
When an old woman's computer system is taken over by a virus bent on total annihilation, you assume control of an ordinary software program transformed into an elite combat machine. Retake the system and build your character into a formidable instrument of retribution.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Exception is a handheld (Nintendo Switch)/console game that's also been put on Steam as a bit of an afterthought, as it's very much designed for the handheld/console gaming audience. It's a 2D (ish) platformer with the gimmick that you flip around different faces so the 2D levels kind of wrap around a bit. There's some shooting, some platforming, and some really ugly/needlessly noisy "art" in the graphics. The game features lazy minimalist/untextured low-polygon "retro" assets and visuals, making this look like a barely functional 3D game from the early 1990s. The lack of textures is a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It looks bad as a result of their decisions, and that's just another reason to avoid it. Because this is designed for handheld/portable gaming appliances, it carries a number of deliberate design deficiencies. Compromises were made to cater to the low power handheld gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the mobile game developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for low power handhelds forces upon a game. While this might run well on a Steam Deck, we must remember the vast majority of gamers here are gaming on PC. These technical defects push this game below acceptable standards for any modern PC game. So, should you download this game? Is this one of the best of the 110,000+ products on Steam? Exception has no upfront cost, but just because something doesn't have a price tag doesn't mean it's valuable. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Languages: English, French, German, Japanese, Simplified Chinese, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good platform game with an attractive soundtrack, which will make you have a good time.
Originally a $14.99 game that went free. Far too quick with no depth and no purpose in collection, mechanics, and overall gameplay.
Game gets a barely recommend. Its a speedrunning platformer with some combat. The problem with the platforming is the controls, as the jumping is super floaty and sometimes you slide off objects and dont jump at all, and its very hard to judge the jump trajectory and landing especially with sprint, which is the worst thing in a platformer. Then theres the combat, which is non-existant, as you fight the same 3-4 enemies that you just spam attack while running. The horrible boss fights, that are the worst part of the game, force you to fight and ruin the entire pace and heart of the game. They require you to use your throw sword ability which is super finnicky, impossible to , and impossible to judge distance and dodge while throwing. Theres other powers and upgrades but theyre completely useless and pointless. Also all the levels feel and look exact same with few twists. The game is short, and the story makes no sense, is just about some old lady installing a computer virus , and all story is told in stupid slow comic strip screnes which you most likely will just skip. There could have been a lot of things dont better but overally its not terrible. 6.5/10
ÇOKSEL
スピーディーな横スクロールアクションゲーム。各ステージは長くないものの、16ワールド✕8ステージというそれなりのボリューム。様々な条件でのタイムアタックが可能(というか記録される)なので、興味のある人はやり込んだら良いと思う。 [h3]良いと思ったところ[/h3] ・とりあえず殴ればなんとかなる。 ・行くべき方向の案内があって基本的に迷わない。 [h3]気になるところ[/h3] ・スイッチやボス戦での判定。 ・演出のパーティクルと敵弾の区別がつかない場合がある。 ・画面外からくるレーザー系。 ・初見プレイの楽しさが減る。 ・はじっこ。 ややクセのある動きだが、各ステージが短く死にゲーではないので一気に13まではプレイできた。体験としてはそこまで大きく変わらないので飽きる人は早めに飽きるかもしれない。ワールドが進むほどにランキングが上がっていったので、多分途中でプレイをやめちゃうんだと思う。正直長い。 スイッチの判定だけはピンとこなかった。これのせいでおすすめしたくないレベルでイライラ。スピードランに全振りみたいな感じなので仕方ないのかもしれないが、ボス戦はうーん…みたいな印象。 いろんなスピードランを楽しみたい人には良いかもしれない。
A great challenge platformer. * The controls feel somewhat too heavy, but you get used to it. * The game flow (try-die-repeat) is perfect, there is no downtime or annoying loading screens, everything is very snappy. * Instant leaderboards, so you can instantly see after each attempt how good it was and how much further you can push your time (if the intrinsic motivation isn't enough). * Gameplay variety: each level can be played in a few categories that often provide quite different experiences. * The music comes from staples of the genre, so no complaints there. * The visual style is great. It may look too bright and overloaded in screenshots, but it is much better in dynamics. * The story is an unexpected bonus -- it is small and non-invasive, but it is there and it is cute, presented via comics between episodes. Overall, I like this game a lot, it hits all those singleplayer-Trackmania vibes for me ("run the track until you are happy with the time, then move on to the next one") without being the bloated monster that Trackmania has become. The devs here have done an amazing job with what little budget they had. You can definitely see some rough edges (some menus look clunky, character models are very low-detail, time bonuses are not explained anywhere etc), but this game has it where it matters, and it's a real shame to see it lost in the depths of steam with not even enough reviews to get a rating. P.S. The game runs flawlessly on Linux with proton
Заштбись купил игру за 100тг а сейчас вижу что бесплатно ммммм кайфарик
Really good game, I enjoyed it a lot so far. There's nice cut scenes and a story in between finishing every world and the game looks very nice too. Not to mention how cool the gameplay is. It gets increasingly harder but yet not too challenging. Also after playing through the game once, you can play through it again to get all the bytes and unlock all the upgrades. And after that you can replay the levels individually again to get your name on the speedrun leaderboards. However, there were a few bytes that I'm pretty sure were impossible to pick up (altough i might just be missing something). Also, the final level wasn't challenging enough in my opinion. Good game in general and I would say it's worth the price. Edit: FREE? Def worth your time
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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