
A strange signal... an alien craft... an interplanetary, gravity-defying journey through space and time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−50% | 5.3Kreviews | 90% | — | $1.2M |
| $16.99 | 5.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a weird, psychedelic, unique and short (~3h) experience. IMHO, the official asking price is a bit on the high side for what it is, but I got it on sale, so I won't complain. The graphics are breathtaking at times, especially when flying through clouds, but now and then the landscape also looks like some generic generated sandbox world. While I understand that the bizarre control scheme is part of the experience, it kinda partially destroyed the fun for me and some levels were totally frustrating. The limited mouse looks adds to the feeling that the game doesn't let you do what you want to do and go where you want to go at times which can get extremely annoying. Anyway, whoever sees all the images of that "flying saucer" must be aware, that this is more a game about rolling and gliding than one about flying - at least in a good part of the levels. And rolling/gliding can get frustrating on a water world or planets with weird gravity where you can't glide most of the time and can't even roll in the direction you want to go. Like there is an opening in a pyramid but you just can't get there and after being tossed around by erratic gravity you don't even know anymore where that pyramid even was. Totally frustrating. Similarly, you're being told that en energy source is up in the atmosphere, but you are rolling around on the ground and have no idea how to propel yourself into the atmosphere, let alone how to find that energy source there. Some of the games' unexplained rules also seem to be awfully random, e.g. that flying through clouds accelerates you and lifts you up. Admittedly, I was kinda relieved when it was over and doubt that I will replay it anytime soon or to get more achievements. I still appreciate the experience and the developer's courage to do something that is so different from other games and still not totally shallow. But a bit less clunky controls and less restricting of the players movements and view would have made this a more enjoyable experience.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $16.99 |
| 622ratings |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я хотів розслаибиця і політати, але отримав симулятор менеджера польотів з постійним відверто мерзенним звуком закінченого "палива" яке потрібно відновлювати. Тобто гра і не дає відпочити і в той же час має нудний геймплей. Здавалося б, просто приберіть обмеження та ці хрести, які виконують функцію візуального шуму. Але ні, вам треба елемени залученості. Не треба! Ви і так створили гарну картинку, та розслаблений геймплей. Це саме те, що я очікував купуючи цю гру. Розробники мене підвели. Плюс до всього, немає української мови, зате є рососійська. Я не рекомендую цю гру. Розробники просто не знали для якої авдиторії робили гру.
Anlamayanlar için Hikayesi: [spoiler] İnsanlık, bir uzaylı sinyali aldıktan sonra gelişmiş bir uzay gemisi olan Exo One’ı inşa eder. Bu sinyal, bilinmeyen bir medeniyet tarafından gönderilmiştir ve Exo One teknolojisi de bu sinyal sayesinde anlaşılır. Hikayenin temelinde, Jupiter görevinde kaybolan bir astronot ekibi vardır. Oyuncunun yönettiği araç, bu olaydan sonra ortaya çıkan gizemli bir yolculuğun parçasıdır. Oyunda, başka gezegenlere geçiş yapan bir küresel yerçekimi uzay aracını (Exo One) kontrol ederiz. Bu yolculuk sırasında, oyuncuya geçmişe dair bazı anılar, telsiz konuşmaları ve rüyamsı görüntüler sunularak hikaye yavaş yavaş açığa çıkar. Bazı oyuncular, bu yolculuğun bir zihin yolculuğu, hatta ölümden sonraki bir deneyim olduğunu bile yorumlamıştır. Oyun, bilinç, kayıp, insanlığın anlam arayışı ve evrenle olan ilişkisi gibi temaları işaret eder. Ancak net bir açıklama yapmaz; oyuncunun yorumlamasına çok fazla alan bırakır. [/spoiler]
Pensaba que iba a ser un viajecito chill volando y resultó ser una suerte de plataformero con físicas interesantes, podemos aumentar la gravedad y planear, en base a eso hay que utilizar el terreno, corrientes de aire y demás. Los gráficos y entornos varían bastante, hay planetas mucho más bellos e interesantes que otros. Donde no me convenció tanto fue en el argumento / historia, está ahí y no mucho más. Por eso y la duración, lo recomiendo en oferta y no tanto a precio completo.
Not every game needs lore, and i think this is a good example of that. The game tries to hint its obscure lore to you throughout its various levels/planets which i feel in turn hurts the experience and gameplay in certain parts of the game, great aesthetics otherwise. - Just watch it on YouTube
Ganz tolles Spiel! Und ziemlich einzigartig in seiner Art. Exo One ist im Kern ein "Runner"-Spiel und arbeitet im Wesentlichen mit Geschwindigkeit/en, um von A nach B zu kommen. Wie das der Spieler dann macht, bleibt einem (meistens) selbst überlassen. Im Stil von Stanley Kubricks: 2001 Odyssee im Weltraum oder Interstellar, bereist man hier verschiedene "Planeten" und Landschaften. Dabei rangiert die Auswahl zwischen wissenschaftlich korrekt bis absurd/abstrakt. Es sieht optisch oft großartig aus und fängt die Stimmung der verschiedenen Himmelskörper sehr toll ein. Dazu gibt es dann auch noch ein sehr geiles Sound-Design und Score auf die Ohren. Im Hintergrund wird eine kleine, mysteriöse Geschichte gesponnen, die aber ans Herz geht. Viele "Wtf" und "Wow" Momente und Dinge zum Entdecken. Und wer einen Sinn für indirekte emotionale Momente hat, wird hier auch komplett abgeholt. Mich hat das Spiel klasse gerührt und am Ende wurde ich mit einem Lächeln belohnt. Ich fands großartig. 9/10 von mir. Wer auf "echte" Science-Fiction steht und offen ist für Interpretation, macht hier so gar nichts falsch für eine schmale Mark.
[h1]Rating: 10/10 -Masterpiece[/h1] [h1]TLDR:[/h1] [b]An interactive piece of sci-fi art.[/b] I remember seeing one video about this game and being instantly hooked on the gameplay. [h1]Positive:[/h1] [b]Gameplay:[/b] Simple yet addicting. You control a ball that can morph into a disc to glide. It's all about keeping momentum. You need to push your weight down on slopes to gain speed and activate glide mode to carry over the momentum into air time. The terrain around you is very dynamic and you have to constantly keep an eye out for new slopes. [b]Visuals:[/b] The visuals are stunning. There are many different locations that each have their own color grading. You fly through the clouds and end up in the sky where the bright sun blinds your eyes. The level endings catapult you away from the planet and you start seeing this weird wall of lights flying towards you from 2001: A Space Odyssey ( if you've seen the movie, you might know what I mean). There's also a water planet with shiny blue water. The game is a real treat to look at. [b]Music And Audio Design:[/b] The game mixes chilled music and environmental sounds together. The music is slow and calming, playing in the background to enhance the feeling of weightlessness. Then there are moments where no music is playing. You can hear the wind rushing by, raindrops and the engine like sounds of the ball. The Audio design is superb and an experience in itself. [h1]Negative:[/h1] [b]None:[/b] This game is flawless. There is nothing that should be added or removed. [h1]Conclusion:[/h1] It's an interesting, short and calming experience. If you enjoy short experiences, then this game is for you. One of my friends watched me play the game and he bought it a few days later.
Очень атмосферная игра, которая позволяет забыть о времени и погрузиться в иные миры
what is the point of this game. too involved to be a relaxing clicker, too aimless to give any kind of satisfaction. what is the point???
Experiencial introspectivo,ótima experiência,jogo único e bem bonito,antes de comprar recomendo ir com a cabeça totalmente vazia. No início me causou um pouco de medo e até um pouco de aflição,mas em algumas fases me trouxe um sentimento de solitude e liberdade,já em outras me senti completamente abandonado e sozinho nessas paisagens imensas. Os gráficos são lindos e a trilha sonora ajuda bastante na imersão. Ótimo protagonista. O
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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