
EvoSprout is a casual, stress-free, small-scale farming simulator in a cozy low-poly environment. Manage your character's private garden-farm from a top-down perspective: Buy crops and upgrades, plant and harvest from your plots, and use your different stations to process and analyse your yield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
In EvoSprout, you can plant, grow, and harvest different fruits and vegetables. You can try combining them and cross-breeding their genetics to get even better yields. Level up, get more insight into the genetics of your produce, and see if you can claim the trophy!
Full Disclaimer:
This game is just a private, game development side project I wanted to share with the world. Do not expect any future updates or support beyond critical fixes. Please feel free to share your opinions and suggestions.
Genres
Stats
Languages: English
Engagement
Reviews
Fun two hours to pass the time, ended up creating a near perfect pure tomato line, tried to do the same with nuts n lettuce n even onions but none of them were having it, perchance i am just one with the mato. In all seriousness tho I would pay for a more complete game, expandable farms, maybe some machinery, and multiplayer would be fun. I also feel like plants should slowly decay if left in pots indoors for too long, maybe even a preservation method forcing you to spend money if you wish to keep a prize plant potted. Overall fun game to fit into a couple hours ^^
Really wish i could give this a neutral rating, as i do like the game concept. But the game is way to complex for its own good when it comes to growing plants with specific traits as there is way too much to keep track of with every grown plant so a lot of simplification is needed here. At the same time the game uses so simple grafics that it can be very hard to see when a plant is ready to be harvested or not, as well as you cant see all stats on the plants in inventory as there again is way to much stats on each one to keep track of and they cant ne shown through the inventory because of again the way to simple grafics used. The game is free to play so that is a huge plus.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
I don't think this game is for me, unfortunately. The start is very slow, and while other reviews say it gets more indepth with upgrades but I couldn't get past the beginning days. It might have been less tedious if I didn't have to press the interaction button multiple times to get the menus to show up. I wish there was a little more to do immediately, even as simple as customization.
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aber sehr schlecht weil kein deutsch! Max Tratnik sind deutsche warum spiele nur englisch? total bescheuert !
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.