
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Most likely between $3.5M and $9.9M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $10.28 on Steam · Russia (−59%). Compare 15 prices in 15 markets →
Reviews
Themes across 1577 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game
I absolutely loved this game! It has interesting problems to solve, plenty of options to tackle them, an interesting plot, fun mechanics, and fleshed-out characters with real personalities. Not to mention the incredible music and art, which really made the game! I just finished my first run and am excited to go back and play more. I loved going down the dialogue options with the characters and feeling like I was really getting to know their backgrounds, and there was an emotional undercurrent I wasn't expecting, much less connect with as much as I did! I also appreciated the philosophical/moral discussions throughout; some of the topics posed have had me thinking about them long after I stopped playing. Can't recommend this enough!
How do people not talk about this all the time??? As a big fan of Disco Elysium and D&D (I always play cleric lol), this game was truly a treat. Loved the story, characters and art of this game, the tone can sometimes be very bipolar but I think it adds to the chaos of the experience. The ONLY gripe I have is that there's no voice acting, I did enjoy giving everyone a fun voice in my head though. Can't wait to see what Christoffer Bodegård does next.
I loved every second of it. I bought it on a whim off of a few Steam reviews and a sale, and it did not disappoint. The game's finale made me tear up at one point, and a few lines of dialogue later, dropped a line so devastatingly funny that I laughed for a full minute, with tears still in my eyes. It's a game about politics, and how our choices both individually and collectively affect one another. It's about our thoughts and feelings, about being human and what that means. It's funny, absurd, clever, poignant, and more than a few times, hit really close to home, in ways I didn't expect. It's a game that asks all kinds of difficult questions. There's no easy answers here; the game trusts you to find the answers on your own. Do yourself a favor and pick it up. But before you do, I have one question for you: Who are YOU voting for in the election?
Great game!
Fantastic game. Disco Elysium meets DnD. the tone is a little light at times, but has some great story telling and characters. Also, really cool world building
In summary, this game really feels like it boils down to: what if Disco Elysium but D&D flavoured fantasy? The mechanics, the writing, even the focus on polictics all feel very Disco, and personally I found that delightful. Story 5/5 - This game is very funny. I genuinely laughed a lot and inflicted more than a few out of context screenshots on my spouse. The overarching narrative was a fun little mystery, with a lot of little subplots to follow up on if one desires. The Cleric (who you play as) is kind of a pathetic mess of a guy but in an enjoyable and even interesting way. Character relationships and interactions are well done. And I felt that the game had some genuinely thoughtful writing relating to both politics and gender. Mechanics 4.5/5 - The gameplay feels very in line with what I remember in Disco Elysium, but with a D&D dice rolling flavour to it. And like Disco and unlike D&D, everything takes place in dialogue, including combat. I found this very enjoyable considering the quality of the writing. The only thing that frustrated me sometimes is that there is no dialogue log that you could go back and look at, and sometimes I would remember pertinent information was said (for example the location of something), but not exactly what was said. And if the info didn't get written in the quest log (not everything does) then I would have no way to double check it short of reloading an old save. There's also a time mechanic, with the game taking place over a few days and time passing as you click through dialogue. Initially this made me rush and worry I wouldn't have time to do everything I wanted, but it turns out there's ample time to follow up on all quest threads. The difficulty with the passage of time is not really with doing as much as possible, but rather with managing your time well, as some characters/locations are only accessible at certain times of day. Art/Sound 4/5 - If I'm being honest the art style isn't really my cup of tea, but it does the job well enough, and I'll give it credit for being cohesive acrross different parts of the game - 2D, 3D, UI, etc. But the music! The music is phenomenal. It's pretty unique and maybe not what you would expect, but it works really well. And the credits song is a total banger. Overall - 5/5 - I loved my time with Esoteric Ebb and am considering a second playthrough to see how it feels with a different build. Luckily, the game is short enough that the prospect of multiple playthroughs isn't too daunting.
Excellent art, music, worlbuilding, writing, character design, story. Deserves INDIE GOTY. It is like a D&D session and a playtrough of Disco Elysium at once.
Это было великолепное приключение
It's a lovely game.