only made of clouds and gas, or one purely made of water? Are you open to more experimental experiences? Is it the game currently on Sale? If any of these ring true, I would reccomend this to you. It is touching in an a way, that feels impossible for me to put into words. It's probably not for everyone. Hell, it's not even as much a video game, as it is an interactive experience.
jumpscare warning: do not go in the ocean
坐飞行器旅行真正的孤独星球。 很不可思议的体验,看着绝世美景,听着空灵的音乐,但孤独空旷的感觉真的有点恐怖。拔地而起的诡异大型建筑让我瞬间理解巨物恐惧症。
The story kinda lost me and the occasional graphics pop-in on my rusty old laptop leaves a little to be desired, but at the end of the day what matters is that I've never wanted to be a ball in my life more than I have while playing this game. I wholeheartedly recommend it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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