No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
[How to Play] Easy controls - Tap to investigate and obtain items - Solve puzzles by examining, using, and combining items - Press the arrows to move through the rooms and escape! [Features] - Hints and answers are provided to help you avoid getting stuck - Auto-save function allows you to pause at any time [Provided by] Design: Kurokawa Planning: Ripo/Tokuyama Scenario: Ripo Developer: Tanaka Programming: Hatanaka/Shiba Translation: Watanabe turbosquid: https://www.turbosquid.com/ja/ DOVA-SYNDROME: https://dova-s.jp/ On-jin: https://on-jin.com/ Pocket Sound: http://pocket-se.info/
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 196 | 97% | Free | |
| — | 8 | 90% | Free | |
| — | 0 | 0% | Free | |
| — | 37 | 88% | Free | |
| — | 20 | 89% | Free | |
| — | 106 | 92% | Free |