
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Most likely between $3.5M and $9.9M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $10.28 on Steam · Russia (−59%). Compare 15 prices in 15 markets →
Reviews
Themes across 1567 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"종교 정치 우정 사랑"
DND+极乐迪斯科,玩的很开心,当然有些对话和选择确实让我有点皱眉,但是能玩到这样的游戏我也能接受。其实我觉得还能再扩充一些。感谢翻译组的老师们,官方一直没出翻译版,但是老师们的翻译真的很棒!
The game was delightful for significant chunks, but I very much resented the shallow political/societal analysis and that there is SO. MUCH. Of it. Just walls of text hemming and hawing about Great men making tough choices (genocide) like this is believable. Like I am supposed to imagine invading war criminals of yore as tough men making tough decisions? It is frankly insulting and insufferable, a pale imitation of the political nuance seen in Disco Elysium or even Zero Parades. Loved the silly goofs and gaffs, the artwork/music was gorgeous, the political writing is not nearly as clever as it believes itself to be and could have been edited down SIGNIFICANTLY.
마법이 죽어가는 시대에 마법 같은 일이 일어날 수 있을까 모른다 다만 가지가 새 가지를 내는 일로 나무는 클 수밖에 없는 것이다 설령 그것이 자신을 말라 죽게 할지라도 마지막 가지에서 기어코 열매 하나를 잉태하기를, 그것이 땅속부터 세상을 서서히 진동시키기를 기대하면서 기다리면서
Came for a DnD like point and click mystery. Ended up being political slop. Has an elementary school level of political awareness. The kind where someone wants to lecture you while they plug their ears saying "I can't hear you". The developers can't understand any kind of political or social views but their own. The game makes it very clear that their opinions are the "Correct" opinions. The game was starting to be fun until its forced down your throat hours in. I will still demand a refund until I get one. Avoid this slop of a political rant disguised as game.
I dislike this game. It makes no logical sense. For example: I lost 4 HP just for asking questions early on. Apparently self doubts cause actual physical damage and potentital death... if that were true I would be dead several hundred times over IRL. Then a little later I shook some sand out of my ears and got 4 HP back! WHAT?! How does that work?! Make it make sense! This is not D&D, this is someones twisted version of it - House Ruled to the point that it only vaguely resembles D&D! Then we should consider the character gen used for this game. I managed 10 strength, 6 Dexterity, 10 Constitution, 16 Intelligence, 14 Wisdom and 10 Charisma. Those are really bad stats. Its point buy and you start with 6 in each stat, +2 to one stat and +1 to another from background. or +3 to one stat. The stats have been changed so that they manage everything and there are no skills. Just proficiencies with stats. Your spell casting is based on intelligence and wisdom, hence my build mentioned above. You are a Cleric in name only, in actual fact you are more like a mix of cleric and wizard, since you have a spellbook and limited access to spells known.... You have to find scrolls to add more spells to your spellbook, like a wizard... Like I said, this is not D&D...
ЭТО НЕ DISCO ELYSIUM. Это RPG-приключение по правилам DnD, со своим самобытным лором. С вышеупомянутой легендой игру связывает только то, что наши характеристики (сила, ловкость, интеллект и пр.) теперь с нами разговаривают, донося до игрока свои позиции по различным поводам. И получилось очень даже интересно, так как вносит глубину в повествование, отображая прокачку персонажа при помощи нарратива. Основной геймплей — чтение букв и перемещение по карте. В процессе игры будем кидать легендарный d20 на проверку своих характеристик. Также у нас могут быть напарники, что свойственно для ролёвок. Сюжетная завязка цепляет, общаться с персонажами и изучать мир интересно. Единственный минус для меня - отсутствие официальной русской локализации. Все-таки чтение на иностранном языке отнимает когнитивный ресурс, который хочется потратить на углубление в лор.
The only "critique" I might come up with would be: Disco Elysium exists. Highly enjoyable game experience.
A mystery/detective story where there is one clue you need to progress to the end, and everyone you interact with either tells you nothing of consequence, or they repeat the one clue, and to find that one clue I wasted 3 hours backtracking everywhere and everything before having to look at a guide that says "oh yeah once you've completed this side quest remember to interact with the item in a certain way and then reconfigure a thing then wander to a certain location and press a button on the UI and you can continue with the plot". Combined with the largely dull characterisation of the internal voices, the relatively uninteresting and whiny protagonist, and the endless walls of front-loaded loredump that I found myself skipping through because they just went on and on and on about age X, age Y, age Z, I didn't really enjoy the game. I played through the end because I still had no idea where the plot was actually doing until the last moment, at which point I sort of shrugged.
An interesting idea, but for me it misses the mark visually and thematically compared to its peers.